/* - Avoid ~ a game by Canneddonuts - Filename ~ Options.c - Author ~ Return0ne - 2022 - *no license* */ #include "../include/raylib.h" #include "Screens.h" #include "Gfx.h" #include "Controls.h" #include "Options.h" int optionsSelected = 0, finishfromOptionsScreen = 0, mute = 0, fullscreen = 0; void InitOptionsScreen(void) { finishfromOptionsScreen = 0; optionsSelected = 0; } void UpdateOptionsScreen(void) { if (INPUT_UP_PRESSED) optionsSelected++; if (INPUT_DOWN_PRESSED) optionsSelected--; if (optionsSelected > 0) optionsSelected--; if (optionsSelected < -2) optionsSelected++; if ((optionsSelected == 0) && (INPUT_OPTION_PRESSED)) finishfromOptionsScreen = 1; if ((optionsSelected == -1) && (INPUT_OPTION_PRESSED)) mute = !mute; if ((optionsSelected == -2) && (INPUT_OPTION_PRESSED)) { ToggleFullscreen(); fullscreen = !fullscreen; } } void DrawOptionsScreen(void) { DrawTexture(background, 0, 0, DARKGRAY); DrawTextEx(ZadoBold, "OPTIONS", (Vector2){ 300, 20 }, 50, 2, BLUE); if (optionsSelected == 0) DrawTextEx(ZadoBold, "Back", (Vector2){ 20, 170 }, 40, 2, WHITE); else DrawTextEx(ZadoBold, "Back", (Vector2){ 20, 170 }, 40, 2, BLUE); if (optionsSelected == -1) { DrawTextEx(ZadoBold, "Mute", (Vector2) { 20, 220 }, 40, 2, WHITE); DrawTextEx(ZadoBold, TextFormat("<%i>", mute), (Vector2){ 250, 220 }, 40, 2, WHITE); } else { DrawTextEx(ZadoBold, "Mute", (Vector2) { 20, 220 }, 40, 2, BLUE); DrawTextEx(ZadoBold, TextFormat("<%i>", mute), (Vector2){ 250, 220 }, 40, 2, BLUE); } if (optionsSelected == -2) { DrawTextEx(ZadoBold, "Fullscreen", (Vector2){ 20, 270 }, 40, 2, WHITE); DrawTextEx(ZadoBold, TextFormat("<%i>", fullscreen), (Vector2){ 250, 270 }, 40, 2, WHITE); } else { DrawTextEx(ZadoBold, "Fullscreen", (Vector2){ 20, 270 }, 40, 2, BLUE); DrawTextEx(ZadoBold, TextFormat("<%i>", fullscreen), (Vector2){ 250, 270 }, 40, 2, BLUE); } } void UnloadOptionsScreen(void) { } int FinishOptionsScreen(void) { return finishfromOptionsScreen; }