aerothemeplasma-kde6/KWin/decoration/breeze-v5.93.0/kstyle/animations/breezewidgetstateengine.h
2024-06-13 16:59:18 +02:00

165 lines
4.6 KiB
C++
Executable file

/*
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "breeze.h"
#include "breezebaseengine.h"
#include "breezedatamap.h"
#include "breezewidgetstatedata.h"
namespace Breeze
{
//* used for simple widgets
class WidgetStateEngine : public BaseEngine
{
Q_OBJECT
public:
//* constructor
explicit WidgetStateEngine(QObject *parent)
: BaseEngine(parent)
{
}
//* register widget
bool registerWidget(QObject *target, AnimationModes modes);
//* true if widget hover state is changed
bool updateState(const QObject *, AnimationMode, bool);
//* true if widget is animated
// void* because object is just used as key for lookup
bool isAnimated(const void *, AnimationMode);
//* animation opacity,
// void* because object is just used as key for lookup
qreal opacity(const void *object, AnimationMode mode)
{
return isAnimated(object, mode) ? data(object, mode).data()->opacity() : AnimationData::OpacityInvalid;
}
//* animation mode
/** precedence on focus */
AnimationMode frameAnimationMode(const QObject *object)
{
if (isAnimated(object, AnimationEnable)) {
return AnimationEnable;
} else if (isAnimated(object, AnimationFocus)) {
return AnimationFocus;
} else if (isAnimated(object, AnimationHover)) {
return AnimationHover;
} else {
return AnimationNone;
}
}
//* animation opacity
/** precedence on focus */
qreal frameOpacity(const QObject *object)
{
if (isAnimated(object, AnimationEnable)) {
return data(object, AnimationEnable).data()->opacity();
} else if (isAnimated(object, AnimationFocus)) {
return data(object, AnimationFocus).data()->opacity();
} else if (isAnimated(object, AnimationHover)) {
return data(object, AnimationHover).data()->opacity();
} else {
return AnimationData::OpacityInvalid;
}
}
//* animation mode
/** precedence on mouseOver */
AnimationMode buttonAnimationMode(const QObject *object)
{
if (isAnimated(object, AnimationEnable)) {
return AnimationEnable;
} else if (isAnimated(object, AnimationHover)) {
return AnimationHover;
} else if (isAnimated(object, AnimationFocus)) {
return AnimationFocus;
} else {
return AnimationNone;
}
}
//* animation opacity
/** precedence on mouseOver */
qreal buttonOpacity(const QObject *object)
{
if (isAnimated(object, AnimationEnable)) {
return data(object, AnimationEnable).data()->opacity();
} else if (isAnimated(object, AnimationHover)) {
return data(object, AnimationHover).data()->opacity();
} else if (isAnimated(object, AnimationFocus)) {
return data(object, AnimationFocus).data()->opacity();
} else {
return AnimationData::OpacityInvalid;
}
}
//* duration
void setEnabled(bool value) override
{
BaseEngine::setEnabled(value);
_hoverData.setEnabled(value);
_focusData.setEnabled(value);
_enableData.setEnabled(value);
_pressedData.setEnabled(value);
}
//* duration
void setDuration(int value) override
{
BaseEngine::setDuration(value);
_hoverData.setDuration(value);
_focusData.setDuration(value);
_enableData.setDuration(value);
_pressedData.setDuration(value / 2);
}
public Q_SLOTS:
//* remove widget from map
bool unregisterWidget(QObject *object) override
{
if (!object) {
return false;
}
bool found = false;
if (_hoverData.unregisterWidget(object)) {
found = true;
}
if (_focusData.unregisterWidget(object)) {
found = true;
}
if (_enableData.unregisterWidget(object)) {
found = true;
}
if (_pressedData.unregisterWidget(object)) {
found = true;
}
return found;
}
protected:
//* returns data associated to widget
// void* because object is just used as key for lookup
DataMap<WidgetStateData>::Value data(const void *, AnimationMode);
//* returns data map associated to animation mode
DataMap<WidgetStateData> &dataMap(AnimationMode);
private:
//* maps
DataMap<WidgetStateData> _hoverData;
DataMap<WidgetStateData> _focusData;
DataMap<WidgetStateData> _enableData;
DataMap<WidgetStateData> _pressedData;
};
}