Mirror of 1.4.15 from Lovers Lab

This commit is contained in:
ghostclinic3YTB 2023-04-03 21:47:49 -04:00
parent 9a3d9f4185
commit a5ed05c17b
1180 changed files with 4378 additions and 1905 deletions

View file

@ -16,7 +16,7 @@ namespace SizedApparel
{
public string raceName = null;
public bool overrideDef = false;
public bool asHumanlike = true;
public bool asHuman = true;
public float drawMinAge = -1; //pawn's Biological age. -1 to ignore.
public AlienRaceSetting(string raceName)
@ -32,7 +32,7 @@ namespace SizedApparel
{
Scribe_Values.Look(ref raceName, "raceName", null);
Scribe_Values.Look(ref overrideDef, "overrideDef", false);
Scribe_Values.Look(ref asHumanlike, "asHumanlike", true);
Scribe_Values.Look(ref asHuman, "asHuman", true);
Scribe_Values.Look(ref drawMinAge, "drawMinAge", -1);
}
@ -43,6 +43,7 @@ namespace SizedApparel
public class SizedApparelSettings : ModSettings
{
public static bool Debug = false;
public static bool DetailLog = false;
public static bool autoClearCacheOnWriteSetting = true;
@ -65,9 +66,9 @@ namespace SizedApparel
//Apply Target Pawn Category
public static bool ApplyHumanlikes = true; //Always true.
public static bool ApplyAnimals = false;
public static bool ApplyAnimals = true;
public static bool ApplyAnimalsPlayerFactionOnly = true; //TODO
public static bool ApplyMechanoid = false;
public static bool ApplyMechanoid = true;
public static bool ApplyApparelPatchForMale = false; //only ApparelServerityWork.
@ -90,6 +91,7 @@ namespace SizedApparel
public static bool drawAnus = true;
public static bool drawBelly = false;//TODO
public static bool drawUdder = false;//TODO
public static bool drawPubicHair = true;
public static bool hideBallOfFuta = false;
public static bool hidePenisOfMale = false;
public static bool matchBreastToSupportedApparelSize = true;//for avoiding breasts cliping
@ -192,9 +194,9 @@ namespace SizedApparel
//Scribe_Values.Look(ref useBreastSizeCapForApparels, "useBreastSizeCapForApparels", true);
//Apply Categories.
Scribe_Values.Look(ref ApplyAnimals, "ApplyAnimals", false);
Scribe_Values.Look(ref ApplyAnimals, "ApplyAnimals", true);
Scribe_Values.Look(ref ApplyHumanlikes, "ApplyHumanlikes", true);
Scribe_Values.Look(ref ApplyMechanoid, "ApplyMechanoid", false);
Scribe_Values.Look(ref ApplyMechanoid, "ApplyMechanoid", true);
Scribe_Values.Look(ref AnimationPatch, "AnimationPatch", true);
@ -245,6 +247,7 @@ namespace SizedApparel
Scribe_Values.Look(ref drawAnus, "drawAnus", true);
Scribe_Values.Look(ref drawUdder, "drawUdder", true);
Scribe_Values.Look(ref drawBelly, "drawBelly", true);
Scribe_Values.Look(ref drawPubicHair, "drawPubicHair", true);
//force to draw all size type
@ -269,7 +272,7 @@ namespace SizedApparel
//Scribe_Values.Look(ref alienRacesAllowHumanlikTextures, "alienRacesAllowHumanlikTextures");
//BreastsPhysics
//Scribe_Values.Look(ref breastsPhysics, "breastsPhysics", false);
Scribe_Values.Look(ref breastsPhysics, "breastsPhysics", false);
base.ExposeData();
@ -311,6 +314,7 @@ namespace SizedApparel
public static void ClearCache(bool clearPawnGraphicSet = true)
{
SizedApparelsDatabase.ClearAll();
if (Find.CurrentMap != null)
{
foreach (Pawn pawn in Find.CurrentMap.mapPawns.AllPawns)
@ -319,11 +323,18 @@ namespace SizedApparel
continue;
var comp = pawn.GetComp<ApparelRecorderComp>();
if (comp != null)
comp.SetDirty(clearPawnGraphicSet);
{
comp.UpdateRaceSettingData();
comp.SetDirty(clearPawnGraphicSet,true,true,true);
}
}
}
}
public SizedApparelMod(ModContentPack content) : base(content)
{
this.settings = GetSettings<SizedApparelSettings>();
@ -506,7 +517,7 @@ namespace SizedApparel
SizedApparelSettings.alienRaceSettings.Add(raceSetting);
}
Race_ListingStandard.CheckboxLabeled("If Unsupported, Use Humanlike", ref raceSetting.asHumanlike, "This Race will use Humanlike if it doesn't have own textures. useful for race that Unsupported but simillar to human");
Race_ListingStandard.CheckboxLabeled("If Unsupported, As Human race", ref raceSetting.asHuman, "This Race will use Human race if it doesn't have own textures. useful for race that Unsupported but simillar to human");
Race_ListingStandard.Label((raceSetting.drawMinAge <= 100 ? "" : "[overdrive]") + "SA BodyPart Draw Min Age: " + raceSetting.drawMinAge.ToString(), -1, "Lower than this age will not use Sized Apparel. Useful for BnC. -1 for disable");
raceSetting.drawMinAge = Mathf.Round(Race_ListingStandard.Slider(raceSetting.drawMinAge, raceSetting.drawMinAge <= 100 ? -1: 100, raceSetting.drawMinAge >= 100 ? 1000 : 100));
Race_ListingStandard.Gap();
@ -537,6 +548,7 @@ namespace SizedApparel
SizedApparelSettings.drawVagina = false;
SizedApparelSettings.drawAnus = false;
SizedApparelSettings.drawBelly = false;
SizedApparelSettings.drawPubicHair = false;
}
@ -565,6 +577,7 @@ namespace SizedApparel
SizedApparelSettings.drawVagina = true;
SizedApparelSettings.drawAnus = true;
SizedApparelSettings.drawBelly = true;
SizedApparelSettings.drawPubicHair = true;
}
}
