sizedapparel/source/SizedApparel/Graphic_SizedApparel.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using UnityEngine;
using RimWorld;
using Verse;
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namespace SizedApparel
{
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//Does it better to optimize?
public class Graphic_SizedApparel : Graphic_Multi
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{
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public string TargetBodyParts = "Breats";
//Sized Graphics.
public List<Graphic_Multi> graphics;
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}
}