/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.utils; import com.github.steveice10.mc.protocol.data.game.chunk.BitStorage; import com.github.steveice10.mc.protocol.data.game.chunk.Chunk; import com.github.steveice10.mc.protocol.data.game.chunk.Column; import com.github.steveice10.mc.protocol.data.game.chunk.palette.GlobalPalette; import com.github.steveice10.mc.protocol.data.game.chunk.palette.Palette; import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position; import com.github.steveice10.opennbt.tag.builtin.CompoundTag; import com.github.steveice10.opennbt.tag.builtin.StringTag; import com.github.steveice10.opennbt.tag.builtin.Tag; import com.nukkitx.math.vector.Vector2i; import com.nukkitx.math.vector.Vector3i; import com.nukkitx.nbt.NBTOutputStream; import com.nukkitx.nbt.NbtMap; import com.nukkitx.nbt.NbtUtils; import com.nukkitx.protocol.bedrock.packet.LevelChunkPacket; import com.nukkitx.protocol.bedrock.packet.NetworkChunkPublisherUpdatePacket; import com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket; import it.unimi.dsi.fastutil.ints.IntArrayList; import it.unimi.dsi.fastutil.ints.IntList; import it.unimi.dsi.fastutil.objects.Object2IntMap; import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap; import lombok.Data; import lombok.experimental.UtilityClass; import org.geysermc.connector.GeyserConnector; import org.geysermc.connector.entity.Entity; import org.geysermc.connector.entity.ItemFrameEntity; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.translators.world.block.BlockStateValues; import org.geysermc.connector.network.translators.world.block.BlockTranslator; import org.geysermc.connector.network.translators.world.block.entity.BedrockOnlyBlockEntity; import org.geysermc.connector.network.translators.world.block.entity.BlockEntityTranslator; import org.geysermc.connector.network.translators.world.block.entity.RequiresBlockState; import org.geysermc.connector.network.translators.world.chunk.BlockStorage; import org.geysermc.connector.network.translators.world.chunk.ChunkSection; import org.geysermc.connector.network.translators.world.chunk.bitarray.BitArray; import org.geysermc.connector.network.translators.world.chunk.bitarray.BitArrayVersion; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import static org.geysermc.connector.network.translators.world.block.BlockTranslator.JAVA_AIR_ID; import static org.geysermc.connector.network.translators.world.block.BlockTranslator.BEDROCK_AIR_ID; import static org.geysermc.connector.network.translators.world.block.BlockTranslator.BEDROCK_WATER_ID; @UtilityClass public class ChunkUtils { /** * Temporarily stores positions of BlockState values that are needed for certain block entities actively. * Not used if cache chunks is enabled */ public static final Object2IntMap CACHED_BLOCK_ENTITIES = new Object2IntOpenHashMap<>(); private static final NbtMap EMPTY_TAG = NbtMap.builder().build(); public static final byte[] EMPTY_LEVEL_CHUNK_DATA; public static final BlockStorage EMPTY_STORAGE = new BlockStorage(); public static final ChunkSection EMPTY_SECTION = new ChunkSection(new BlockStorage[]{ EMPTY_STORAGE }); static { try (ByteArrayOutputStream outputStream = new ByteArrayOutputStream()) { outputStream.write(new byte[258]); // Biomes + Border Size + Extra Data Size try (NBTOutputStream stream = NbtUtils.createNetworkWriter(outputStream)) { stream.writeTag(EMPTY_TAG); } EMPTY_LEVEL_CHUNK_DATA = outputStream.toByteArray(); } catch (IOException e) { throw new AssertionError("Unable to generate empty level chunk data"); } } private static int indexYZXtoXZY(int yzx) { return (yzx >> 8) | (yzx & 0x0F0) | ((yzx & 0x00F) << 8); } public static ChunkData translateToBedrock(GeyserSession session, Column column, boolean isNonFullChunk) { Chunk[] javaSections = column.getChunks(); ChunkSection[] sections = new ChunkSection[javaSections.length]; // Temporarily stores compound tags of Bedrock-only block entities List bedrockOnlyBlockEntities = new ArrayList<>(); BitSet waterloggedPaletteIds = new BitSet(); BitSet pistonOrFlowerPaletteIds = new BitSet(); boolean worldManagerHasMoreBlockDataThanCache = session.getConnector().getWorldManager().hasMoreBlockDataThanChunkCache(); // If the received packet was a full chunk update, null sections in the chunk are guaranteed to also be null in the world manager boolean shouldCheckWorldManagerOnMissingSections = isNonFullChunk && worldManagerHasMoreBlockDataThanCache; Chunk temporarySection = null; for (int sectionY = 0; sectionY < javaSections.length; sectionY++) { Chunk javaSection = javaSections[sectionY]; // Section is null, the cache will not contain anything of use if (javaSection == null) { // The column parameter contains all data currently available from the cache. If the chunk is null and the world manager // reports the ability to access more data than the cache, attempt to fetch from the world manager instead. if (shouldCheckWorldManagerOnMissingSections) { // Ensure that temporary chunk is set if (temporarySection == null) { temporarySection = new Chunk(); } // Read block data in section session.getConnector().getWorldManager().getBlocksInSection(session, column.getX(), sectionY, column.getZ(), temporarySection); if (temporarySection.isEmpty()) { // The world manager only contains air for the given section // We can leave temporarySection as-is to allow it to potentially be re-used for later sections continue; } else { javaSection = temporarySection; // Section contents have been modified, we can't re-use it temporarySection = null; } } else { continue; } } // No need to encode an empty section... if (javaSection.isEmpty()) { continue; } Palette javaPalette = javaSection.getPalette(); BitStorage javaData = javaSection.getStorage(); if (javaPalette instanceof GlobalPalette) { // As this is the global palette, simply iterate through the whole chunk section once ChunkSection section = new ChunkSection(); for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) { int javaId = javaData.get(yzx); int bedrockId = BlockTranslator.getBedrockBlockId(javaId); int xzy = indexYZXtoXZY(yzx); section.getBlockStorageArray()[0].setFullBlock(xzy, bedrockId); if (BlockTranslator.isWaterlogged(javaId)) { section.getBlockStorageArray()[1].setFullBlock(xzy, BEDROCK_WATER_ID); } // Check if block is piston or flower to see if we'll need to create additional block entities, as they're only block entities in Bedrock if (BlockStateValues.getFlowerPotValues().containsKey(javaId) || BlockStateValues.getPistonValues().containsKey(javaId)) { bedrockOnlyBlockEntities.add(BedrockOnlyBlockEntity.getTag( Vector3i.from((column.getX() << 4) + (yzx & 0xF), (sectionY << 4) + ((yzx >> 8) & 0xF), (column.getZ() << 4) + ((yzx >> 4) & 0xF)), javaId )); } } sections[sectionY] = section; continue; } IntList bedrockPalette = new IntArrayList(javaPalette.size()); waterloggedPaletteIds.clear(); pistonOrFlowerPaletteIds.clear(); // Iterate through palette and convert state IDs to Bedrock, doing some additional checks as we go for (int i = 0; i < javaPalette.size(); i++) { int javaId = javaPalette.idToState(i); bedrockPalette.add(BlockTranslator.getBedrockBlockId(javaId)); if (BlockTranslator.isWaterlogged(javaId)) { waterloggedPaletteIds.set(i); } // Check if block is piston or flower to see if we'll need to create additional block entities, as they're only block entities in Bedrock if (BlockStateValues.getFlowerPotValues().containsKey(javaId) || BlockStateValues.getPistonValues().containsKey(javaId)) { pistonOrFlowerPaletteIds.set(i); } } // Add Bedrock-exclusive block entities // We only if the palette contained any blocks that are Bedrock-exclusive block entities to avoid iterating through the whole block data // for no reason, as most sections will not contain any pistons or flower pots if (!pistonOrFlowerPaletteIds.isEmpty()) { for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) { int paletteId = javaData.get(yzx); if (pistonOrFlowerPaletteIds.get(paletteId)) { bedrockOnlyBlockEntities.add(BedrockOnlyBlockEntity.getTag( Vector3i.from((column.getX() << 