basic chatbox functionality
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5 changed files with 280 additions and 7 deletions
180
lua/cbox/cl_chatbox.lua
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180
lua/cbox/cl_chatbox.lua
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@ -0,0 +1,180 @@
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local DisableClipping = DisableClipping
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local ScrW = ScrW
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local ScrH = ScrH
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local render = render
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local string = string
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local surface = surface
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local render_UpdateScreenEffectTexture = render.UpdateScreenEffectTexture
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local surface_DrawRect = surface.DrawRect
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local surface_DrawTexturedRect = surface.DrawTexturedRect
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local surface_SetDrawColor = surface.SetDrawColor
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local surface_SetMaterial = surface.SetMaterial
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cbox.chatbox = cbox.chatbox or {}
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cbox.chatbox.tabs = cbox.chatbox.tabs or {}
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cbox.chatbox.panels = cbox.chatbox.panels or {}
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local CHATBOX_COLOR = CreateClientConVar("cbox_chatbox_color", "160 160 160", true, false, "Chatbox background color")
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local CHATBOX_ALPHA = CreateClientConVar("cbox_chatbox_alpha", "128", true, false, "Chatbox background alpha")
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local CHATBOX_BLUR = CreateClientConVar("cbox_chatbox_blur", "0", true, false, "Chatbox background is blurred")
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---@param height number
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---@return number
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local function _ScreenScaleH(height)
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return height * (ScrH() / 480)
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end
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local ScreenScaleH = ScreenScaleH or _ScreenScaleH
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---@return number x
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---@return number y
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---@return number w
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---@return number h
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local function GetDefaultBounds()
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return ScreenScaleH(10), ScreenScaleH(275), ScreenScaleH(320), ScreenScaleH(120)
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end
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---Add a new chatbox tab
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---@param key string Internal unique name
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---@param name string Display name
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---@param icon string Path to icon
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---@param callback fun(): Panel What to do when the tab is created
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function cbox.chatbox.AddTab(key, name, icon, callback)
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cbox.chatbox.tabs[key] = {
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name = name,
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icon = icon,
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callback = callback,
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}
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end
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local MATERIAL_BLUR = Material("pp/blurscreen")
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local oldSkin = SKIN
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SKIN = derma.GetDefaultSkin()
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local CLOSE_BUTTON = GWEN.CreateTextureNormal(32, 452, 29, 17)
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local CLOSE_BUTTON_HOVER = GWEN.CreateTextureNormal(64, 452, 29, 17)
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local CLOSE_BUTTON_DOWN = GWEN.CreateTextureNormal(96, 452, 29, 17)
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SKIN = oldSkin
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local COLOR_DISABLED = Color(255, 255, 255, 50)
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local function CreateChatbox()
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if IsValid(cbox.chatbox.panels.frame) then
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cbox.chatbox.panels.frame:Remove()
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end
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local frame = vgui.Create("DFrame", nil, "cbox.chatbox")
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frame:SetCookieName("cbox_chatbox")
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frame:SetDeleteOnClose(false)
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frame:SetSizable(true)
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frame:SetScreenLock(true)
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frame:DockPadding(4, 4, 4, 4)
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frame.btnMinim:SetVisible(false)
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frame.btnMaxim:SetVisible(false)
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frame.lblTitle:SetVisible(false)
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function frame:Paint(w, h)
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if CHATBOX_BLUR:GetBool() then
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local x, y = self:LocalToScreen(0, 0)
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surface_SetMaterial(MATERIAL_BLUR)
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surface_SetDrawColor(255, 255, 255, 255)
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for i = 0.33, 1, 0.33 do
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MATERIAL_BLUR:SetFloat("$blur", 5 * i)
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MATERIAL_BLUR:Recompute()
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render_UpdateScreenEffectTexture()
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surface_DrawTexturedRect(x * -1, y * -1, ScrW(), ScrH())
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end
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end
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local color = string.Explode(" ", CHATBOX_COLOR:GetString())
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surface_SetDrawColor(tonumber(color[1]), tonumber(color[2]), tonumber(color[3]), CHATBOX_ALPHA:GetInt())
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surface_DrawRect(0, 0, w, h)
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end
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local dx, dy, dw, dh = GetDefaultBounds()
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-- TODO: make this configurable
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frame:SetMinWidth(dw)
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frame:SetMinWidth(dh)
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-- TODO: save resizing/moving
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frame:SetPos(dx, dy)
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frame:SetSize(dw, dh)
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frame:SetVisible(false)
