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8
KWin/cpp_effects/kwin-effect-smodsnap-v2/shaders/shader.frag
Executable file
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KWin/cpp_effects/kwin-effect-smodsnap-v2/shaders/shader.frag
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uniform sampler2D sampler;
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varying vec2 texcoord0;
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void main()
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{
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gl_FragColor = texture2D(sampler, texcoord0);
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}
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KWin/cpp_effects/kwin-effect-smodsnap-v2/shaders/shader_core.frag
Executable file
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KWin/cpp_effects/kwin-effect-smodsnap-v2/shaders/shader_core.frag
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#version 140
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uniform sampler2D sampler;
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in vec2 texcoord0;
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out vec4 fragColor;
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void main()
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{
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fragColor = texture(sampler, texcoord0);
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}
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