mirror of
https://gitgud.io/Tory/rjwanimaddons-animalpatch.git
synced 2024-08-15 00:43:38 +00:00
657 lines
19 KiB
XML
657 lines
19 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Rimworld_Animations.AnimationDef> <!--added by IridiumX-->
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<defName>Beast_Oral</defName>
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<label>male humanlike on animal oral</label>
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<sounds>true</sounds>
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<sexTypes>
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<li>Rimming</li>
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<li>Cunnilingus</li>
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</sexTypes>
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<actors>
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<li>
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<defNames>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<isFucked>true</isFucked>
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</li>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<isFucking>true</isFucking>
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<initiator>true</initiator>
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<requiredGenitals>
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</requiredGenitals>
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<bodyTypeOffset>
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<Hulk>(0, 0.2)</Hulk>
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</bodyTypeOffset>
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</li>
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</actors>
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<animationStages>
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<li>
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<stageName>Start</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>1010</playTimeTicks>
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<isLooping>true</isLooping>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.57931519</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>25</tickDuration>
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</li>
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<li>
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<bodyAngle>16.7642212</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.437587</headBob>
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<bodyOffsetX>0.5482109</bodyOffsetX>
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<bodyOffsetZ>0.204638839</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>75</tickDuration>
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</li>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.57931519</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>25</tickDuration>
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</li>
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<li>
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<bodyAngle>14.6225281</bodyAngle>
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<headAngle>-7.874014</headAngle>
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<headBob>-0.00508263148</headBob>
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<bodyOffsetX>-0.220894277</bodyOffsetX>
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<bodyOffsetZ>0.020003438</bodyOffsetZ>
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<soundEffect>Slimy</soundEffect>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>75</tickDuration>
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</li>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Middle</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>1010</playTimeTicks>
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<isLooping>true</isLooping>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.456831</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>50</tickDuration>
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</li>
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<li>
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<bodyAngle>15.0048828</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.506077</headBob>
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<bodyOffsetX>0.438227177</bodyOffsetX>
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<bodyOffsetZ>0.2193845</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>20</tickDuration>
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</li>
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<li>
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<bodyAngle>16.8907471</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.49717021</headBob>
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<bodyOffsetX>0.454893857</bodyOffsetX>
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<bodyOffsetZ>0.214839056</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>30</tickDuration>
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</li>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.57931519</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<soundEffect>Slimy</soundEffect>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>50</tickDuration>
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</li>
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<li>
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<bodyAngle>15.903656</bodyAngle>
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<headAngle>3.52398682</headAngle>
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<headBob>-0.005450925</headBob>
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<bodyOffsetX>-0.3086919</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>20</tickDuration>
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</li>
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<li>
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<bodyAngle>15.903656</bodyAngle>
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<headAngle>3.81097412</headAngle>
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<headBob>8.630382E-05</headBob>
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<bodyOffsetX>-0.3086919</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<soundEffect>Slimy</soundEffect>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>30</tickDuration>
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</li>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>End</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>540</playTimeTicks>
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<isLooping>true</isLooping>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.456831</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>13</tickDuration>
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</li>
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<li>
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<bodyAngle>16.3359375</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.50582981</headBob>
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<bodyOffsetX>0.445802927</bodyOffsetX>
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<bodyOffsetZ>0.211808756</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>13</tickDuration>
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</li>
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<li>
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<bodyAngle>12.2839661</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>3.456831</headBob>
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<bodyOffsetX>0.5177726</bodyOffsetX>
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<bodyOffsetZ>0.208020866</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<soundEffect>Slimy</soundEffect>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>13</tickDuration>
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</li>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>7.64401245</headAngle>
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<headBob>0.00725778658</headBob>
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<bodyOffsetX>-0.3238434</bodyOffsetX>
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<bodyOffsetZ>0.03731946</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>13</tickDuration>
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</li>
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<li>
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<bodyAngle>16.50592</bodyAngle>
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<headAngle>11.4199829</headAngle>
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<headBob>-0.00174798</headBob>
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<bodyOffsetX>-0.278388858</bodyOffsetX>
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<bodyOffsetZ>0.0335315838</bodyOffsetZ>
