/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.network.translators.bedrock; import com.github.steveice10.mc.protocol.data.game.entity.player.Hand; import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction; import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerInteractEntityPacket; import com.nukkitx.math.vector.Vector3i; import com.nukkitx.protocol.bedrock.packet.ItemFrameDropItemPacket; import org.geysermc.connector.entity.ItemFrameEntity; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.Translator; @Translator(packet = ItemFrameDropItemPacket.class) public class BedrockItemFrameDropItemTranslator extends PacketTranslator { @Override public void translate(ItemFrameDropItemPacket packet, GeyserSession session) { // I hope that, when we die, God (or whoever is waiting for us) tells us exactly why this code exists // The packet sends the Y coordinate (and just the Y coordinate) divided by two, and it's negative if it needs to be subtracted by one int y; if (packet.getBlockPosition().getY() > 0) { y = packet.getBlockPosition().getY() * 2; } else { y = (packet.getBlockPosition().getY() * -2) - 1; } Vector3i position = Vector3i.from(packet.getBlockPosition().getX(), y, packet.getBlockPosition().getZ()); ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) ItemFrameEntity.getItemFrameEntityId(session, position), InteractAction.ATTACK, Hand.MAIN_HAND, session.isSneaking()); session.sendDownstreamPacket(interactPacket); } }