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cbox.chatbox.panels.frame = frame
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local tabs = vgui.Create("DPropertySheet", frame, "cbox.chatbox.tabs")
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tabs:Dock(FILL)
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tabs:SetPadding(0)
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function tabs:Paint(w, h)
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surface_SetDrawColor(0, 0, 0, 72)
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surface_DrawRect(0, 20, w, h - 20)
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end
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for id, tab in next, cbox.chatbox.tabs do
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local function catch(err)
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cbox.utils.RealmError(("Failed to create tab %q:"):format(id), err)
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end
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local ok, ret = xpcall(tab.callback, catch)
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if not ok then continue end
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if not ispanel(ret) then
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cbox.utils.RealmError(("Got non-panel for tab %q!"):format(id))
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continue
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end
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tabs:AddSheet(tab.name, ret, tab.icon)
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end
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frame.btnClose:SetZPos(99)
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end
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if not IsValid(cbox.chatbox.panels.frame) then
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CreateChatbox()
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end
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---Opens the chatbox
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---@param alt? boolean Was this request to open made by messagemode2 (team chat)
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function cbox.chatbox.Open(alt)
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alt = alt ~= nil and alt or false
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if not IsValid(cbox.chatbox.panels.frame) then
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CreateChatbox()
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end
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cbox.chatbox.panels.frame:SetVisible(true)
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cbox.chatbox.panels.frame:MakePopup()
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cbox.chatbox.panels.input:RequestFocus()
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hook.Run("StartChat")
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end
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---Closes the chatbox
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function cbox.chatbox.Close()
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cbox.chatbox.panels.frame:Close()
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hook.Run("FinishChat")
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cbox.chatbox.panels.input:SetText("")
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hook.Run("ChatTextChanged", "")
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end
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hook.Add("PlayerBindPress", "cbox.chatbox", function(ply, bind, pressed)
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if bind ~= "messagemode" and bind ~= "messagemode2" then return end
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cbox.chatbox.Open(bind == "messagemode2")
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return true
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end)
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concommand.Add("cbox_chatbox_reload", function()
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CreateChatbox()
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end, nil, "Reloads the chatbox")
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@ -11,8 +11,11 @@ function cbox.hooks.GetTable()
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return hookTable
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end
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---@alias ValidHooks
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---| '"PreChatAddText"' # Runs before the true chat.AddText is called, allows modification to arguments
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---Adds a hook
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---@param name "PreChatAddText"
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---@param name ValidHooks
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---@param identifier string
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---@param callback function
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function cbox.hooks.Add(name, identifier, callback)
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end
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---Removes a hook
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---@param name "PreChatAddText"
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---@param name ValidHooks
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---@param identifier string
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function cbox.hooks.Remove(name, identifier)
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if not hookTable[name] then return end
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@ -6,8 +6,15 @@ include("cbox/sh_utils.lua")
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if SERVER then
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AddCSLuaFile("cbox/cl_hooks.lua")
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AddCSLuaFile("cbox/cl_chatbox.lua")
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local tab_files = file.Find("cbox/tabs/*", "LUA")
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for _, name in ipairs(tab_files) do
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AddCSLuaFile("cbox/tabs/" .. name)
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end
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elseif CLIENT then
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include("cbox/cl_hooks.lua")
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include("cbox/cl_chatbox.lua")
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end
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local module_files = file.Find("cbox/modules/*", "LUA")
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@ -21,7 +28,7 @@ for _, name in ipairs(module_files) do
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include(full_path)
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end
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elseif name:StartsWith("sv_") and SERVER then
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cbox.utils.RealmPrint("Loading module:", name)
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cbox.utils.RealmPrint("Loading module:", name)
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include(full_path)
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else
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if SERVER then
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@ -40,7 +40,7 @@ function utils.ParseColorString(str, alpha)
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end
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---Prints to console with realm prefix
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---@vararg any
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---@param ... any
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function utils.RealmPrint(...)