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<soundEffect>Slimy</soundEffect>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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</animationStages>
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</Rimworld_Animations.AnimationDef>
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<!--
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_ _ _ _ _ _ __
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| \ | | (_) | | (_) | | / _|
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| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
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| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
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| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
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|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|
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-->
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<Rimworld_Animations.AnimationDef> <!--added by IridiumX-->
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<defName>Beast_Muzzlefuck</defName>
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<label>male/futa humanlike receiving oral from animal</label>
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<sounds>true</sounds>
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<sexTypes>
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<li>Fellatio</li>
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</sexTypes>
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<actors>
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<li>
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<defNames>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<isFucked>true</isFucked>
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</li>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<bodyDefTypes>
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</bodyDefTypes>
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<isFucking>true</isFucking>
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<initiator>true</initiator>
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<requiredGenitals>
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<li>Penis</li>
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</requiredGenitals>
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<bodyTypeOffset>
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<Hulk>(0, 0.2)</Hulk>
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</bodyTypeOffset>
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</li>
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</actors>
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<animationStages>
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<li>
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<stageName>Start</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>1010</playTimeTicks>
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<isLooping>true</isLooping>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.004636</headBob>
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<bodyOffsetX>0.3511364</bodyOffsetX>
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<bodyOffsetZ>0.412878782</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>20</tickDuration>
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</li>
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.004636</headBob>
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<bodyOffsetX>0.3511364</bodyOffsetX>
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<bodyOffsetZ>0.412878782</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>5</tickDuration>
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</li>
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<li>
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<bodyAngle>-14.447649</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>5.973792</headBob>
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<bodyOffsetX>0.384280264</bodyOffsetX>
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<bodyOffsetZ>0.417613626</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>25</tickDuration>
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</li>
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<li>
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<bodyAngle>-14.447649</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>5.973792</headBob>
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<bodyOffsetX>0.384280264</bodyOffsetX>
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<bodyOffsetZ>0.417613626</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>50</tickDuration>
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</li>
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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|
<headAngle>-0</headAngle>
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|
<headBob>6.004636</headBob>
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<bodyOffsetX>0.3511364</bodyOffsetX>
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<bodyOffsetZ>0.412878782</bodyOffsetZ>
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|
<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<bodyAngle>-0</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>-0.0297426321</headBob>
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<bodyOffsetX>-0.4892045418</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>20</tickDuration>
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</li>
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<li>
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<bodyAngle>-0</bodyAngle>
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<headAngle>-2.390016</headAngle>
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<headBob>0.0149792517</headBob>
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<bodyOffsetX>-0.4892045418</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<soundEffect>Fuck</soundEffect>
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<tickDuration>5</tickDuration>
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</li>
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<li>
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<bodyAngle>-7.15943</bodyAngle>
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<headAngle>-0.386224</headAngle>
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<headBob>-0.0246169772</headBob>
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<bodyOffsetX>-0.389772736</bodyOffsetX>
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<bodyOffsetZ>0.73125</bodyOffsetZ>
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|
<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>25</tickDuration>
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</li>
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<li>
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<bodyAngle>-7.15943</bodyAngle>
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<headAngle>-8.015674</headAngle>
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<headBob>-0.0392126925</headBob>
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<bodyOffsetX>-0.389772736</bodyOffsetX>
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<bodyOffsetZ>0.73125</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>50</tickDuration>
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</li>
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<li>
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<bodyAngle>-0</bodyAngle>
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<headBob>-0.0297426321</headBob>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Middle</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>780</playTimeTicks>
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<isLooping>true</isLooping>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headFacing>1</headFacing>
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</li>
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<li>
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<bodyAngle>-14.0928431</bodyAngle>
|
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<headBob>5.98277426</headBob>
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<bodyOffsetX>0.3766466</bodyOffsetX>
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|
<bodyOffsetZ>0.412878782</bodyOffsetZ>
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|
<headFacing>1</headFacing>
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|
<bodyFacing>3</bodyFacing>
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|
<tickDuration>13</tickDuration>
|
|
</li>
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<li>
