music: debug time

This commit is contained in:
Cynthia Foxwell 2022-12-10 15:17:07 -07:00
parent ffa8ceec92
commit 07eacf747b

View file

@ -174,12 +174,9 @@ async function createVoiceConnection(guild_id, voice_id, text_id) {
state.player.stop(); state.player.stop();
state.connection.disconnect(); state.connection.disconnect();
if (!state.__leave) { if (!state.__leave) {
await hf.bot.guilds await hf.bot.guilds.get(guild_id).channels.get(text_id).createMessage({
.get(guild_id) content: ":musical_note: Queue is empty, leaving voice channel.",
.channels.get(text_id) });
.createMessage({
content: ":musical_note: Queue is empty, leaving voice channel.",
});
await hf.bot.leaveVoiceChannel(voice_id); await hf.bot.leaveVoiceChannel(voice_id);
} }
state.player.off(AudioPlayerStatus.Idle, state.onEnd); state.player.off(AudioPlayerStatus.Idle, state.onEnd);
@ -343,6 +340,7 @@ async function enqueue({
} }
const resource = createAudioResource(media.stream, {inputType: media.type}); const resource = createAudioResource(media.stream, {inputType: media.type});
console.log(resource);
connection.player.play(resource); connection.player.play(resource);
textChannel.createMessage({ textChannel.createMessage({