/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.entity.living; import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata; import com.github.steveice10.mc.protocol.data.game.entity.metadata.MetadataType; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.data.entity.EntityData; import org.geysermc.connector.entity.LivingEntity; import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.network.session.GeyserSession; public class ArmorStandEntity extends LivingEntity { // These are used to store the state of the armour stand for use when handling invisibility private boolean isMarker = false; private boolean isInvisible = false; private boolean isSmall = false; public ArmorStandEntity(long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) { super(entityId, geyserId, entityType, position, motion, rotation); } @Override public void moveAbsolute(GeyserSession session, Vector3f position, Vector3f rotation, boolean isOnGround, boolean teleported) { // Fake the height to be above where it is so the nametag appears in the right location for invisible non-marker armour stands if (!isMarker && isInvisible) { position = position.add(0d, entityType.getHeight() * (isSmall ? 0.55d : 1d), 0d); } super.moveAbsolute(session, position, rotation, isOnGround, teleported); } @Override public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) { if (entityMetadata.getId() == 0 && entityMetadata.getType() == MetadataType.BYTE) { byte xd = (byte) entityMetadata.getValue(); // Check if the armour stand is invisible and store accordingly if ((xd & 0x20) == 0x20) { metadata.put(EntityData.SCALE, 0.0f); isInvisible = true; } } else if (entityMetadata.getId() == 14 && entityMetadata.getType() == MetadataType.BYTE) { byte xd = (byte) entityMetadata.getValue(); // isSmall if ((xd & 0x01) == 0x01) { isSmall = true; if (metadata.getFloat(EntityData.SCALE) != 0.55f && metadata.getFloat(EntityData.SCALE) != 0.0f) { metadata.put(EntityData.SCALE, 0.55f); } if (metadata.get(EntityData.BOUNDING_BOX_WIDTH) != null && metadata.get(EntityData.BOUNDING_BOX_WIDTH).equals(0.5f)) { metadata.put(EntityData.BOUNDING_BOX_WIDTH, 0.25f); metadata.put(EntityData.BOUNDING_BOX_HEIGHT, 0.9875f); } } else if (metadata.get(EntityData.BOUNDING_BOX_WIDTH) != null && metadata.get(EntityData.BOUNDING_BOX_WIDTH).equals(0.25f)) { metadata.put(EntityData.BOUNDING_BOX_WIDTH, entityType.getWidth()); metadata.put(EntityData.BOUNDING_BOX_HEIGHT, entityType.getHeight()); } // setMarker if ((xd & 0x10) == 0x10 && (metadata.get(EntityData.BOUNDING_BOX_WIDTH) == null || !metadata.get(EntityData.BOUNDING_BOX_WIDTH).equals(0.0f))) { metadata.put(EntityData.BOUNDING_BOX_WIDTH, 0.0f); metadata.put(EntityData.BOUNDING_BOX_HEIGHT, 0.0f); isMarker = true; } } super.updateBedrockMetadata(entityMetadata, session); } }