rjwanimaddons-xtraanims/Extra/RoboAnims/Defs/AnimationDefs/Roboslob_TaurAnimsF.xml
2023-02-15 15:28:46 -08:00

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216 KiB
XML

<?xml version="1.0" encoding="utf-16"?>
<Defs>
<Rimworld_Animations.AnimationDef>
<defName>CxC_DoggyF</defName>
<label>CxC Doggy Fem/Futa</label>
<sounds>true</sounds>
<sexTypes>
<li>Vaginal</li>
<li>Anal</li>
</sexTypes>
<interactionDefTypes>
<li>AnalSex</li>
<li>AnalSexF</li>
<li>AnalRape</li>
<li>VaginalSex</li>
<li>VaginalSexF</li>
<li>VaginalRape</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender>
<li>Female</li>
</requiredGender>
</li>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
<li>Penis</li>
</requiredGenitals>
<isFucking>true</isFucking>
<initiator>true</initiator>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
</li>
</actors>
<animationStages>
<li>
<stageName>StageOne</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>505</playTimeTicks>
<isLooping>true</isLooping>
<animationClips>
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<layer>LayingPawn</layer>
<keyframes>
<li>
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<bodyFacing>1</bodyFacing>
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</li>
<li>
<soundEffect>Fuck</soundEffect>
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</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
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<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
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</li>
</keyframes>
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<li>
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<animationClips>
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<li>
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<li>
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</li>
<li>
<tickDuration>12</tickDuration>
<soundEffect>Fuck</soundEffect>
<bodyAngle>-45.1</bodyAngle>
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<genitalAngle>27</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
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<li>
<stageName>Cum</stageName>
<isLooping>true</isLooping>
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<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
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<bodyAngle>-0.06</bodyAngle>
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<quiver>true</quiver>
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<li>
<soundEffect>Voiceline_FScream</soundEffect>
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</li>
</keyframes>
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<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<bodyAngle>-45.1</bodyAngle>
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<li>
<tickDuration>12</tickDuration>
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<li>
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<bodyOffsetZ>0.569</bodyOffsetZ>
<headAngle>-8</headAngle>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
<genitalAngle>27</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCBlowjobFTweakedc0ffee</defName>
<label>CxC blowjob fem/futa only Tweaked c0ffee</label>
<sounds>true</sounds>
<sexTypes>
<li>Fellatio</li>
<li>Boobjob</li>
<li>Handjob</li>
</sexTypes>
<interactionDefTypes>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Hulk>(0, -0.2)</Hulk>
</bodyTypeOffset>
</li>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<controlGenitalAngle>true</controlGenitalAngle>
<initiator>true</initiator>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
<requiredGenitals>
<li>Penis</li>
</requiredGenitals>
</li>
</actors>
<animationStages>
<li>
<stageName>Slow_Suck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>1140</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<soundEffect>Voiceline_FMoan</soundEffect>
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<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
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<bodyFacing>0</bodyFacing>
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<headBob>0</headBob>
</li>
<li>
<soundEffect>Suck</soundEffect>
<tickDuration>59</tickDuration>
<bodyAngle>0</bodyAngle>
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<bodyFacing>0</bodyFacing>
<headFacing>0</headFacing>
<headBob>-0.16</headBob>
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<li>
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<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FMoan</soundEffect>
<tickDuration>35</tickDuration>
<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
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<headBob>0</headBob>
</li>
<li>
<soundEffect>Suck</soundEffect>
<tickDuration>59</tickDuration>
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<bodyOffsetX>0</bodyOffsetX>
<bodyOffsetZ>-0.33</bodyOffsetZ>
<bodyFacing>0</bodyFacing>
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<headBob>-0.15</headBob>
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<li>
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<headAngle>0</headAngle>
<bodyOffsetX>0</bodyOffsetX>
<bodyOffsetZ>-0.255</bodyOffsetZ>
<bodyFacing>0</bodyFacing>
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<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FMoan</soundEffect>
<tickDuration>35</tickDuration>
<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
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<headBob>0</headBob>
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<li>
<soundEffect>Suck</soundEffect>
<tickDuration>59</tickDuration>
<bodyAngle></bodyAngle>
<headAngle>6</headAngle>
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<bodyOffsetZ>-0.33</bodyOffsetZ>
<bodyFacing>0</bodyFacing>
<headFacing>0</headFacing>
<headBob>-0.13</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>0</bodyAngle>
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</li>
<li>
<soundEffect>Voiceline_FMoan</soundEffect>
<tickDuration>35</tickDuration>
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<headBob>0</headBob>
</li>
<li>
<soundEffect>Suck</soundEffect>
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<headBob>-0.12</headBob>