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local args = {...}
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for i, arg in ipairs(args) do
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@ -65,7 +65,7 @@ function utils.RealmPrint(...)
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end
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---Prints to console with the "shared" prefix
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---@vararg any
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---@param ... any
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function utils.SharedPrint(...)
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local args = {...}
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for i, arg in ipairs(args) do
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end
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---Prints to console with realm prefix, but in red
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---@vararg any
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---@param ... any
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function utils.RealmError(...)
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local args = {...}
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for i, arg in ipairs(args) do
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end
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---Prints to console with the "shared" prefix, but in red
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---@vararg any
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---@param ... any
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function utils.SharedError(...)
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local args = {...}
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for i, arg in ipairs(args) do
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83
lua/cbox/tabs/chat.lua
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83
lua/cbox/tabs/chat.lua
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cbox.chatbox.AddTab("\1chat", "Chat", "icon16/comments.png", function()
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local wrapper = vgui.Create("EditablePanel")
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-- TODO: custom richtext panel
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local history = vgui.Create("RichText", wrapper)
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history:Dock(FILL)
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cbox.chatbox.panels.history = history
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function history:PerformLayout()
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-- TODO: configurable font
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history:SetFontInternal("ChatFont")
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end
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local input_wrapper = vgui.Create("EditablePanel", wrapper)
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input_wrapper:SetHeight(20)
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input_wrapper:Dock(BOTTOM)
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local input = vgui.Create("DTextEntry", input_wrapper)
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input:Dock(FILL)
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cbox.chatbox.panels.input = input
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local mode_switch = vgui.Create("DButton", input_wrapper)
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mode_switch:SetText("Say")
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mode_switch:SizeToContents()
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mode_switch:Dock(LEFT)
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cbox.chatbox.panels.mode_switch = mode_switch
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function mode_switch:DoClick()
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-- TODO
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end
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function mode_switch:DoRightClick()
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-- TODO
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end
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function input:OnKeyCodeTyped(key)
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if key == KEY_ESCAPE then
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cbox.chatbox.Close()
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gui.HideGameUI()
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elseif key == KEY_BACKQUOTE then
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gui.HideGameUI()
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elseif key == KEY_ENTER then
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local text = self:GetText():Trim()
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if text ~= "" then
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RunConsoleCommand("say", text)
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end
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cbox.chatbox.Close()
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elseif key == KEY_TAB then
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if #self:GetText() == 0 then
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-- TODO: mode switch
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else
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-- TODO: autocomplete
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end
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else
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hook.Run("ChatTextChanged", self:GetText())
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end
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end
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return wrapper
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end)
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hook.Add("OnChatAddText", "cbox.chatbox.history", function(args)
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local history = cbox.chatbox.panels.history
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for _, arg in ipairs(args) do
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if IsColor(arg) then
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history:InsertColorChange(arg.r, arg.g, arg.b, 255)
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elseif isstring(arg) then
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history:AppendText(arg)
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elseif isentity(arg) then
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if IsValid(arg) and arg:IsPlayer() then
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local col = hook.Run("GetTeamColor", arg)
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history:InsertColorChange(col.r, col.g, col.b, 255)
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history:AppendText(arg:Name())
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else
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local col = cbox.utils.colors.BRAND
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history:InsertColorChange(col.r, col.g, col.b, 255)
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history:AppendText("???")
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end
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end
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end
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history:AppendText("\n")
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end)
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