mirror of
https://gitgud.io/Tory/rjwanimaddons-animalpatch.git
synced 2024-08-15 00:43:38 +00:00
1976 lines
72 KiB
XML
1976 lines
72 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Rimworld_Animations.AnimationDef>
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<defName>HumanoidBeastDoggystyleF</defName>
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<label>humanoid beast doggystyle female/futa only</label>
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<sounds>true</sounds>
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<sexTypes>
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<li>Vaginal</li>
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<li>Anal</li>
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</sexTypes>
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<interactionDefTypes>
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<li>VaginalBreeding</li>
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<li>AnalBreeding</li>
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</interactionDefTypes>
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<actors>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<requiredGenitals>
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<li>Vagina</li>
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</requiredGenitals>
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</li>
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<li>
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<defNames>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<initiator>true</initiator>
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</li>
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</actors>
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<animationStages>
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<li>
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<stageName>Slow_Fuck</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>612</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<headBob>0</headBob>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>0</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<soundEffect>Voiceline_FGrunt</soundEffect>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<soundEffect>Voiceline_FGrunt</soundEffect>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>2</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<soundEffect>Voiceline_FGrunt</soundEffect>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<soundEffect>Voiceline_FGrunt</soundEffect>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>10</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>40</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<headBob>0</headBob>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>0</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<headBob>0</headBob>
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<tickDuration>10</tickDuration>
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<bodyAngle>16.6</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>3</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>40</tickDuration>
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<soundEffect>Fuck</soundEffect>
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<bodyAngle>-17</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.272</bodyOffsetZ>
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<headAngle>5.4</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>16.6</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>3</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Fast_Fuck</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>609</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>1</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Voiceline_FGrunt</soundEffect>
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<tickDuration>12</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<headAngle>4</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>1</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>1</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>12</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<headAngle>4</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>1</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>11</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>8</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>12</tickDuration>
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<soundEffect>Fuck</soundEffect>
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<bodyAngle>-12</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.272</bodyOffsetZ>
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<headAngle>9</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>11</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>8</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Cum</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>300</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>0</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Cum</soundEffect>
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<tickDuration>100</tickDuration>
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<bodyAngle>32</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<headAngle>-1</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<quiver>true</quiver>
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</li>
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<li>
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<soundEffect>Voiceline_FScream</soundEffect>
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<tickDuration>12</tickDuration>
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<bodyAngle>35</bodyAngle>
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<bodyOffsetX>0.326</bodyOffsetX>
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<bodyOffsetZ>0.190</bodyOffsetZ>
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<headAngle>-14</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>27</bodyAngle>
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<bodyOffsetX>0.298</bodyOffsetX>
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<bodyOffsetZ>0.166</bodyOffsetZ>
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<headAngle>0</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>11</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>-8</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>100</tickDuration>
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<bodyAngle>-12</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.272</bodyOffsetZ>
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<headAngle>-9</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>12</tickDuration>
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<bodyAngle>-15</bodyAngle>
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<bodyOffsetX>-0.227</bodyOffsetX>
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<bodyOffsetZ>0.272</bodyOffsetZ>
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<headAngle>-4</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>11</bodyAngle>
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<bodyOffsetX>-0.217</bodyOffsetX>
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<bodyOffsetZ>0.175</bodyOffsetZ>
