animations are no longer all in sync
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1 changed files with 4 additions and 1 deletions
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@ -134,6 +134,9 @@ class SnekGame {
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cellSize,
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cellSize
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);
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const putTileAnim=(x, y, tile) => putTile(x, y, tile[
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Math.floor(Date.now()/1000*60+x+y)%tile.length
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]);
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const checkAdj=(x, y) => {
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let adj={};
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adj.u=this.world[x][y-1];
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@ -154,7 +157,7 @@ class SnekGame {
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break;
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case FIRE:
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putTile(x, y, fire[Math.floor(Date.now()/1000*60)%60]);
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putTileAnim(x, y, fire);
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break;
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case HOLE:
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