asarfuckery/appasar/canary/app_bootstrap/singleInstance.js
2019-03-08 01:15:33 +01:00

130 lines
No EOL
3.4 KiB
JavaScript

'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.create = create;
exports.pipeCommandLineArgs = pipeCommandLineArgs;
var _electron = require('electron');
var _net = require('net');
var _net2 = _interopRequireDefault(_net);
var _path = require('path');
var _path2 = _interopRequireDefault(_path);
var _fs = require('fs');
var _fs2 = _interopRequireDefault(_fs);
var _os = require('os');
var _os2 = _interopRequireDefault(_os);
var _buildInfo = require('./buildInfo');
var _buildInfo2 = _interopRequireDefault(_buildInfo);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function deleteSocketFile(socketPath) {
if (process.platform === 'win32') {
return;
}
if (_fs2.default.existsSync(socketPath)) {
try {
_fs2.default.unlinkSync(socketPath);
} catch (error) {
// Ignore ENOENT errors in case the file was deleted between the exists
// check and the call to unlink sync. This occurred occasionally on CI
// which is why this check is here.
if (error.code !== 'ENOENT') {
throw error;
}
}
}
}
/**
* Creates server to listen for additional atom application launches.
*
* You can run the command multiple times, but after the first launch
* the other launches will just pass their information to this server and then
* close immediately.
*/
function listenForArgumentsFromNewProcess(socketPath, callback) {
deleteSocketFile(socketPath);
const server = _net2.default.createServer(connection => {
connection.on('data', data => {
const args = JSON.parse(data);
callback(args);
});
});
server.listen(socketPath);
server.on('error', error => console.error('Application server failed', error));
return server;
}
function tryStart(socketPath, callback, otherAppFound) {
// FIXME: Sometimes when socketPath doesn't exist, net.connect would strangely
// take a few seconds to trigger 'error' event, it could be a bug of node
// or atom-shell, before it's fixed we check the existence of socketPath to
// speedup startup.
if (process.platform !== 'win32' && !_fs2.default.existsSync(socketPath)) {
callback();
return;
}
const client = _net2.default.connect({ path: socketPath }, () => {
client.write(JSON.stringify(process.argv.slice(1)), () => {
client.end();
otherAppFound();
});
});
client.on('error', callback);
}
function makeSocketPath() {
let name = _electron.app.getName();
if (_buildInfo2.default.releaseChannel !== 'stable') {
name = _electron.app.getName() + _buildInfo2.default.releaseChannel;
}
if (process.platform === 'win32') {
return '\\\\.\\pipe\\' + name + '-sock';
} else {
return _path2.default.join(_os2.default.tmpdir(), name + '.sock');
}
}
function create(startCallback, newProcessCallback) {
const socketPath = makeSocketPath();
tryStart(socketPath, () => {
const server = listenForArgumentsFromNewProcess(socketPath, newProcessCallback);
_electron.app.on('will-quit', () => {
server.close();
deleteSocketFile(socketPath);
});
_electron.app.on('will-exit', () => {
server.close();
deleteSocketFile(socketPath);
});
startCallback();
}, () => {
console.log('Another instance exists. Quitting.');
_electron.app.exit(0);
});
}
function pipeCommandLineArgs(noOtherAppFoundCallback, otherAppFound) {
tryStart(makeSocketPath(), noOtherAppFoundCallback, otherAppFound);
}