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<li>
<tickDuration>1</tickDuration>
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</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<headAngle>0</headAngle>
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<bodyOffsetZ>0.473</bodyOffsetZ>
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<genitalAngle>180</genitalAngle>
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<li>
<tickDuration>59</tickDuration>
<bodyAngle>0</bodyAngle>
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<bodyOffsetZ>0.490</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>-0.003</headBob>
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<li>
<tickDuration>1</tickDuration>
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<bodyFacing>3</bodyFacing>
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<genitalAngle>180</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Face_Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>300</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<soundEffect>Voiceline_FMoanShort</soundEffect>
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<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
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<headBob>0</headBob>
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<li>
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<bodyOffsetZ>-0.270</bodyOffsetZ>
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<headBob>-0.06</headBob>
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<li>
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<li>
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<headBob>0</headBob>
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<li>
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<headBob>-0.06</headBob>
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<li>
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</li>
</keyframes>
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<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<headBob>0</headBob>
<genitalAngle>180</genitalAngle>
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<li>
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<bodyAngle>0</bodyAngle>
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<bodyOffsetZ>0.575</bodyOffsetZ>
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<li>
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<genitalAngle>180</genitalAngle>
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</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Cum</stageName>
<isLooping>true</isLooping>
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<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
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<li>
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<headBob>-0.06</headBob>
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<li>
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<soundEffect>Suck</soundEffect>
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<headBob>-0.008</headBob>
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<li>
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<headBob>-0.06</headBob>
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<li>
<soundEffect>Voiceline_FMoan</soundEffect>
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<bodyAngle>0</bodyAngle>
<bodyOffsetX>0</bodyOffsetX>
<bodyOffsetZ>-0.290</bodyOffsetZ>
<bodyFacing>0</bodyFacing>
<headFacing>0</headFacing>
<headBob>-0.06</headBob>
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<li>
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<headAngle>0</headAngle>
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<bodyOffsetZ>-0.255</bodyOffsetZ>
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<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.7</bodyOffsetX>
<bodyOffsetZ>0.473</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
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<genitalAngle>180</genitalAngle>
</li>
<li>
<tickDuration>7</tickDuration>
<soundEffect>Cum</soundEffect>
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<bodyFacing>3</bodyFacing>
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<li>
<tickDuration>7</tickDuration>
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<bodyFacing>3</bodyFacing>
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<headBob>-0.04</headBob>
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<li>
<quiver>true</quiver>
<tickDuration>60</tickDuration>
<bodyAngle>0</bodyAngle>
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<li>
<tickDuration>14</tickDuration>
<bodyAngle>0</bodyAngle>
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<bodyOffsetZ>0.575</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
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<headBob>-0.051</headBob>
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<li>
<tickDuration>1</tickDuration>
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<bodyOffsetZ>0.473</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
<genitalAngle>180</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCReverseStandAndCarryFTweakedc0ffee</defName>
<label>CxC reverse stand-and-carry fem/futa Tweaked c0ffee</label>
<sounds>true</sounds>
<sexTypes>
<li>Anal</li>
<li>Vaginal</li>
</sexTypes>
<interactionDefTypes>
<li>AnalSex</li>
<li>AnalSexF</li>
<li>AnalRape</li>
<li>VaginalSex</li>
<li>VaginalSexF</li>
<li>VaginalRape</li>
<li>DoublePenetrationRape</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
</li>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<initiator>true</initiator>
<requiredGenitals>
<li>Penis</li>
</requiredGenitals>
<controlGenitalAngle>true</controlGenitalAngle>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
</li>
</actors>
<animationStages>
<li>
<stageName>Slow_Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>1080</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<tickDuration>30</tickDuration>
<soundEffect>Voiceline_FGrunt</soundEffect>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>29</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<genitalAngle>6</genitalAngle>
<tickDuration>30</tickDuration>
