fixed engine and added level2

This commit is contained in:
Nathan DECHER 2020-03-25 18:29:28 +01:00
parent beb9598f69
commit 03e0c97280
8 changed files with 186 additions and 46 deletions

View file

@ -1,11 +1,12 @@
{
"speedrun": {
"desc": "Get all the fruits as fast as possible without touching the walls",
"rules": {
"fruitRegrow": false,
"speedIncrease": false,
"worldWrap": false,
"winCondition": "fruit",
"scoreSystem": "time"
"scoreSystem": "speedrun"
},
"levelFilename": "level<n>.json",
"levelDisplay": "Level <n>",
@ -14,9 +15,11 @@
]
},
"arcade": {
"desc": "Have fun just like in the good ol' days, walls wrap around, fruits respawn and speed increases",
"rules": {
"fruitRegrow": true,
"speedIncrease": true,
"speedMultiplier": 0.9,
"worldWrap": true
},
"levelFilename": "arcade-<l>.json",
@ -24,7 +27,14 @@
"levels": [
"Arcade",
"Timed",
"Survival"
"Survival",
"Versus"
],
"levelDesc": [
"The old classic, try to get as high as a score as you can",
"Get a score as high as you can in 30 seconds",
"Survive for as long as you can in an increasingly difficult game",
"Fight against an opponent online"
]
}
}