4) + (yzx & 0xF), (sectionY << 4) + ((yzx >> 8) & 0xF), (column.getZ() << 4) + ((yzx >> 4) & 0xF)), javaPalette.idToState(paletteId) )); } } } BitArray bedrockData = BitArrayVersion.forBitsCeil(javaData.getBitsPerEntry()).createArray(BlockStorage.SIZE); BlockStorage layer0 = new BlockStorage(bedrockData, bedrockPalette); BlockStorage[] layers; // Convert data array from YZX to XZY coordinate order if (waterloggedPaletteIds.isEmpty()) { // No blocks are waterlogged, simply convert coordinate order // This could probably be optimized further... for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) { bedrockData.set(indexYZXtoXZY(yzx), javaData.get(yzx)); } layers = new BlockStorage[]{ layer0 }; } else { // The section contains waterlogged blocks, we need to convert coordinate order AND generate a V1 block storage for // layer 1 with palette ID 1 indicating water int[] layer1Data = new int[BlockStorage.SIZE >> 5]; for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) { int paletteId = javaData.get(yzx); int xzy = indexYZXtoXZY(yzx); bedrockData.set(xzy, paletteId); if (waterloggedPaletteIds.get(paletteId)) { layer1Data[xzy >> 5] |= 1 << (xzy & 0x1F); } } // V1 palette IntList layer1Palette = new IntArrayList(2); layer1Palette.add(BEDROCK_AIR_ID); // Air - see BlockStorage's constructor for more information layer1Palette.add(BEDROCK_WATER_ID); layers = new BlockStorage[]{ layer0, new BlockStorage(BitArrayVersion.V1.createArray(BlockStorage.SIZE, layer1Data), layer1Palette) }; } sections[sectionY] = new ChunkSection(layers); } CompoundTag[] blockEntities = column.getTileEntities(); NbtMap[] bedrockBlockEntities = new NbtMap[blockEntities.length + bedrockOnlyBlockEntities.size()]; int i = 0; while (i < blockEntities.length) { CompoundTag tag = blockEntities[i]; String tagName; if (tag.contains("id")) { tagName = (String) tag.get("id").getValue(); } else { tagName = "Empty"; // Sometimes legacy tags have their ID be a StringTag with empty value for (Tag subTag : tag) { if (subTag instanceof StringTag) { StringTag stringTag = (StringTag) subTag; if (stringTag.getValue().isEmpty()) { tagName = stringTag.getName(); break; } } } if (tagName.equals("Empty")) { GeyserConnector.getInstance().getLogger().debug("Got tag with no id: " + tag.getValue()); } } String id = BlockEntityUtils.getBedrockBlockEntityId(tagName); BlockEntityTranslator blockEntityTranslator = BlockEntityUtils.getBlockEntityTranslator(id); Position pos = new Position((int) tag.get("x").getValue(), (int) tag.get("y").getValue(), (int) tag.get("z").getValue()); // Get Java blockstate ID from block entity position int blockState = 0; Chunk section = column.getChunks()[pos.getY() >> 4]; if (section != null) { blockState = section.get(pos.getX() & 0xF, pos.getY() & 0xF, pos.getZ() & 0xF); } bedrockBlockEntities[i] = blockEntityTranslator.getBlockEntityTag(tagName, tag, blockState); i++; } // Append Bedrock-exclusive block entities to output array for (NbtMap tag : bedrockOnlyBlockEntities) { bedrockBlockEntities[i] = tag; i++; } return new ChunkData(sections, bedrockBlockEntities); } public static void updateChunkPosition(GeyserSession session, Vector3i position) { Vector2i chunkPos = session.getLastChunkPosition(); Vector2i newChunkPos = Vector2i.from(position.getX() >> 4, position.getZ() >> 4); if (chunkPos == null || !chunkPos.equals(newChunkPos)) { NetworkChunkPublisherUpdatePacket chunkPublisherUpdatePacket = new NetworkChunkPublisherUpdatePacket(); chunkPublisherUpdatePacket.setPosition(position); chunkPublisherUpdatePacket.setRadius(session.getRenderDistance() << 4); session.sendUpstreamPacket(chunkPublisherUpdatePacket); session.setLastChunkPosition(newChunkPos); } } /** * Sends a block update to the Bedrock client. If chunk caching is enabled and the platform is not Spigot, this also * adds that block to the cache. * @param session the Bedrock session to send/register the block to * @param blockState the Java block state of the block * @param position the position of the block */ public