/* - Avoid ~ a game by Canneddonuts - Filename ~ Title.c - Author ~ Return0ne - 2022 - *no license* */ #include "../include/raylib.h" #include "Screens.h" #include "Controls.h" #include "Score.h" #include "Gfx.h" int titleSelected = 0, finishfromTitleScreen = 0; void DrawScore(void) { if (bestscore >= 10000) DrawText(TextFormat("BEST: %i", bestscore), 580, 0, 30, (Color){ 222, 181, 0, 255 }); else if (bestscore >= 5000) DrawText(TextFormat("BEST: %i", bestscore), 580, 0, 30, (Color){ 149, 148, 147, 255 }); else if (bestscore >= 1000) DrawText(TextFormat("BEST: %i", bestscore), 580, 0, 30,(Color){ 138, 72, 4, 255 }); else DrawText(TextFormat("BEST: %i", bestscore), 580, 0, 30, BLUE); } void InitTitleScreen(void) { finishfromTitleScreen = 0; } void UpdateTitleScreen(void) { if (INPUT_UP_PRESSED) titleSelected++; if (INPUT_DOWN_PRESSED) titleSelected--; if (titleSelected > 0) titleSelected--; if (titleSelected < -2) titleSelected++; if ((titleSelected == 0) && (INPUT_OPTION_PRESSED)) finishfromTitleScreen = 2; if ((titleSelected == -1) && (INPUT_OPTION_PRESSED)) finishfromTitleScreen = 1; if ((titleSelected == -2) && (INPUT_OPTION_PRESSED)) finishfromTitleScreen = 3; } void DrawTitleScreen(void) { DrawTexture(background, 0, 0, GRAY); DrawTextEx(ZadoBold, "Avoid", (Vector2){ 300, 0 }, 80, 5, BLUE); DrawText("Controls", 5, 10, 30, BLUE); DrawScore(); DrawText("Press the arrow keys or 'DPAD' to move and 'X' to dash", 5, 40, 10, WHITE); DrawText("Press 'ENTER' or 'START' to pause", 5, 60, 10, WHITE); DrawText("Press 'M' to mute", 5, 80, 10, WHITE); DrawText("Press 'Left-ALT' + 'F' for full screen", 5, 100, 10, WHITE); DrawText("Press 'R' to restart", 5, 120, 10, WHITE); DrawText("Press 'ENTER' or 'START' to select an option", 5, 140, 10, WHITE); DrawText("Press 'X' or 'A' on a gamepad to shoot", 5, 160, 10, WHITE); // DrawText("Ver: 0.1", 680, 420, 30, WHITE); if (titleSelected == 0) DrawTextEx(ZadoBold,"PLAY", (Vector2){ 360, 220 }, 30, 2, WHITE); else DrawTextEx(ZadoBold,"PLAY", (Vector2){ 360, 220 }, 30, 2, BLUE); if (titleSelected == -1) DrawTextEx(ZadoBold, "CREDITS", (Vector2){ 330, 250 }, 30, 2, WHITE); else DrawTextEx(ZadoBold, "CREDITS", (Vector2){ 330, 250 }, 30, 2, BLUE); if (titleSelected == -2) DrawTextEx(ZadoBold, "OPTIONS", (Vector2){ 330, 280 }, 30, 2, WHITE); else DrawTextEx(ZadoBold, "OPTIONS", (Vector2){ 330, 280 }, 30, 2, BLUE); } void UnloadTitleScreen(void) { } int FinishTitleScreen(void) { return finishfromTitleScreen; }