From 7b20b0e8ec76d3873906afd54320d77d3249e07d Mon Sep 17 00:00:00 2001 From: Nathan DECHER Date: Tue, 14 Apr 2020 16:41:08 +0200 Subject: [PATCH] updated help --- public/help.html | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/public/help.html b/public/help.html index 39bb8df..34d040f 100644 --- a/public/help.html +++ b/public/help.html @@ -47,6 +47,22 @@ A timed game only lasts for 30 seconds, and the goal is to get as high a score as possible.

+
+

Survival

+

+ In survival mode, the playfield doesn't loop, fruits don't spawn, and you can't win.
+ This modes get progressively harder, with speed increases, and snake growth.
+ At first, this process is slow, but it gets faster with time. +

+
+
+

Puzzle mode

+

+ In puzzle mode, time doesn't flow until you move.
+ Weird tiles make their debut, like portals, keys, etc.
+ Your goal is to get the fruits in as little moves as you can. +

+

Tiles

@@ -58,6 +74,8 @@
  • Oil is flammable and will periodically catch on fire, which will kill you. It is otherwise perfectly safe
  • Super fruits give you 10 points, and sometimes spawn in arcade mode
  • Decaying fruits give you 5 points and sometimes spawn in arcade mode, but they also decay after 2 seconds and disappear
  • +
  • Portals teleport you to the corresponding portal
  • +
  • Keys make Doors disappear