package pm.c7.scout.server; import org.jetbrains.annotations.Nullable; import net.minecraft.entity.player.PlayerEntity; import pm.c7.scout.ScoutUtil; public class ScoutUtilServer { private static PlayerEntity currentPlayer = null; public static void setCurrentPlayer(PlayerEntity player) { if (currentPlayer != null) { ScoutUtil.LOGGER.warn("[Scout] New player set during existing quick move, expect players getting wrong items!"); } currentPlayer = player; } public static void clearCurrentPlayer() { currentPlayer = null; } public static @Nullable PlayerEntity getCurrentPlayer() { return currentPlayer; } }