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.gitignore vendored
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TobeeRPG

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#COPYRIGHT no one cares lol #COPYRIGHT no one cares lol
#files to compile #files to compile
OBJS = src/Main.cpp src/RPG.cpp OBJS = src/main.cpp
#compiler to use #compiler to use
CC = g++ CC = g++
#name of muh bin lel #name of muh bin lel
OBJ_NAME = TobeeRPG OBJ_NAME = TobeeRPG
#no regerts cuz its all together now #no regerts cuz its all together now
all : $(OBJS) all : $(OBJS)
$(CC) $(OBJS) -o $(OBJ_NAME) $(CC) $(OBJS) -o $(OBJ_NAME)

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# TobeeRPG This is game I made for my good friend Tobi
THIS GAME/CODE CONTAINS CURSE WORDS AND OTHER OBSCENITIES To build you need git,make, and g++
</p>This is game I made for my good friend Tobi<p> Building
</p>To build you need git, make, and g++<p>
1. git clone https://gitdab.com/Canneddonuts/Tobee_RPG
## Building 2. cd Tobee_RPG
3. make
1. git clone https://gitdab.com/Canneddonuts/Tobee_RPG.git
2. cd Tobee_RPG To run
3. make "or run the compileWindows.bat file on windows"
linux
## To run ./TobeeRPG
### *nix windows
./TobeeRPG TobeeRPG.exe
### Windows
TobeeRPG.exe

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@echo off
g++ src/Main.cpp src/RPG.cpp res/icon.o -o TobeeRPG.exe

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MAIN ICON "icon.ico"

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{"modelVersion":2,"piskel":{"name":"Tobi RPG Ico","description":"","fps":12,"height":64,"width":64,"layers":["{\"name\":\"Layer 1\",\"opacity\":1,\"frameCount\":1,\"chunks\":[{\"layout\":[[0]],\"base64PNG\":\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAYAAACqaXHeAAABj0lEQVR4nO3b0a7DIAgGYOve/5Gb7qpL09opP6AiXJBsOajsG9ouzUmfbTvOyJfXpfePSJW/VyIzx7MjbUcaWoAQ5BnHvv+idUy6D2wJTQzO+gFQySltuaUAkHicAZILIcW/5ZoC0GhjEwDUrVRaYykAJMcsAGWv/8tdAoCTzwFAahcBkEQLAPDwDIAAWBCgnp/mAEDGIYfdtB1Qal001yxAK0ItZykA5DAzDUCBaBlrFuAfBGXMEIDRgW4dNwBo95gBqEG4AeCiBUAABIA/ACQCYOTi1cfv2jHN4/GZO4D7605jLolaTAJI1qIGIPHNTQvAzePmINf5ZQCQb7cbALIFAoABIPXhVQC05kIOR3GAt0lnBWhZD7oMIu3fWqgJgOuEPQCord0F4JyUW5gGAGXLid4JShTUexz5KjAaAA0xAO2W7AuQ8PsABAEFkEAQ7YC3gjQBtIJ1J0hFWA6AirAkQAnBHQACNfqDNwNIhnuA2SJ7B3DfAQHgHSDOgAC4/Roc/t/cnSN7fzyet3R8AR1BzJlVyvHgAAAAAElFTkSuQmCC\"}]}"],"hiddenFrames":[""]}}

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/* This code has no license so you can do whatever you want with it.
made by M-C-O-B 2021
*/
#include <iostream>
using namespace std;
#include "RPG.h"
// makes a function called PrgEnd
void PrgEnd();
int main(){
cout << "Tobi was walking home from his long ass walk" << endl;
cout << "Then FROM OUTTA NOWHERE HE GOT JUMPED BY SOME ASSHOLE\n" << endl;
cout << "To play just type a number then hit enter" << endl;
cout << "Oh yeah if you type a letter the game fuckin breaks, enjoy\n" << endl;
RPG();
cout << "Happy Birthday Tobi\n";
PrgEnd();
return 0;
}
void PrgEnd(){
string Name; // this makes a string called name
cout << "To exit the program please type your name: ";
cin >> Name; // this gets what you typed
cout << "Thanks for playing: " << Name << endl;// this displays what you type
}

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#pragma once
void RPG();

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#include <iostream> /* This code has no license so you can do whatever you want with it.
using namespace std; made by M-C-O-B 2021
*/
void RPG(){
int TobiHP = 10; #include <iostream>
int BadGuyHP = 5; using namespace std;
// makes a variable for user input
int UsrIn; void RPG(){
cout << "'GIMME YO FUCKIN' MONEY' said the badguy\n"; int TobiHP = 10;
cout << "You need to help him\n"; int BadGuyHP = 5;
// this is an infinite loop // makes a variable for user input
while (true){ int UsrIn;
cout << "Tobi's HP is: " << TobiHP << endl; cout << "'GIMME YO FUCKIN' MONEY' said the badguy\n";
cout << "BadDude's HP is: " << BadGuyHP << endl; cout << "You need to help him\n";
cout << "You can type 1 to kick the guys dick or type 2 to do nothing: "; // this is an infinite loop
// this reads the number you typed and then writes it to the variable UsrIn while (true){
cin >> UsrIn; cout << "Tobi's HP is: " << TobiHP << endl;
if(UsrIn==1){ cout << "BadDude's HP is: " << BadGuyHP << endl;
cout << "Tobi used dick kick\n"; cout << "You can type 1 to kick the guys dick or type 2 to do nothing: ";
BadGuyHP -= 2; // this reads the number you typed and then writes it to the variable UsrIn
cout << "BadDude says 'Ow My fuckin dick'\n"; cin >> UsrIn;
} else if(UsrIn==2){ if(UsrIn==1){
cout << "BadDude used FUCKING LEAD TO THE HEAD!!!!!!\n"; cout << "Tobi used dick kick\n";
TobiHP -= 999999; BadGuyHP -= 4;
cout << "BadDude says 'Fuckin loser scrub cunt wanker bitch'\n"; cout << "BadDude says 'Ow My fuckin dick'\n";
} } else if(UsrIn==2){
if (TobiHP<=0) { cout << "BadDude used FUCKING LEAD TO THE HEAD!!!!!!\n";
cout << "Tobi fucking died 'Best ending' \n" << endl; TobiHP -= 999999;
// break ends the loop cout << "BadDude says 'Fuckin loser scrub cunt wanker bitch'\n";
break; }
} else if (BadGuyHP<=0) { if (TobiHP<=0) {
cout << "Tobi killed a man 'Good ending' \n" << endl; cout << "Tobi fucking died 'Best ending' \n" << endl;
break; // break ends the loop
} break;
} } else if (BadGuyHP<=0) {
cout << "Tobi killed a man 'Good ending' \n" << endl;
} break;
}
}
}
void PrgEnd() {
string Name; // this makes a string called name
cout << "To exit the program please type your name: ";
cin >> Name; // this gets what you typed
cout << "Thanks for playing: " << Name << endl;// this displays what you type
}
int main(){
cout << "Tobi was walking home from his long ass walk" << endl;
cout << "Then FROM OUTTA NOWHERE HE GOT JUMPED BY SOME ASSHOLE\n" << endl;
cout << "To play just type a number then hit enter" << endl;
cout << "Oh yeah if you type a letter the game fuckin breaks, enjoy\n" << endl;
RPG();
cout << "Happy Birthday Tobi\n";
PrgEnd();
return 0;
}