/* - Avoid ~ a game by Canneddonuts - Filename ~ Ending.c - Author ~ Return0ne - 2022 - *no license* */ #include "../include/raylib.h" #include "Screens.h" #include "Textures.h" int finishfromEndingScreen = 0; void InitEndingScreen(void) { finishfromEndingScreen = 0; } void UpdateEndingScreen(void) { } void DrawEndingScreen(void) { DrawTexture(background, 0, 0, GOLD); DrawText("THANK YOU SO MUCH FOR PLAYING!!!", 145, 20, 30, GOLD); DrawText("Canneddonuts 2022", 500, 420, 30, WHITE); } void UnloadEndingScreen(void) { } int FinishEndingScreen(void) { return finishfromEndingScreen; }