20 lines
435 B
C#
20 lines
435 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using RimWorld;
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using Verse;
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namespace SizedApparel
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{
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//Does it better to optimize?
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public class Graphic_SizedApparel : Graphic_Multi
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{
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public string TargetBodyParts = "Breats";
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//Sized Graphics.
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public List<Graphic_Multi> graphics;
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}
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}
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