<bodyAngle>30.72</bodyAngle>
<headAngle>-0.41</headAngle>
<bodyOffsetX>0.078</bodyOffsetX>
<bodyOffsetZ>0.662</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<genitalAngle>40</genitalAngle>
<soundEffect>Fuck</soundEffect>
<tickDuration>29</tickDuration>
<bodyAngle>51.01</bodyAngle>
<headAngle>-2.87</headAngle>
<bodyOffsetX>0.07</bodyOffsetX>
<bodyOffsetZ>0.665</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>30.72</bodyAngle>
<headAngle>-0.41</headAngle>
<bodyOffsetX>0.078</bodyOffsetX>
<bodyOffsetZ>0.662</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
<genitalAngle>6</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Fast_Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>780</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<tickDuration>6</tickDuration>
<soundEffect>Voiceline_FGrunt</soundEffect>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<!--Head turn -->
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
</li>
<!--head turn back-->
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Voiceline_FGrunt</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<bodyOffsetX>0.078</bodyOffsetX>
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<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
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</li>
<li>
<genitalAngle>40</genitalAngle>
<soundEffect>Fuck</soundEffect>
<tickDuration>12</tickDuration>
<bodyAngle>51.01</bodyAngle>
<headAngle>-2.87</headAngle>
<bodyOffsetX>0.07</bodyOffsetX>
<bodyOffsetZ>0.665</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>30.72</bodyAngle>
<headAngle>-0.41</headAngle>
<bodyOffsetX>0.078</bodyOffsetX>
<bodyOffsetZ>0.662</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
<genitalAngle>6</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Cum</stageName>
<isLooping>true</isLooping>
<playTimeTicks>415</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<soundEffect>Voiceline_FScream</soundEffect>
<tickDuration>3</tickDuration>
<bodyAngle>35.8</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>4</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>7</tickDuration>
<bodyAngle>42.47</bodyAngle>
<headAngle>15</headAngle>
<bodyOffsetX>-0.394</bodyOffsetX>
<bodyOffsetZ>0.568</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>36.43</bodyAngle>
<headAngle>11.23</headAngle>
<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>3</tickDuration>
<bodyAngle>35.8</bodyAngle>
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<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
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<headBob>0</headBob>
</li>
<li>
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<bodyAngle>36.43</bodyAngle>
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<bodyOffsetX>-0.402</bodyOffsetX>
<bodyOffsetZ>0.599</bodyOffsetZ>
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<li>
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<bodyAngle>42.47</bodyAngle>
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<li>
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<bodyAngle>36.43</bodyAngle>
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<bodyFacing>3</bodyFacing>
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<li>
<soundEffect>Voiceline_FScream</soundEffect>
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<bodyAngle>35.8</bodyAngle>
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<li>
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<bodyAngle>36.43</bodyAngle>
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<li>
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<bodyAngle>42.47</bodyAngle>
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<li>
<quiver>true</quiver>
<soundEffect>Voiceline_FScream</soundEffect>
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<bodyAngle>42.47</bodyAngle>
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</li>
</keyframes>
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<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
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<li>
<genitalAngle>6</genitalAngle>
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<bodyAngle>30.72</bodyAngle>
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<li>
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</animationStages>
</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCOralFTweakedc0ffee</defName>
<label>CxC oral fem/futa only Tweaked c0ffee</label>
<sounds>true</sounds>
<sexTypes>
<li>Fingering</li>
<li>Cunnilingus</li>
</sexTypes>
<interactionDefTypes>
<li>Cunnilingus</li>
<li>CunnilingusF</li>
<li>CunnilingusRape</li>
<li>CunnilingusRapeF</li>
<li>Fingering</li>
<li>FingeringF</li>
<li>FingeringRape</li>
<li>FingeringRapeF</li>
<li>Fisting</li>
<li>FistingF</li>
<li>FistingRape</li>
<li>FistingRapeF</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Hulk>(0, -0.2)</Hulk>
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<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
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<initiator>true</initiator>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
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<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
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<li>
<stageName>Slow_Suck</stageName>
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<li>
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<li>
<soundEffect>Suck</soundEffect>
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<li>
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<li>
<soundEffect>Voiceline_FMoan</soundEffect>
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<li>
<soundEffect>Suck</soundEffect>
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<headBob>-0.15</headBob>
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<li>
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<li>
<soundEffect>Voiceline_FMoan</soundEffect>
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<li>
<soundEffect>Suck</soundEffect>
<tickDuration>59</tickDuration>
<bodyAngle></bodyAngle>
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<li>
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<li>
<soundEffect>Voiceline_FMoan</soundEffect>
