/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.network.translators.bedrock; import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position; import com.github.steveice10.mc.protocol.data.game.entity.player.Hand; import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace; import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerPlaceBlockPacket; import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientClickWindowButtonPacket; import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientCloseWindowPacket; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.packet.LecternUpdatePacket; import org.geysermc.connector.inventory.LecternContainer; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.Translator; import org.geysermc.connector.utils.InventoryUtils; @Translator(packet = LecternUpdatePacket.class) public class BedrockLecternUpdateTranslator extends PacketTranslator { @Override public void translate(LecternUpdatePacket packet, GeyserSession session) { session.getConnector().getLogger().error(packet.toString()); if (packet.isDroppingBook()) { // Bedrock drops the book outside of the GUI. Java drops it in the GUI // So, we enter the GUI and then drop it! :) session.setDroppingLecternBook(true); Vector3f diff = session.getPlayerEntity().getPosition().sub(packet.getBlockPosition().toFloat()); System.out.println(diff); // Emulate an interact packet ClientPlayerPlaceBlockPacket blockPacket = new ClientPlayerPlaceBlockPacket( new Position(packet.getBlockPosition().getX(), packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.values()[0], Hand.MAIN_HAND, packet.getBlockPosition().getX(), packet.getBlockPosition().getY(), packet.getBlockPosition().getZ(), //TODO false); session.sendDownstreamPacket(blockPacket); } else { // Bedrock wants to either move a page or exit LecternContainer lecternContainer = (LecternContainer) session.getOpenInventory(); if (lecternContainer.getCurrentBedrockPage() == packet.getPage()) { // The same page means Bedrock is closing the window ClientCloseWindowPacket closeWindowPacket = new ClientCloseWindowPacket(lecternContainer.getId()); session.sendDownstreamPacket(closeWindowPacket); InventoryUtils.closeInventory(session, lecternContainer.getId()); } else { // Each "page" Bedrock gives to us actually represents two pages (think opening a book and seeing two pages) // Each "page" on Java is just one page (think a spiral notebook folded back to only show one page) int newJavaPage = (packet.getPage() * 2); int currentJavaPage = (lecternContainer.getCurrentBedrockPage() * 2); // Send as many click button packets as we need to // Java has the option to specify exact page numbers by adding 100 to the number, but buttonId variable // is a byte and therefore this stops us at 128 if (newJavaPage > currentJavaPage) { for (int i = currentJavaPage; i < newJavaPage; i++) { ClientClickWindowButtonPacket clickButtonPacket = new ClientClickWindowButtonPacket(session.getOpenInventory().getId(), 2); System.out.println(clickButtonPacket); session.sendDownstreamPacket(clickButtonPacket); } } else { for (int i = currentJavaPage; i > newJavaPage; i--) { ClientClickWindowButtonPacket clickButtonPacket = new ClientClickWindowButtonPacket(session.getOpenInventory().getId(), 1); System.out.println(clickButtonPacket); session.sendDownstreamPacket(clickButtonPacket); } } } } } }