Mirror of 1.4.22 from Lovers Lab

This commit is contained in:
ghostclinic3YTB 2023-04-03 21:48:55 -04:00
parent 5d0da3bc88
commit b501ddfb0f
1119 changed files with 12505 additions and 2543 deletions

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>AOC</defName>
<skeletons>
<li>
<bodyType>Female</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>
</SizedApparel.SkeletonDef>
</Defs>