/* - Avoid ~ a game by Canneddonuts - Filename ~ Options.c - Author ~ Return0ne - 2022 - *no license* */ #include "../include/raylib.h" #include "Screens.h" #include "Gfx.h" #include "Controls.h" #include "Options.h" int optionsSelected = 0, finishfromOptionsScreen = 0, mute = 0, fullscreen = 0; void InitOptionsScreen(void) { finishfromOptionsScreen = 0; optionsSelected = 0; } void UpdateOptionsScreen(void) { if (INPUT_UP_PRESSED) optionsSelected++; if (INPUT_DOWN_PRESSED) optionsSelected--; if (optionsSelected > 0) optionsSelected--; if (optionsSelected < -2) optionsSelected++; if ((optionsSelected == 0) && (INPUT_OPTION_PRESSED)) finishfromOptionsScreen = 1; if ((optionsSelected == -1) && (INPUT_OPTION_PRESSED)) mute = !mute; if ((optionsSelected == -2) && (INPUT_OPTION_PRESSED)) { ToggleFullscreen(); fullscreen = !fullscreen; } } void DrawOptionsScreen(void) { DrawTexture(background, 0, 0, DARKGRAY); DrawTextEx(ZadoBold, "OPTIONS", (Vector2){ 300, 20 }, 50, 2, BLUE); if (optionsSelected == 0) DrawText("Back", 20, 170, 40, WHITE); else DrawText("Back", 20, 170, 40, RED); if (optionsSelected == -1) { DrawText("Mute", 20, 220, 40, WHITE); DrawText(TextFormat("<%i>", mute), 250, 220, 40, WHITE); } else { DrawText("Mute", 20, 220, 40, BLUE); DrawText(TextFormat("<%i>", mute), 250, 220, 40, BLUE); } if (optionsSelected == -2) { DrawText("Fullscreen", 20, 270, 40, WHITE); DrawText(TextFormat("<%i>", fullscreen), 250, 270, 40, WHITE); } else { DrawText("Fullscreen", 20, 270, 40, BLUE); DrawText(TextFormat("<%i>", fullscreen), 250, 270, 40, BLUE); } } void UnloadOptionsScreen(void) { } int FinishOptionsScreen(void) { return finishfromOptionsScreen; }