static void updateBlock(GeyserSession session, int blockState, Position position) { Vector3i pos = Vector3i.from(position.getX(), position.getY(), position.getZ()); updateBlock(session, blockState, pos); } /** * Sends a block update to the Bedrock client. If chunk caching is enabled and the platform is not Spigot, this also * adds that block to the cache. * @param session the Bedrock session to send/register the block to * @param blockState the Java block state of the block * @param position the position of the block */ public static void updateBlock(GeyserSession session, int blockState, Vector3i position) { // Checks for item frames so they aren't tripped up and removed long frameEntityId = ItemFrameEntity.getItemFrameEntityId(session, position); if (frameEntityId != -1) { // TODO: Very occasionally the item frame doesn't sync up when destroyed Entity entity = session.getEntityCache().getEntityByJavaId(frameEntityId); if (blockState == JAVA_AIR_ID && entity != null) { // Item frame is still present and no block overrides that; refresh it ((ItemFrameEntity) entity).updateBlock(session); return; } // Otherwise the item frame is gone if (entity != null) { session.getEntityCache().removeEntity(entity, false); } else { ItemFrameEntity.removePosition(session, position); } } int blockId = BlockTranslator.getBedrockBlockId(blockState); UpdateBlockPacket updateBlockPacket = new UpdateBlockPacket(); updateBlockPacket.setDataLayer(0); updateBlockPacket.setBlockPosition(position); updateBlockPacket.setRuntimeId(blockId); updateBlockPacket.getFlags().add(UpdateBlockPacket.Flag.NEIGHBORS); updateBlockPacket.getFlags().add(UpdateBlockPacket.Flag.NETWORK); session.sendUpstreamPacket(updateBlockPacket); UpdateBlockPacket waterPacket = new UpdateBlockPacket(); waterPacket.setDataLayer(1); waterPacket.setBlockPosition(position); if (BlockTranslator.isWaterlogged(blockState)) { waterPacket.setRuntimeId(BEDROCK_WATER_ID); } else { waterPacket.setRuntimeId(BEDROCK_AIR_ID); } session.sendUpstreamPacket(waterPacket); // Since Java stores bed colors/skull information as part of the namespaced ID and Bedrock stores it as a tag // This is the only place I could find that interacts with the Java block state and block updates // Iterates through all block entity translators and determines if the block state needs to be saved for (RequiresBlockState requiresBlockState : BlockEntityTranslator.REQUIRES_BLOCK_STATE_LIST) { if (requiresBlockState.isBlock(blockState)) { // Flower pots are block entities only in Bedrock and are not updated anywhere else like note blocks if (requiresBlockState instanceof BedrockOnlyBlockEntity) { ((BedrockOnlyBlockEntity) requiresBlockState).updateBlock(session, blockState, position); break; } if (!session.getConnector().getConfig().isCacheChunks()) { // Blocks aren't saved to a chunk cache; resort to this smaller cache CACHED_BLOCK_ENTITIES.put(new Position(position.getX(), position.getY(), position.getZ()), blockState); } break; //No block will be a part of two classes } } session.getChunkCache().updateBlock(position.getX(), position.getY(), position.getZ(), blockState); } public static void sendEmptyChunks(GeyserSession session, Vector3i position, int radius, boolean forceUpdate) { int chunkX = position.getX() >> 4; int chunkZ = position.getZ() >> 4; for (int x = -radius; x <= radius; x++) { for (int z = -radius; z <= radius; z++) { LevelChunkPacket data = new LevelChunkPacket(); data.setChunkX(chunkX + x); data.setChunkZ(chunkZ + z); data.setSubChunksLength(0); data.setData(EMPTY_LEVEL_CHUNK_DATA); data.setCachingEnabled(false); session.sendUpstreamPacket(data); if (forceUpdate) { Vector3i pos = Vector3i.from(chunkX + x << 4, 80, chunkZ + z << 4); UpdateBlockPacket blockPacket = new UpdateBlockPacket(); blockPacket.setBlockPosition(pos); blockPacket.setDataLayer(0); blockPacket.setRuntimeId(1); session.sendUpstreamPacket(blockPacket); } } } } @Data public static final class ChunkData { private final ChunkSection[] sections; private final NbtMap[] blockEntities; } }