# -------------------------------- # Geyser Configuration File # # A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition. # # GitHub: https://github.com/GeyserMC/Geyser # Discord: https://discord.geysermc.org/ # -------------------------------- bedrock: # The IP address that will listen for connections address: 0.0.0.0 # The port that will listen for connections port: 19132 # The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients motd1: "GeyserMC" motd2: "Another GeyserMC forced host." remote: # The IP address of the remote (Java Edition) server address: 127.0.0.1 # The port of the remote (Java Edition) server port: 25565 # Authentication type. Can be offline, online, or hybrid (see the wiki). auth-type: offline ## the Xbox/MCPE username is the key for the Java server auth-info ## this allows automatic configuration/login to the remote Java server ## if you are brave/stupid enough to put your Mojang account info into ## a config file #userAuths: # bluerkelp2: # MCPE/Xbox username # email: not_really_my_email_address_mr_minecrafter53267@gmail.com # Mojang account email address # password: "this isn't really my password" # # herpderp40300499303040503030300500293858393589: # email: herpderp@derpherp.com # password: dooooo # Relay the MOTD, player count and max players from the remote server ping-passthrough: false # Maximum amount of players that can connect max-players: 100 # If debug messages should be sent through console debug-mode: false # bStats is a stat tracker that is entirely anonymous and tracks only basic information # about Geyser, such as how many people are online, how many servers are using Geyser, # what OS is being used, etc. You can learn more about bStats here: https://bstats.org/. # https://bstats.org/plugin/server-implementation/GeyserMC metrics: # If metrics should be enabled enabled: true # UUID of server, don't change! uuid: generateduuid