Mirror of 1.4.25 from Lovers Lab

This commit is contained in:
ghostclinic3YTB 2023-04-27 16:02:48 -04:00
parent e47a1fc4f0
commit 442ebc1679
767 changed files with 311 additions and 914 deletions

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1.3/1.3_NoUpdate.zip Normal file

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<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.BodyDef>
<defName>Muffalo</defName>
<bodies>
<li>
<!-- <bodyType>None</bodyType> -->
<Addons>
<!-- <li> -->
<!-- <partName>Breasts</partName> -->
<!-- <boneName>Breasts</boneName> -->
<!-- <defaultHediffName>Breasts</defaultHediffName> -->
<!-- <bodyPartOf>Breasts</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>true</isBreasts> -->
<!-- <mustHaveBone>false</mustHaveBone> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0113</south> -->
<!-- <north>0.001</north> -->
<!-- <east>0.0113</east> -->
<!-- <west>0.0113</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>UdderBreasts</partName> -->
<!-- <boneName>Breasts</boneName> -->
<!-- <defaultHediffName>Udder</defaultHediffName> -->
<!-- <bodyPartOf>Udder</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>true</isBreasts> -->
<!-- <mustHaveBone>false</mustHaveBone> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0113</south> -->
<!-- <north>0.001</north> -->
<!-- <east>0.0113</east> -->
<!-- <west>0.0113</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Vagina</partName> -->
<!-- <boneName>Vagina</boneName> -->
<!-- <defaultHediffName>Vagina</defaultHediffName> -->
<!-- <bodyPartOf>Vagina</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <mustHaveBone>true</mustHaveBone> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0088</south> -->
<!-- <north>0.0100</north> -->
<!-- <east>0.0088</east> -->
<!-- <west>0.0088</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Anus</partName> -->
<!-- <boneName>Anus</boneName> -->
<!-- <defaultHediffName>Anus</defaultHediffName> -->
<!-- <bodyPartOf>Anus</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0093</south> -->
<!-- <north>0.0105</north> -->
<!-- <east>0.0093</east> -->
<!-- <west>0.0093</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Belly</partName> -->
<!-- <boneName>Belly</boneName> -->
<!-- <defaultHediffName>BellyBulge</defaultHediffName> -->
<!-- <bodyPartOf>Belly</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0098</south> -->
<!-- <north>0.0002</north> -->
<!-- <east>0.0098</east> -->
<!-- <west>0.0098</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<li>
<partName>Penis</partName>
<boneName>Penis</boneName>
<defaultHediffName>Penis</defaultHediffName>
<bodyPartOf>Penis</bodyPartOf>
<colorType>Skin</colorType>
<isBreasts>false</isBreasts>
<centeredTexture>true</centeredTexture>
<depthOffset>
<!-- draw behind body -->
<south>0.001</south>
<north>0.001</north>
<east>0.001</east>
<west>0.001</west>
</depthOffset>
</li>
<!-- To Optimize, Make PenisTexture include Balls -->
<!-- <li> -->
<!-- <partName>Balls</partName> -->
<!-- <boneName>Balls</boneName> -->
<!-- <defaultHediffName>Penis</defaultHediffName> -->
<!-- <bodyPartOf>Balls</bodyPartOf> -->
<!-- <customPath>Penis/Balls</customPath> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0096</south> -->
<!-- <north>0.0085</north> -->
<!-- <east>0.0096</east> -->
<!-- <west>0.0096</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
</Addons>
</li>
</bodies>
</SizedApparel.BodyDef>
</Defs>