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<headAngle>-8</headAngle>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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</animationClips>
|
|
</li>
|
|
</animationStages>
|
|
</Rimworld_Animations.AnimationDef>
|
|
<!--
|
|
_ _ _ _ _ _ __
|
|
| \ | | (_) | | (_) | | / _|
|
|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
|
|
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
|
|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|
|
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
|
|
-->
|
|
<Rimworld_Animations.AnimationDef>
|
|
<defName>HumanoidBeastDoggystyleM</defName>
|
|
<label>humanoid beast doggystyle male only</label>
|
|
<sounds>true</sounds>
|
|
<sexTypes>
|
|
<li>Anal</li>
|
|
</sexTypes>
|
|
<interactionDefTypes>
|
|
<li>AnalBreeding</li>
|
|
</interactionDefTypes>
|
|
<actors>
|
|
<li>
|
|
<defNames>
|
|
<li>Human</li>
|
|
</defNames>
|
|
<requiredGenitals>
|
|
<li>NoVagina</li>
|
|
</requiredGenitals>
|
|
</li>
|
|
<li>
|
|
<defNames>
|
|
</defNames>
|
|
<bodyDefTypes>
|
|
</bodyDefTypes>
|
|
<initiator>true</initiator>
|
|
</li>
|
|
</actors>
|
|
|
|
<animationStages>
|
|
<li>
|
|
<stageName>Slow_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>612</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MGrunt</soundEffect>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MGrunt</soundEffect>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MGrunt</soundEffect>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MGrunt</soundEffect>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-17</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>5.4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Fast_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>609</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MGrunt</soundEffect>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Cum</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>300</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Cum</soundEffect>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<quiver>true</quiver>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Voiceline_MScream</soundEffect>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>35</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-14</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>-15</bodyAngle>
|
|
<bodyOffsetX>-0.227</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
</animationStages>
|
|
</Rimworld_Animations.AnimationDef>
|
|
<!--
|
|
_ _ _ _ _ _ __
|
|
| \ | | (_) | | (_) | | / _|
|
|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
|
|
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
|
|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|
|
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
|
|
-->
|
|
<Rimworld_Animations.AnimationDef>
|
|
<defName>HumanoidBeastxHumanoidBeastDoggystyle</defName>
|
|
<label>humanoid beast on humanoid beast doggystyle</label>
|
|
<sounds>true</sounds>
|
|
<sexTypes>
|
|
<li>Vaginal</li>
|
|
<li>Anal</li>
|
|
</sexTypes>
|
|
<interactionDefTypes>
|
|
</interactionDefTypes>
|
|
<actors>
|
|
<li>
|
|
<defNames>
|
|
</defNames>
|
|
<bodyDefTypes>
|
|
</bodyDefTypes>
|
|
</li>
|
|
<li>
|
|
<defNames>
|
|
</defNames>
|
|
<bodyDefTypes>
|
|
</bodyDefTypes>
|
|
</li>
|
|
</actors>
|
|
|
|
<animationStages>
|
|
<li>
|
|
<stageName>Slow_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>612</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-17</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>5.4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Fast_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>609</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Cum</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>300</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Cum</soundEffect>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<quiver>true</quiver>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>35</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-14</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>-15</bodyAngle>
|
|
<bodyOffsetX>-0.227</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
</animationStages>
|
|
</Rimworld_Animations.AnimationDef>
|
|
<!--
|
|
_ _ _ _ _ _ __
|
|
| \ | | (_) | | (_) | | / _|
|
|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
|
|
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
|
|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|
|
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
|
|
-->
|
|
<Rimworld_Animations.AnimationDef>
|
|
<defName>HumanoidBeastDoggystyle2</defName>
|
|
<label>male/futa on humanoid beast</label>
|
|
<sounds>true</sounds>
|
|
<sexTypes>
|
|
<li>Vaginal</li>
|
|
<li>Anal</li>
|
|
</sexTypes>
|
|
<interactionDefTypes>
|
|
</interactionDefTypes>
|
|
<actors>
|
|
<li>
|
|
<defNames>
|
|
</defNames>
|
|
<bodyDefTypes>
|
|
</bodyDefTypes>
|
|
<requiredGenitals>
|
|
</requiredGenitals>
|
|
</li>
|
|
<li>
|
|
<defNames>
|
|
<li>Human</li>
|
|
</defNames>
|
|
<bodyDefTypes>
|
|
</bodyDefTypes>
|
|
<requiredGenitals>
|
|
<li>Penis</li>
|
|
</requiredGenitals>
|
|
<initiator>true</initiator>
|
|
</li>
|
|
</actors>
|
|
|
|
<animationStages>
|
|
<li>
|
|
<stageName>Slow_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>612</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>2</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<headBob>0</headBob>
|
|
<tickDuration>10</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>40</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-17</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>5.4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>16.6</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>3</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Fast_Fuck</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>609</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
<li>
|
|
<stageName>Cum</stageName>
|
|
<isLooping>true</isLooping>
|
|
<playTimeTicks>300</playTimeTicks>
|
|
<stageIndex>0</stageIndex>
|
|
<animationClips>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Cum</soundEffect>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>32</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-1</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<quiver>true</quiver>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>35</bodyAngle>
|
|
<bodyOffsetX>0.326</bodyOffsetX>
|
|
<bodyOffsetZ>0.190</bodyOffsetZ>
|
|
<headAngle>-14</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>27</bodyAngle>
|
|
<bodyOffsetX>0.298</bodyOffsetX>
|
|
<bodyOffsetZ>0.166</bodyOffsetZ>
|
|
<headAngle>0</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>100</tickDuration>
|
|
<bodyAngle>-12</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-9</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>12</tickDuration>
|
|
<bodyAngle>-15</bodyAngle>
|
|
<bodyOffsetX>-0.227</bodyOffsetX>
|
|
<bodyOffsetZ>0.272</bodyOffsetZ>
|
|
<headAngle>-4</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>11</bodyAngle>
|
|
<bodyOffsetX>-0.217</bodyOffsetX>
|
|
<bodyOffsetZ>0.175</bodyOffsetZ>
|
|
<headAngle>-8</headAngle>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
</animationStages>
|
|
</Rimworld_Animations.AnimationDef>
|
|
</Defs>
|