added main header and debug.c file Bruah
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7 changed files with 29 additions and 14 deletions
2
Makefile
2
Makefile
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#files to compile
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OBJS = src/main.c src/Controls.c
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OBJS = src/main.c src/Controls.c src/Debug.c
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#compiler to use
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#include "raylib.h"
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#include "main.h"
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#include "Controls.h"
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// Tux Position Varaibles
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float TuxPos_x = 32.0f, TuxPos_y = 62.0f;
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// Controls
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int Func_Controls()
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{
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#pragma once
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// makes the Varaibles globle across c files
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extern float TuxPos_x;
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extern float TuxPos_y;
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int Func_Controls();
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13
src/Debug.c
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13
src/Debug.c
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#include <stdio.h>
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#include "main.h"
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#include "Controls.h"
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#include "Debug.h"
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int Func_ShowPos()
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{
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// Ouput Position Infomation in the command line
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printf("TuxPos_x = %f TuxPos_y = %f EnemyPos_x = %f EnemyPos_y = %f\n", TuxPos_x, TuxPos_y, EnemyPos_x, EnemyPos_y);
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}
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3
src/Debug.h
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3
src/Debug.h
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#pragma once
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int Func_ShowPos();
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10
src/main.c
10
src/main.c
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#include <stdio.h>
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#include "Controls.h"
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#include "Debug.h"
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// Globles
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// Position Varaibles
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float EnemyPos_x = 482.0f, EnemyPos_y = 62.0f;
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int Func_ShowPos()
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{
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// Ouput Position Infomation in the command line
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printf("TuxPos_x = %f TuxPos_y = %f EnemyPos_x = %f EnemyPos_y = %f\n", TuxPos_x, TuxPos_y, EnemyPos_x, EnemyPos_y);
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}
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float TuxPos_x = 32.0f, TuxPos_y = 62.0f;
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// Setup Code
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int Func_Setup()
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7
src/main.h
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7
src/main.h
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#pragma once
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// makes the Varaibles globle across c files
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extern float TuxPos_x;
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extern float TuxPos_y;
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extern float EnemyPos_x;
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extern float EnemyPos_y;
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