diff --git a/Makefile b/Makefile index 31cc55a..da43ac8 100644 --- a/Makefile +++ b/Makefile @@ -2,7 +2,7 @@ #files to compile -OBJS = src/main.c src/Controls.c src/Debug.c +OBJS = src/Main.c src/Controls.c src/Debug.c #compiler to use diff --git a/README.md b/README.md index 4864e48..44333f9 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,18 @@ -# Tux_Vs_X_ENGINE +# Tux Vs X ENGINE A remake of the first game I made. -made with C and raylib. +
This time made with C and raylib.
-Sprites made my Jelly_poi. -Code and design by M-C-O-B. +Sprites made my Jelly_poi.
+Code and design by M-C-O-B.
-Make sure to read the to-do.md and the LICENSE files +Make sure to read the LICENSE.md file + + +# TO-DO + +* More clean code +* Build Guide +* Hitboxes +* Projectiles +* Portable Binaries of the game diff --git a/To-Do.md b/To-Do.md deleted file mode 100644 index 5a9789f..0000000 --- a/To-Do.md +++ /dev/null @@ -1,3 +0,0 @@ -1.More clean code -2.Build Guide -3.Most Of the game lul diff --git a/src/Controls.c b/src/Controls.c index 09bc793..eadf8cc 100644 --- a/src/Controls.c +++ b/src/Controls.c @@ -1,5 +1,6 @@ #include "raylib.h" -#include "main.h" + +#include "Main.h" #include "Controls.h" // Controls diff --git a/src/Controls.h b/src/Controls.h index dc52212..d9ef624 100644 --- a/src/Controls.h +++ b/src/Controls.h @@ -1,5 +1,3 @@ #pragma once - - int Func_Controls(); diff --git a/src/Debug.c b/src/Debug.c index 55a98bd..67f50a1 100644 --- a/src/Debug.c +++ b/src/Debug.c @@ -1,7 +1,6 @@ #include