A "simple" Snake, done as my final JS class project
assets | ||
build | ||
levels | ||
public | ||
src | ||
.gitignore | ||
Dockerfile | ||
index.js | ||
LICENSE | ||
Makefile | ||
mergejs.js | ||
package-lock.json | ||
package.json | ||
README.md |
Snek
A "simple" Snake, done as my final JS class project
Features
- 60 FPS 2D animations
- arcade and speedrun game modes
- touchscreen and controller support
Dev dependencies
- All the POSIX tools, most importantly a POSIX-compliant shell,
echo
,rm
,seq
andsed
- Busybox is known to work
- GNU Coreutils are known to work
- On Windows, WSL is known to work
- Imagemagick, with the
convert
tool in the PATH - Make
- Node.js and npm, both in the PATH
- Node.js 10 and 12 are known to work
Running the game (dev)
git clone
this reponpm install
the dependenciesmake
the ressourcesnpm start
the server
Running the game (prod)
- Get the Dockerfile
docker build
itdocker run -it -p80:3000
the container- ideally, put it behind a reverse proxy