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|
<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.004636</headBob>
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<bodyOffsetX>0.3511364</bodyOffsetX>
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|
<bodyOffsetZ>0.412878782</bodyOffsetZ>
|
|
<headFacing>1</headFacing>
|
|
<bodyFacing>3</bodyFacing>
|
|
<tickDuration>1</tickDuration>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<bodyAngle>-0</bodyAngle>
|
|
<headAngle>-0</headAngle>
|
|
<headBob>-0.0297426321</headBob>
|
|
<bodyOffsetX>-0.4892045418</bodyOffsetX>
|
|
<bodyOffsetZ>0.69810605</bodyOffsetZ>
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|
<headFacing>1</headFacing>
|
|
<bodyFacing>1</bodyFacing>
|
|
<tickDuration>12</tickDuration>
|
|
</li>
|
|
<li>
|
|
<bodyAngle>-9.481049</bodyAngle>
|
|
<headAngle>4.222168</headAngle>
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<headBob>-0.0213554334</headBob>
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<bodyOffsetX>-0.4211773351</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
|
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<headFacing>1</headFacing>
|
|
<bodyFacing>1</bodyFacing>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<tickDuration>13</tickDuration>
|
|
</li>
|
|
<li>
|
|
<bodyAngle>-0</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>-0.0297426321</headBob>
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<bodyOffsetX>-0.4892045418</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
|
|
</li>
|
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</keyframes>
|
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</li>
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</animationClips>
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</li>
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<li>
|
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<stageName>Finish</stageName>
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<stageIndex>0</stageIndex>
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<playTimeTicks>605</playTimeTicks>
|
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<isLooping>true</isLooping>
|
|
<animationClips>
|
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<li Class="Rimworld_Animations.PawnAnimationClip">
|
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<keyframes>
|
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<li>
|
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.096035</headBob>
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<bodyOffsetX>0.2947309</bodyOffsetX>
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<bodyOffsetZ>0.379276633</bodyOffsetZ>
|
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<headFacing>1</headFacing>
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<bodyFacing>3</bodyFacing>
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<tickDuration>12</tickDuration>
|
|
</li>
|
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.02851</headBob>
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<bodyOffsetX>0.331935167</bodyOffsetX>
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<bodyOffsetZ>0.398477882</bodyOffsetZ>
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<headFacing>1</headFacing>
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|
<bodyFacing>3</bodyFacing>
|
|
<soundEffect>Suck</soundEffect>
|
|
<tickDuration>38</tickDuration>
|
|
</li>
|
|
<li>
|
|
<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.02851</headBob>
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<bodyOffsetX>0.331935167</bodyOffsetX>
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|
<bodyOffsetZ>0.398477882</bodyOffsetZ>
|
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<headFacing>1</headFacing>
|
|
<bodyFacing>3</bodyFacing>
|
|
<tickDuration>27</tickDuration>
|
|
</li>
|
|
<li>
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|
<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.02851</headBob>
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<bodyOffsetX>0.331935167</bodyOffsetX>
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<bodyOffsetZ>0.398477882</bodyOffsetZ>
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<headFacing>1</headFacing>
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|
<bodyFacing>3</bodyFacing>
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|
<tickDuration>43</tickDuration>
|
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</li>
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<li>
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<bodyAngle>-13.1522236</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>6.096035</headBob>
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<bodyOffsetX>0.2947309</bodyOffsetX>
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<bodyOffsetZ>0.379276633</bodyOffsetZ>
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<headFacing>1</headFacing>
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|
<bodyFacing>3</bodyFacing>
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|
<tickDuration>1</tickDuration>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<bodyAngle>-0</bodyAngle>
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|
<headAngle>-0</headAngle>
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<headBob>-0.0297426321</headBob>
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<bodyOffsetX>-0.4892045418</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
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<headFacing>1</headFacing>
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|
<bodyFacing>1</bodyFacing>
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<tickDuration>12</tickDuration>
|
|
</li>
|
|
<li>
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|
<bodyAngle>-8.585116</bodyAngle>
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<headAngle>-14.1485748</headAngle>
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<headBob>-0.0294334982</headBob>
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<bodyOffsetX>-0.42200024</bodyOffsetX>
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<bodyOffsetZ>0.693305731</bodyOffsetZ>
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<headFacing>1</headFacing>
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|
<bodyFacing>1</bodyFacing>
|
|
<soundEffect>Cum</soundEffect>
|
|
<tickDuration>38</tickDuration>
|
|
</li>
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<li>
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<bodyAngle>-8.585116</bodyAngle>
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<headAngle>-12.6975727</headAngle>
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<headBob>-0.0294334982</headBob>
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<bodyOffsetX>-0.42200024</bodyOffsetX>
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<bodyOffsetZ>0.693305731</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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|
<tickDuration>27</tickDuration>
|
|
</li>
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<li>
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<bodyAngle>-8.585116</bodyAngle>
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<headAngle>-7.524086</headAngle>
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<headBob>-0.0294334982</headBob>
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<bodyOffsetX>-0.42200024</bodyOffsetX>
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<bodyOffsetZ>0.693305731</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>43</tickDuration>
|
|
</li>
|
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<li>
|
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<bodyAngle>-0</bodyAngle>
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<headAngle>-0</headAngle>
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<headBob>-0.0297426321</headBob>
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<bodyOffsetX>-0.4892045418</bodyOffsetX>
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<bodyOffsetZ>0.69810605</bodyOffsetZ>
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<headFacing>1</headFacing>
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<bodyFacing>1</bodyFacing>
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<tickDuration>1</tickDuration>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
</animationStages>
|
|
</Rimworld_Animations.AnimationDef>
|
|
<!-- _ _ _ _ _ __
|
|
| \ | | (_) | | (_) | | / _|
|
|
| \| | _____ __ __ _ _ __ _ _ __ ___ __ _| |_ _ ___ _ __ __| | ___| |_
|
|
| . ` |/ _ \ \ /\ / / / _` | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \ / _` |/ _ \ _|
|
|
| |\ | __/\ V V / | (_| | | | | | | | | | | (_| | |_| | (_) | | | | | (_| | __/ |
|
|
|_| \_|\___| \_/\_/ \__,_|_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_| \__,_|\___|_|-->
|
|
</Defs>
|