added an icon on windows

This commit is contained in:
Return0ne 2021-08-12 14:05:34 -04:00
parent b6f9db8264
commit 98e9aef965
11 changed files with 104 additions and 100 deletions

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#COPYRIGHT no one cares lol
#files to compile
OBJS = src/main.cpp src/TobeeRPG.h src/RPG.cpp
#compiler to use
CC = g++
#name of muh bin lel
OBJ_NAME = TobeeRPG
#no regerts cuz its all together now
all : $(OBJS)
$(CC) $(OBJS) -o $(OBJ_NAME)
#COPYRIGHT no one cares lol
#files to compile
OBJS = src/main.cpp src/TobeeRPG.h src/RPG.cpp
#compiler to use
CC = g++
#name of muh bin lel
OBJ_NAME = TobeeRPG
#no regerts cuz its all together now
all : $(OBJS)
$(CC) $(OBJS) -o $(OBJ_NAME)

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THIS GAME/CODE CONTAINS CURSE WORDS AND OTHER OBSCENITIES
This is game I made for my good friend Tobi
To build you need git,make, and g++
Building
1. git clone https://gitdab.com/Canneddonuts/Tobee_RPG
2. cd Tobee_RPG
3. make
To run
*nix
./TobeeRPG
windows
TobeeRPG.exe
THIS GAME/CODE CONTAINS CURSE WORDS AND OTHER OBSCENITIES
This is game I made for my good friend Tobi
To build you need git,make, and g++
Building
1. git clone https://gitdab.com/Canneddonuts/Tobee_RPG
2. cd Tobee_RPG
3. make
To run
*nix
./TobeeRPG
windows
TobeeRPG.exe

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compileWindows.bat Normal file
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@echo off
g++ src/main.cpp src/TobeeRPG.h src/RPG.cpp res/icon.o -o TobeeRPG.exe

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res/main.rc Normal file
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MAIN ICON "icon.ico"

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{"modelVersion":2,"piskel":{"name":"Tobi RPG Ico","description":"","fps":12,"height":64,"width":64,"layers":["{\"name\":\"Layer 1\",\"opacity\":1,\"frameCount\":1,\"chunks\":[{\"layout\":[[0]],\"base64PNG\":\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAYAAACqaXHeAAABj0lEQVR4nO3b0a7DIAgGYOve/5Gb7qpL09opP6AiXJBsOajsG9ouzUmfbTvOyJfXpfePSJW/VyIzx7MjbUcaWoAQ5BnHvv+idUy6D2wJTQzO+gFQySltuaUAkHicAZILIcW/5ZoC0GhjEwDUrVRaYykAJMcsAGWv/8tdAoCTzwFAahcBkEQLAPDwDIAAWBCgnp/mAEDGIYfdtB1Qal001yxAK0ItZykA5DAzDUCBaBlrFuAfBGXMEIDRgW4dNwBo95gBqEG4AeCiBUAABIA/ACQCYOTi1cfv2jHN4/GZO4D7605jLolaTAJI1qIGIPHNTQvAzePmINf5ZQCQb7cbALIFAoABIPXhVQC05kIOR3GAt0lnBWhZD7oMIu3fWqgJgOuEPQCord0F4JyUW5gGAGXLid4JShTUexz5KjAaAA0xAO2W7AuQ8PsABAEFkEAQ7YC3gjQBtIJ1J0hFWA6AirAkQAnBHQACNfqDNwNIhnuA2SJ7B3DfAQHgHSDOgAC4/Roc/t/cnSN7fzyet3R8AR1BzJlVyvHgAAAAAElFTkSuQmCC\"}]}"],"hiddenFrames":[""]}}