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<li>
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<li>
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</keyframes>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
<li>
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<genitalAngle>180</genitalAngle>
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<li>
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<li>
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</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Face_Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>300</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<soundEffect>Voiceline_FMoanShort</soundEffect>
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<headAngle>0</headAngle>
<bodyOffsetX>0</bodyOffsetX>
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<li>
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<li>
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</li>
<li>
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<bodyFacing>0</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
<li>
<soundEffect>Suck</soundEffect>
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<bodyAngle>0</bodyAngle>
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<headFacing>0</headFacing>
<headBob>-0.06</headBob>
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<li>
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<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<headAngle>0</headAngle>
<bodyOffsetX>-0.7</bodyOffsetX>
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<headBob>0</headBob>
<genitalAngle>180</genitalAngle>
</li>
<li>
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<bodyOffsetZ>0.575</bodyOffsetZ>
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<headBob>-0.051</headBob>
</li>
<li>
<tickDuration>1</tickDuration>
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<headAngle>0</headAngle>
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<bodyFacing>3</bodyFacing>
<headFacing>2</headFacing>
<headBob>0</headBob>
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<li>
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</keyframes>
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</animationStages>
</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCACTweakedButterflyF</defName>
<label>CxC butterfly fem/futa ACTweaked</label>
<sounds>true</sounds>
<sexTypes>
<li>Anal</li>
<li>Vaginal</li>
</sexTypes>
<interactionDefTypes>
<li>AnalSex</li>
<li>AnalSexF</li>
<li>AnalRape</li>
<li>VaginalSex</li>
<li>VaginalSexF</li>
<li>VaginalRape</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Thin>(-0.05, 0.07)</Thin>
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<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
<li>Penis</li>
</requiredGenitals>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
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</actors>
<animationStages>
<li>
<stageName>Slow_Fuck</stageName>
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<li>
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<li>
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<bodyFacing>3</bodyFacing>
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</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
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<li>
<headBob>0</headBob>
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<li>
<tickDuration>40</tickDuration>
<soundEffect>Fuck</soundEffect>
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</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Fast_Fuck</stageName>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<li>
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<li>
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<li>
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</keyframes>
</li>
</animationClips>
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</animationStages>
</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCACTweakedButterfly2F</defName>
<label>CxC tribadism fem/futa ACTweaked</label>
<sounds>true</sounds>
<sexTypes>
<li>Scissoring</li>
</sexTypes>
<interactionDefTypes>
<li>VaginalSex</li>
<li>VaginalSexF</li>
<li>VaginalRape</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Thin>(-0.05, 0.07)</Thin>
</bodyTypeOffset>
</li>
<li>
<defNames>
<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
</li>
</actors>
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<li>
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<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
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</Rimworld_Animations.AnimationDef>
<!--
_ _ _ _ _ _ __
| \ | | (_) | | (_) | | / _|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
-->
<Rimworld_Animations.AnimationDef>
<defName>CxCMutualFACTweaked</defName>
<label>CxC mutual masturbation fem/futa</label>
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<li>MutualMasturbation</li>
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<li>Alien_Epona</li>
<li>Alien_Destrier</li>
<li>Alien_Eponalike</li>
<li>Lliscean</li>
<li>Arachne</li>
</defNames>
<requiredGenitals>
</requiredGenitals>
<requiredGender><li>Female</li></requiredGender>
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<Thin>(0.1, 0)</Thin>
<Hulk>(0, 0.2)</Hulk>
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<bodyAngle>0</bodyAngle>
<bodyOffsetX>0.34</bodyOffsetX>
<bodyOffsetZ>0.10</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>-0.04</headBob>
</li>
<li>
<quiver>true</quiver>
<tickDuration>60</tickDuration>
<headAngle>20</headAngle>
<bodyAngle>0</bodyAngle>
<bodyOffsetX>0.34</bodyOffsetX>
<bodyOffsetZ>0.175</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>-0.051</headBob>
</li>
<li>
<tickDuration>14</tickDuration>
<bodyAngle>0</bodyAngle>
<headAngle>12</headAngle>
<bodyOffsetX>0.34</bodyOffsetX>
<bodyOffsetZ>0.175</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>-0.051</headBob>
<soundEffect>Slimy</soundEffect>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>0</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>0.34</bodyOffsetX>
<bodyOffsetZ>0.073</bodyOffsetZ>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
</Defs>