#include "raylib.h" #include "Main.h" #include "Controls.h" // Controls void Controls() { if (IsKeyDown(KEY_LEFT)) TuxPos_x -= GetFrameTime() * 800.0f; if (IsKeyDown(KEY_RIGHT)) TuxPos_x += GetFrameTime() * 800.0f; if (IsKeyDown(KEY_UP)) TuxPos_y -= GetFrameTime() * 800.0f; if (IsKeyDown(KEY_DOWN)) TuxPos_y += GetFrameTime() * 800.0f; }