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#include <iostream>
#include "TobeeRPG.h"
using namespace std;
void RPG(){
int TobiHP = 10;
int BadGuyHP = 5;
// makes a variable for user input
int UsrIn;
cout << "'GIMME YO FUCKIN' MONEY' said the badguy\n";
cout << "You need to help him\n";
// this is an infinite loop
while (true){
cout << "Tobi's HP is: " << TobiHP << endl;
cout << "BadDude's HP is: " << BadGuyHP << endl;
cout << "You can type 1 to kick the guys dick or type 2 to do nothing: ";
// this reads the number you typed and then writes it to the variable UsrIn
cin >> UsrIn;
if(UsrIn==1){
cout << "Tobi used dick kick\n";
BadGuyHP -= 2;
cout << "BadDude says 'Ow My fuckin dick'\n";
} else if(UsrIn==2){
cout << "BadDude used FUCKING LEAD TO THE HEAD!!!!!!\n";
TobiHP -= 999999;
cout << "BadDude says 'Fuckin loser scrub cunt wanker bitch'\n";
}
if (TobiHP<=0) {
cout << "Tobi fucking died 'Best ending' \n" << endl;
// break ends the loop
break;
} else if (BadGuyHP<=0) {
cout << "Tobi killed a man 'Good ending' \n" << endl;
break;
}
}
}
#include <iostream>
#include "TobeeRPG.h"
using namespace std;
void RPG(){
int TobiHP = 10;
int BadGuyHP = 5;
// makes a variable for user input
int UsrIn;
cout << "'GIMME YO FUCKIN' MONEY' said the badguy\n";
cout << "You need to help him\n";
// this is an infinite loop
while (true){
cout << "Tobi's HP is: " << TobiHP << endl;
cout << "BadDude's HP is: " << BadGuyHP << endl;
cout << "You can type 1 to kick the guys dick or type 2 to do nothing: ";
// this reads the number you typed and then writes it to the variable UsrIn
cin >> UsrIn;
if(UsrIn==1){
cout << "Tobi used dick kick\n";
BadGuyHP -= 2;
cout << "BadDude says 'Ow My fuckin dick'\n";
} else if(UsrIn==2){
cout << "BadDude used FUCKING LEAD TO THE HEAD!!!!!!\n";
TobiHP -= 999999;
cout << "BadDude says 'Fuckin loser scrub cunt wanker bitch'\n";
}
if (TobiHP<=0) {
cout << "Tobi fucking died 'Best ending' \n" << endl;
// break ends the loop
break;
} else if (BadGuyHP<=0) {
cout << "Tobi killed a man 'Good ending' \n" << endl;
break;
}
}
}

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void RPG();
void RPG();

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/* This code has no license so you can do whatever you want with it.
made by M-C-O-B 2021
*/
#include <iostream>
#include "TobeeRPG.h"
using namespace std;
void PrgEnd() {
string Name; // this makes a string called name
cout << "To exit the program please type your name: ";
cin >> Name; // this gets what you typed
cout << "Thanks for playing: " << Name << endl;// this displays what you type
}
int main(){
cout << "Tobi was walking home from his long ass walk" << endl;
cout << "Then FROM OUTTA NOWHERE HE GOT JUMPED BY SOME ASSHOLE\n" << endl;
cout << "To play just type a number then hit enter" << endl;
cout << "Oh yeah if you type a letter the game fuckin breaks, enjoy\n" << endl;
RPG();
cout << "Happy Birthday Tobi\n";
PrgEnd();
return 0;
}
/* This code has no license so you can do whatever you want with it.
made by M-C-O-B 2021
*/
#include <iostream>
#include "TobeeRPG.h"
using namespace std;
void PrgEnd() {
string Name; // this makes a string called name
cout << "To exit the program please type your name: ";
cin >> Name; // this gets what you typed
cout << "Thanks for playing: " << Name << endl;// this displays what you type
}
int main(){
cout << "Tobi was walking home from his long ass walk" << endl;
cout << "Then FROM OUTTA NOWHERE HE GOT JUMPED BY SOME ASSHOLE\n" << endl;
cout << "To play just type a number then hit enter" << endl;
cout << "Oh yeah if you type a letter the game fuckin breaks, enjoy\n" << endl;
RPG();
cout << "Happy Birthday Tobi\n";
PrgEnd();
return 0;
}