sizedapparel/1.3/source/SizedApparel/Graphic_SizedApparel.cs

20 lines
435 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using RimWorld;
using Verse;
namespace SizedApparel
{
//Does it better to optimize?
public class Graphic_SizedApparel : Graphic_Multi
{
public string TargetBodyParts = "Breats";
//Sized Graphics.
public List<Graphic_Multi> graphics;
}
}