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@ -0,0 +1,125 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.BodyDef>
<defName>Muffalo</defName>
<bodies>
<li>
<bodyType>None</bodyType>
<Addons>
<!-- <li> -->
<!-- <partName>Breasts</partName> -->
<!-- <boneName>Breasts</boneName> -->
<!-- <defaultHediffName>Breasts</defaultHediffName> -->
<!-- <bodyPartOf>Breasts</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>true</isBreasts> -->
<!-- <mustHaveBone>false</mustHaveBone> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0113</south> -->
<!-- <north>0.001</north> -->
<!-- <east>0.0113</east> -->
<!-- <west>0.0113</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>UdderBreasts</partName> -->
<!-- <boneName>Breasts</boneName> -->
<!-- <defaultHediffName>Udder</defaultHediffName> -->
<!-- <bodyPartOf>Udder</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>true</isBreasts> -->
<!-- <mustHaveBone>false</mustHaveBone> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0113</south> -->
<!-- <north>0.001</north> -->
<!-- <east>0.0113</east> -->
<!-- <west>0.0113</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Vagina</partName> -->
<!-- <boneName>Vagina</boneName> -->
<!-- <defaultHediffName>Vagina</defaultHediffName> -->
<!-- <bodyPartOf>Vagina</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <mustHaveBone>true</mustHaveBone> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0088</south> -->
<!-- <north>0.0100</north> -->
<!-- <east>0.0088</east> -->
<!-- <west>0.0088</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Anus</partName> -->
<!-- <boneName>Anus</boneName> -->
<!-- <defaultHediffName>Anus</defaultHediffName> -->
<!-- <bodyPartOf>Anus</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0093</south> -->
<!-- <north>0.0105</north> -->
<!-- <east>0.0093</east> -->
<!-- <west>0.0093</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<!-- <li> -->
<!-- <partName>Belly</partName> -->
<!-- <boneName>Belly</boneName> -->
<!-- <defaultHediffName>BellyBulge</defaultHediffName> -->
<!-- <bodyPartOf>Belly</bodyPartOf> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>false</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0098</south> -->
<!-- <north>0.0002</north> -->
<!-- <east>0.0098</east> -->
<!-- <west>0.0098</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
<li>
<partName>Penis</partName>
<boneName>Penis</boneName>
<defaultHediffName>Penis</defaultHediffName>
<bodyPartOf>Penis</bodyPartOf>
<colorType>Skin</colorType>
<isBreasts>false</isBreasts>
<centeredTexture>true</centeredTexture>
<depthOffset>
<!-- draw behind body -->
<south>0.001</south>
<north>0.001</north>
<east>0.001</east>
<west>0.001</west>
</depthOffset>
</li>
<!-- To Optimize, Make PenisTexture include Balls -->
<!-- <li> -->
<!-- <partName>Balls</partName> -->
<!-- <boneName>Balls</boneName> -->
<!-- <defaultHediffName>Penis</defaultHediffName> -->
<!-- <bodyPartOf>Balls</bodyPartOf> -->
<!-- <customPath>Penis/Balls</customPath> -->
<!-- <colorType>Skin</colorType> -->
<!-- <isBreasts>false</isBreasts> -->
<!-- <centeredTexture>true</centeredTexture> -->
<!-- <depthOffset> -->
<!-- <south>0.0096</south> -->
<!-- <north>0.0085</north> -->
<!-- <east>0.0096</east> -->
<!-- <west>0.0096</west> -->
<!-- </depthOffset> -->
<!-- </li> -->
</Addons>
</li>
</bodies>
</SizedApparel.BodyDef>
</Defs>

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>AOC</defName>
<defName>Muffalo</defName>
<skeletons>
<li>
<bodyType>Female</bodyType>
<!-- <bodyType>None</bodyType> -->
<Bones>
<li>
<name>Vagina</name>
@ -36,6 +36,21 @@
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Udder</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
@ -96,26 +111,6 @@
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>

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@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>Alien_SP</defName>
<defName>Muffalo</defName>
<skeletons>
<li>
<bodyType>Female</bodyType>
<Bones>
<li>
<name>Vagina</name>
@ -36,6 +35,21 @@
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Udder</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
@ -96,26 +110,6 @@
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>

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@ -1,123 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>Alien_Bori</defName>
<skeletons>
<li>
<bodyType>Thin</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>
</SizedApparel.SkeletonDef>
</Defs>

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@ -1,233 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>Rabbie</defName>
<skeletons>
<li>
<bodyType>Thin</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Male</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>
</SizedApparel.SkeletonDef>
</Defs>

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@ -1,233 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>Ratkin</defName>
<skeletons>
<li>
<bodyType>Thin</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Male</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>
</SizedApparel.SkeletonDef>
</Defs>

View file

@ -1,233 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<SizedApparel.SkeletonDef>
<defName>Ratkin_Su</defName>
<skeletons>
<li>
<bodyType>Thin</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Male</bodyType>
<Bones>
<li>
<name>Vagina</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Breasts</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Anus</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Penis</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Balls</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>Belly</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
<li>
<name>PubicHair</name>
<south>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</south>
<north>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</north>
<east>
<InitialPosition>(0, 0, 0)</InitialPosition>
<InitialAngle>0</InitialAngle>
</east>
</li>
</Bones>
</li>
<li>
<bodyType>Child</bodyType>
<Bones>
</Bones>
</li>
</skeletons>
</SizedApparel.SkeletonDef>
</Defs>

View file

@ -1,39 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>Sized Apparel for RJW</name>
<author>OTYOTY</author>
<url></url>
<supportedVersions>
<li>1.3</li>
<li>1.4</li>
</supportedVersions>
<packageId>OTYOTY.SizedApparel</packageId>
<description>
This mod changes apparel texture for matching pawn's breasts size.
Also, it has include pawn's private body parts rendering system.
I'm planning to at least all vanilla apparels will be supported.
[special thanks]
leoinc
zero112
</description>
<modDependencies>
<li>
<packageId>brrainz.harmony</packageId>
<displayName>Harmony</displayName>
<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl>
<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
</li>
</modDependencies>
<loadAfter>
<li>brrainz.harmony</li>
<li>erdelf.HumanoidAlienRaces</li>
<li>rim.job.world</li>
<li>shauaputa.rimnudeworld</li>
<li>c0ffee.rimworld.animations</li>
</loadAfter>
<incompatibleWith>
</incompatibleWith>
</ModMetaData>

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