/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.entity; import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.data.entity.EntityData; import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.network.session.GeyserSession; import java.util.concurrent.TimeUnit; public class BoatEntity extends Entity { private boolean isPaddlingLeft; private float paddleTimeLeft; private boolean isPaddlingRight; private float paddleTimeRight; // Looks too fast and too choppy with 0.1f, which is how I believe the Microsoftian client handles it private final float ROWING_SPEED = 0.05f; public BoatEntity(long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) { super(entityId, geyserId, entityType, position.add(0d, entityType.getOffset(), 0d), motion, rotation.add(90, 0, 90)); } @Override public void moveAbsolute(GeyserSession session, Vector3f position, Vector3f rotation, boolean isOnGround, boolean teleported) { // We don't include the rotation (y) as it causes the boat to appear sideways super.moveAbsolute(session, position.add(0d, this.entityType.getOffset(), 0d), Vector3f.from(rotation.getX() + 90, 0, rotation.getX() + 90), isOnGround, teleported); } @Override public void moveRelative(GeyserSession session, double relX, double relY, double relZ, Vector3f rotation, boolean isOnGround) { super.moveRelative(session, relX, relY, relZ, Vector3f.from(rotation.getX(), 0, rotation.getX()), isOnGround); } @Override public void updatePositionAndRotation(GeyserSession session, double moveX, double moveY, double moveZ, float yaw, float pitch, boolean isOnGround) { moveRelative(session, moveX, moveY, moveZ, yaw + 90, pitch, isOnGround); } @Override public void updateRotation(GeyserSession session, float yaw, float pitch, boolean isOnGround) { moveRelative(session, 0, 0, 0, Vector3f.from(yaw + 90, 0, 0), isOnGround); } @Override public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) { // Time since last hit if (entityMetadata.getId() == 7) { metadata.put(EntityData.HURT_TIME, entityMetadata.getValue()); } // Rocking direction if (entityMetadata.getId() == 8) { metadata.put(EntityData.HURT_DIRECTION, entityMetadata.getValue()); } // 'Health' in Bedrock, damage taken in Java if (entityMetadata.getId() == 9) { // Not exactly health but it makes motion in Bedrock metadata.put(EntityData.HEALTH, 40 - ((int) (float) entityMetadata.getValue())); } if (entityMetadata.getId() == 10) { metadata.put(EntityData.VARIANT, entityMetadata.getValue()); } else if (entityMetadata.getId() == 11) { isPaddlingLeft = (boolean) entityMetadata.getValue(); if (!isPaddlingLeft) { metadata.put(EntityData.ROW_TIME_LEFT, 0f); } else { // Java sends simply "true" and "false" (is_paddling_left), Bedrock keeps sending packets as you're rowing // This is an asynchronous method that emulates Bedrock rowing until "false" is sent. paddleTimeLeft = 0f; session.getConnector().getGeneralThreadPool().execute(() -> updateLeftPaddle(session, entityMetadata) ); } } else if (entityMetadata.getId() == 12) { isPaddlingRight = (boolean) entityMetadata.getValue(); if (!isPaddlingRight) { metadata.put(EntityData.ROW_TIME_RIGHT, 0f); } else { paddleTimeRight = 0f; session.getConnector().getGeneralThreadPool().execute(() -> updateRightPaddle(session, entityMetadata) ); } } else if (entityMetadata.getId() == 13) { // Possibly - I don't think this does anything? metadata.put(EntityData.BOAT_BUBBLE_TIME, entityMetadata.getValue()); } super.updateBedrockMetadata(entityMetadata, session); } public void updateLeftPaddle(GeyserSession session, EntityMetadata entityMetadata) { if (isPaddlingLeft) { paddleTimeLeft += ROWING_SPEED; metadata.put(EntityData.ROW_TIME_LEFT, paddleTimeLeft); super.updateBedrockMetadata(entityMetadata, session); session.getConnector().getGeneralThreadPool().schedule(() -> updateLeftPaddle(session, entityMetadata), 100, TimeUnit.MILLISECONDS ); }} public void updateRightPaddle(GeyserSession session, EntityMetadata entityMetadata) { if (isPaddlingRight) { paddleTimeRight += ROWING_SPEED; metadata.put(EntityData.ROW_TIME_RIGHT, paddleTimeRight); super.updateBedrockMetadata(entityMetadata, session); session.getConnector().getGeneralThreadPool().schedule(() -> updateRightPaddle(session, entityMetadata), 100, TimeUnit.MILLISECONDS ); }} }