# -------------------------------- # Geyser Configuration File # # A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition. # # GitHub: https://github.com/GeyserMC/Geyser # Discord: https://discord.geysermc.org/ # -------------------------------- bedrock: # The IP address that will listen for connections address: 0.0.0.0 # The port that will listen for connections port: 19132 # The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients motd1: "GeyserMC" motd2: "Another GeyserMC forced host." remote: # The IP address of the remote (Java Edition) server address: 127.0.0.1 # The port of the remote (Java Edition) server port: 25565 # Authentication type. Can be offline, online, or floodgate (see https://github.com/GeyserMC/Geyser/wiki/Floodgate). auth-type: online # Floodgate uses encryption to ensure use from authorised sources. # This should point to the public key generated by Floodgate (Bungee or CraftBukkit) # You can ignore this when not using Floodgate. floodgate-key-file: public-key.pem ## the Xbox/MCPE username is the key for the Java server auth-info ## this allows automatic configuration/login to the remote Java server ## if you are brave/stupid enough to put your Mojang account info into ## a config file #userAuths: # bluerkelp2: # MCPE/Xbox username # email: not_really_my_email_address_mr_minecrafter53267@gmail.com # Mojang account email address # password: "this isn't really my password" # # herpderp40300499303040503030300500293858393589: # email: herpderp@derpherp.com # password: dooooo # Relay the MOTD, player count and max players from the remote server ping-passthrough: false # Maximum amount of players that can connect max-players: 100 # If debug messages should be sent through console debug-mode: false # Thread pool size general-thread-pool: 32 # Allow third party capes to be visible. Currently allowing: # OptiFine capes, LabyMod capes, 5Zig capes and MinecraftCapes allow-third-party-capes: true # The default locale if we dont have the one the client requested default-locale: en_us # Configures if chunk caching should be enabled or not. This keeps an individual # record of each block the client loads in. While this feature does allow for a few # things such as block break animations to show up in creative mode and among others, # it is HIGHLY recommended you disable this on a production environment as it can eat # up a lot of RAM. However, when using the Bukkit version of Geyser, support for features # or implementations this allows is automatically enabled without the additional caching as # Geyser has direct access to the server itself. cache-chunks: false # bStats is a stat tracker that is entirely anonymous and tracks only basic information # about Geyser, such as how many people are online, how many servers are using Geyser, # what OS is being used, etc. You can learn more about bStats here: https://bstats.org/. # https://bstats.org/plugin/server-implementation/GeyserMC metrics: # If metrics should be enabled enabled: true # UUID of server, don't change! uuid: generateduuid