////////////////////////////////////////////////////////////////////////////// // breezestackedwidgetdata.cpp // data container for QStackedWidget transition // ------------------- // // SPDX-FileCopyrightText: 2009 Hugo Pereira Da Costa // // SPDX-License-Identifier: MIT ////////////////////////////////////////////////////////////////////////////// #include "breezestackedwidgetdata.h" namespace Breeze { //______________________________________________________ StackedWidgetData::StackedWidgetData(QObject *parent, QStackedWidget *target, int duration) : TransitionData(parent, target, duration) , _target(target) , _index(target->currentIndex()) { // configure transition connect(_target.data(), &QObject::destroyed, this, &StackedWidgetData::targetDestroyed); connect(_target.data(), SIGNAL(currentChanged(int)), SLOT(animate())); // disable focus transition().data()->setAttribute(Qt::WA_NoMousePropagation, true); transition().data()->setFlag(TransitionWidget::PaintOnWidget, true); setMaxRenderTime(50); } //___________________________________________________________________ bool StackedWidgetData::initializeAnimation() { // check enability if (!(_target && _target.data()->isVisible())) { return false; } // check index if (_target.data()->currentIndex() == _index) { return false; } // do not animate if either index or currentIndex is not valid // but update _index none the less if (_target.data()->currentIndex() < 0 || _index < 0) { _index = _target.data()->currentIndex(); return false; } // get old widget (matching _index) and initialize transition if (QWidget *widget = _target.data()->widget(_index)) { transition().data()->setOpacity(0); startClock(); transition().data()->setGeometry(widget->geometry()); transition().data()->setStartPixmap(transition().data()->grab(widget)); _index = _target.data()->currentIndex(); return !slow(); } else { _index = _target.data()->currentIndex(); return false; } } //___________________________________________________________________ bool StackedWidgetData::animate() { // check enability if (!enabled()) { return false; } // initialize animation if (!initializeAnimation()) { return false; } // show transition widget transition().data()->show(); transition().data()->raise(); transition().data()->animate(); return true; } //___________________________________________________________________ void StackedWidgetData::finishAnimation() { // disable updates on currentWidget if (_target && _target.data()->currentWidget()) { _target.data()->currentWidget()->setUpdatesEnabled(false); } // hide transition transition().data()->hide(); // reenable updates and repaint if (_target && _target.data()->currentWidget()) { _target.data()->currentWidget()->setUpdatesEnabled(true); _target.data()->currentWidget()->repaint(); } // invalidate start widget transition().data()->resetStartPixmap(); } //___________________________________________________________________ void StackedWidgetData::targetDestroyed() { setEnabled(false); _target.clear(); } }