listingStandard.Gap(8);
@ -604,30 +617,30 @@ namespace SizedApparel
listingStandard.Label("Body Part Render Option (wip)",-1,"standalone BodyPart Render System from this mod. It's for user who don't use RimNudeWorld\nIf you use RimNudeWorld, you should turn off this.");
listingStandard.CheckboxLabeled("Use Gender Specific Textures.", ref SizedApparelSettings.useGenderSpecificTexture,"Use Gender Specific texture for body and apparel if it's valid. \nDefault: true");
listingStandard.GapLine(1);
listingStandard.GapLine(5);
listingStandard.CheckboxLabeled("Draw Body Parts", ref SizedApparelSettings.drawBodyParts, "Draw Breasts..etc. when the pawn is wearing supported apparels. \nDefault: true");
if (SizedApparelSettings.drawBodyParts)
{
listingStandard.CheckboxLabeled(" Use (Sized Apparel) Body Texture", ref SizedApparelSettings.useBodyTexture, "change pawn's body texture when the pawn is wearing supported apparels. Recommanded\nDefault: true");
listingStandard.CheckboxLabeled(" Use (Sized Apparel) Base Body Texture", ref SizedApparelSettings.useBodyTexture, "change pawn's body texture when the pawn is wearing supported apparels. Recommanded\nDefault: true");
//listingStandard.CheckboxLabeled(" Draw Muscle Overlay (wip)", ref SizedApparelSettings.drawMuscleOverlay, "\nDisable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Muscle Overlay (wip)", ref SizedApparelSettings.drawMuscleOverlay, "\nDisable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Breasts", ref SizedApparelSettings.drawBreasts, "this option is why this mod exist.\nDefault: true");
listingStandard.CheckboxLabeled(" Draw Breasts", ref SizedApparelSettings.drawBreasts, "this option is why this mod exist.\nDefault: true");
if (SizedApparelSettings.drawBreasts)
{
listingStandard.CheckboxLabeled(" Match Breasts size to supported apparels",ref SizedApparelSettings.matchBreastToSupportedApparelSize, "to avoid breasts clipping(when breasts are bigger), you need this option.\nDefault: true");
listingStandard.CheckboxLabeled(" draw Breasts on worn pawn only (RimNudeWorld)", ref SizedApparelSettings.drawSizedApparelBreastsOnlyWorn, "when the pawn is nude, the breasts graphic for sized apparel will be hidden. \nDefault: false" );
//listingStandard.CheckboxLabeled(" (Wip) Breasts Physics", ref SizedApparelSettings.breastsPhysics, "Breasts can be jiggled from animations. It may be heavy for performance. \ndefault = false");
listingStandard.CheckboxLabeled(" Match Breasts size to supported apparels",ref SizedApparelSettings.matchBreastToSupportedApparelSize, "to avoid breasts clipping(when breasts are bigger), you need this option.\nDefault: true");
listingStandard.CheckboxLabeled(" draw Breasts on worn pawn only (RimNudeWorld)", ref SizedApparelSettings.drawSizedApparelBreastsOnlyWorn, "when the pawn is nude, the breasts graphic for sized apparel will be hidden. \nDefault: false" );
listingStandard.CheckboxLabeled(" (Wip) Breasts Physics", ref SizedApparelSettings.breastsPhysics, "Breasts can be jiggled (for now. it works when nude only). It may be heavy for performance. \n Won't work with RimNudeWorld Breasts Rendering. \ndefault = false");
}
listingStandard.CheckboxLabeled(" Draw Penis", ref SizedApparelSettings.drawPenis,"Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Vagina", ref SizedApparelSettings.drawVagina, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Anus", ref SizedApparelSettings.drawAnus, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Belly Buldge", ref SizedApparelSettings.drawBelly, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Penis", ref SizedApparelSettings.drawPenis,"Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Vagina", ref SizedApparelSettings.drawVagina, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Anus", ref SizedApparelSettings.drawAnus, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Draw Belly Buldge", ref SizedApparelSettings.drawBelly, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Hide Balls of Futa", ref SizedApparelSettings.hideBallOfFuta, "Hide Balls from penis of Futa.\nDefault: false");
listingStandard.CheckboxLabeled(" Hide Penis of Man(Not Work yet)", ref SizedApparelSettings.hidePenisOfMale, "this option is for someone who really hate to see male's dick around.\nDefault: false");
listingStandard.CheckboxLabeled(" Draw Pubic Hair", ref SizedApparelSettings.drawPubicHair, "Disable this option when you use RimNudeWorld");
listingStandard.CheckboxLabeled(" Hide Balls of Futa", ref SizedApparelSettings.hideBallOfFuta, "Hide Balls from penis of Futa.\nDefault: false");
listingStandard.CheckboxLabeled(" Hide Penis of Man(Not Work yet)", ref SizedApparelSettings.hidePenisOfMale, "this option is for someone who really hate to see male's dick around.\nDefault: false");
//listingStandard.Gap();
//listingStandard.CheckboxLabeled(" Use Body Part Variation", ref SizedApparelSettings.useBodyPartsVariation, "Use graphic variation such as inverted nipple.\nDefault: true");