/* - Avoid ~ a game by Canneddonuts - Filename ~ Textures.h - Author ~ Return0ne - 2022 - *no license* */ #ifndef TEXTURES_HEADER #define TEXTURES_HEADER extern Texture2D background; extern Texture2D player_sprite; extern Texture2D feather_sprite; extern Texture2D enemy_sprite; extern Texture2D firework_sprite; #endif