65 lines
1.5 KiB
JSON
65 lines
1.5 KiB
JSON
{
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"speedrun": {
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"desc": "Get all the fruits as fast as possible without touching the walls",
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"rules": {
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"fruitRegrow": false,
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"speedIncrease": false,
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"worldWrap": false,
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"winCondition": "fruit",
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"scoreSystem": "speedrun",
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"uploadOnDeath": false,
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"leaderboardsSort": "timeA"
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},
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"levelFilename": "level<n>.json",
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"levelDisplay": "Level <n>",
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"levels": [
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1, 2, 3, 4, 5
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],
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"nextLevel": true
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},
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"arcade": {
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"desc": "Have fun just like in the good ol' days, walls wrap around, fruits respawn and speed increases",
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"rules": {
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"fruitRegrow": true,
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"speedIncrease": true,
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"speedMultiplier": 0.9,
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"speedCap": 50,
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"worldWrap": true,
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"uploadOnDeath": true,
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"leaderboardsSort": "score"
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},
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"levelFilename": "arcade-<l>.json",
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"levelDisplay": "<n>",
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"levels": [
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"Arcade",
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"Timed",
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"Survival"
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],
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"nextLevel": false,
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"levelDesc": [
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"The old classic, try to get as high as a score as you can",
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"Get a score as high as you can in 30 seconds",
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"Survive for as long as you can in an increasingly difficult game"
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]
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},
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"puzzle": {
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"desc": "Time doesn't flow in these puzzles. Try getting the fruits in as little moves as possible",
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"rules": {
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"fruitRegrow": false,
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"timeFlow": false,
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"speedIncrease": false,
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"worldWrap": false,
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"winCondition": "fruit",
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"scoreSystem": "moves",
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"moveCount": 50,
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"uploadOnDeath": false,
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"leaderboardsSort": "score"
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},
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"levelFilename": "puzzle<n>.json",
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"levelDisplay": "Level <n>",
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"levels": [
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1, 2
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],
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"nextLevel": true
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}
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}
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