/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.entity; import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.data.AttributeData; import com.nukkitx.protocol.bedrock.data.entity.EntityData; import com.nukkitx.protocol.bedrock.data.inventory.ContainerId; import com.nukkitx.protocol.bedrock.data.inventory.ItemData; import com.nukkitx.protocol.bedrock.packet.MobArmorEquipmentPacket; import com.nukkitx.protocol.bedrock.packet.MobEquipmentPacket; import com.nukkitx.protocol.bedrock.packet.UpdateAttributesPacket; import lombok.Getter; import lombok.Setter; import org.geysermc.connector.entity.attribute.AttributeType; import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.utils.AttributeUtils; import java.util.ArrayList; import java.util.List; import java.util.Map; @Getter @Setter public class LivingEntity extends Entity { protected ItemData helmet = ItemData.AIR; protected ItemData chestplate = ItemData.AIR; protected ItemData leggings = ItemData.AIR; protected ItemData boots = ItemData.AIR; protected ItemData hand = ItemData.AIR; protected ItemData offHand = ItemData.AIR; public LivingEntity(long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) { super(entityId, geyserId, entityType, position, motion, rotation); } @Override public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) { switch (entityMetadata.getId()) { case 8: metadata.put(EntityData.HEALTH, entityMetadata.getValue()); break; case 9: metadata.put(EntityData.POTION_AUX_VALUE, entityMetadata.getValue()); //TODO: CHECK THIS AND THE BOTTOM ONE break; case 10: metadata.put(EntityData.EFFECT_AMBIENT, (byte) ((boolean) entityMetadata.getValue() ? 1 : 0)); break; } super.updateBedrockMetadata(entityMetadata, session); } public void updateEquipment(GeyserSession session) { if (!valid) return; MobArmorEquipmentPacket armorEquipmentPacket = new MobArmorEquipmentPacket(); armorEquipmentPacket.setRuntimeEntityId(geyserId); armorEquipmentPacket.setHelmet(helmet); armorEquipmentPacket.setChestplate(chestplate); armorEquipmentPacket.setLeggings(leggings); armorEquipmentPacket.setBoots(boots); MobEquipmentPacket handPacket = new MobEquipmentPacket(); handPacket.setRuntimeEntityId(geyserId); handPacket.setItem(hand); handPacket.setHotbarSlot(-1); handPacket.setInventorySlot(0); handPacket.setContainerId(ContainerId.INVENTORY); MobEquipmentPacket offHandPacket = new MobEquipmentPacket(); offHandPacket.setRuntimeEntityId(geyserId); offHandPacket.setItem(offHand); offHandPacket.setHotbarSlot(-1); offHandPacket.setInventorySlot(0); offHandPacket.setContainerId(ContainerId.OFFHAND); session.sendUpstreamPacket(armorEquipmentPacket); session.sendUpstreamPacket(handPacket); session.sendUpstreamPacket(offHandPacket); } @Override public void updateBedrockAttributes(GeyserSession session) { if (!valid) return; float maxHealth = this.attributes.containsKey(AttributeType.MAX_HEALTH) ? this.attributes.get(AttributeType.MAX_HEALTH).getValue() : getDefaultMaxHealth(); List attributes = new ArrayList<>(); for (Map.Entry entry : this.attributes.entrySet()) { if (!entry.getValue().getType().isBedrockAttribute()) continue; if (entry.getValue().getType() == AttributeType.HEALTH) { // Add health attribute to properly show hearts when mounting // TODO: Not a perfect system, since it led to respawn bugs attributes.add(new AttributeData("minecraft:health", 0.0f, maxHealth, metadata.getFloat(EntityData.HEALTH, 20f), maxHealth)); continue; } attributes.add(AttributeUtils.getBedrockAttribute(entry.getValue())); } UpdateAttributesPacket updateAttributesPacket = new UpdateAttributesPacket(); updateAttributesPacket.setRuntimeEntityId(geyserId); updateAttributesPacket.setAttributes(attributes); session.sendUpstreamPacket(updateAttributesPacket); } /** * Used for the health visual when mounting an entity. * @return the default maximum health for the entity. */ protected float getDefaultMaxHealth() { return 20f; } }