/* - Avoid ~ a game by Canneddonuts - Filename ~ Credits.c - Author ~ Return0ne - 2022 - *no license* */ #include "../include/raylib.h" #include "Screens.h" #include "Controls.h" #include "Gfx.h" int finishfromCreditsScreen = 0; void InitCreditsScreen(void) { finishfromCreditsScreen = 0; } void UpdateCreditsScreen(void) { if (INPUT_OPTION_PRESSED) finishfromCreditsScreen = 1; } void DrawCreditsScreen(void) { DrawTexture(background, 0, 0, DARKGRAY); DrawTextEx(ZadoBold, "CREDITS", (Vector2){ 290, 20 }, 50, 2, BLUE); DrawTextEx(ZadoBold, "Programming and Art by Return0ne", (Vector2){ 10, 160 }, 40, 2, BLUE); DrawTextEx(ZadoBold, "Powered by raylib 4.0", (Vector2){ 10, 200 }, 40, 2, BLUE); DrawTextEx(ZadoBold, "rFXgen used for sfx", (Vector2){ 10, 235 }, 40, 2, BLUE); DrawTextEx(ZadoBold, "A Canneddonuts project 2022", (Vector2){ 10, 270 }, 40, 2, BLUE); DrawTextEx(ZadoBold, TextFormat("Build compiled on %s", __DATE__), (Vector2){ 10, 310 }, 30, 2, GREEN); DrawTextEx(ZadoBold, "Press 'ENTER' ", (Vector2){ 10, 350 }, 30, 2, WHITE); } int FinishCreditsScreen(void) { return finishfromCreditsScreen; } void UnloadCreditsScreen(void) { }