sizedapparel/1.3/source/SizedApparel/SizedApparelTexturePointDef.cs

31 lines
970 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace SizedApparel
{
//Consider Graphic and Graphic_Multi(Graphic with Facing such as south)
public class SizedApparelTexturePointDef : Def
{
//Path must be texture file name with path
//Path example: "Things/Pawn/Humanlike/Bodies/Naked_Female_BaseBody"
//Facing Text such as "_south" must not be included.
//Use "/" instead of "\"
public string Path;
public List<BodyPartPoint> SouthBodyPartPoints = new List<BodyPartPoint>();
public List<BodyPartPoint> NorthBodyPartPoints = new List<BodyPartPoint>();
public List<BodyPartPoint> EastBodyPartPoints = new List<BodyPartPoint>();
//can be null. then use EastBodyPartPoints
public List<BodyPartPoint> WestBodyPartPoints = new List<BodyPartPoint>();
}
}