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https://gitgud.io/Tory/rjwanimaddons-animalpatch.git
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49 lines
2.2 KiB
XML
49 lines
2.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Patch>
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<Operation Class="PatchOperationFindMod">
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<mods>
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<li>Mooloh's Dnd Menagerie</li>
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</mods>
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<match Class="PatchOperationSequence">
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<success>Always</success>
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<operations>
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<li Class="PatchOperationAdd"><!--Fucking Animals-->
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<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_DoggystyleF" or defName="Beast_DoggystyleM" or defName="Beast_CowgirlM" or defName="Beast_CowgirlF" or defName="BeastxBeast_Doggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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<value>
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<li>DND_BasiliskBody</li>
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<li>DND_DisplacerBeastBody</li>
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<li>DND_FaerieDragonBody</li>
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<li>DND_MedusaBody</li>
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<li>DND_BeakedQuadruped</li>
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<li>DND_DiningChairBody</li>
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<li>DND_ToolCabinetBody</li>
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<li>DND_StoolBody</li>
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</value>
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</li>
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<li Class="PatchOperationAdd"><!--Fucked Animals-->
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<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_Doggystyle2" or defName="BeastxBeast_Doggystyle"]/actors/li[1]/bodyDefTypes</xpath>
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<value>
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<li>DND_BasiliskBody</li>
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<li>DND_DisplacerBeastBody</li>
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<li>DND_FaerieDragonBody</li>
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<li>DND_MedusaBody</li>
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<li>DND_BeakedQuadruped</li>
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<li>DND_DiningChairBody</li>
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<li>DND_ToolCabinetBody</li>
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<li>DND_StoolBody</li>
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</value>
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</li>
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<li Class="PatchOperationAdd"><!--Fucking Animals(2legs)-->
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<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyleF" or defName="HumanoidBeastDoggystyleM" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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<value>
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</value>
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</li>
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<li Class="PatchOperationAdd"><!--Fucked Animals(2legs)-->
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<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyle2" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[1]/bodyDefTypes</xpath>
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<value>
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</value>
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</li>
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</operations>
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</match>
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</Operation>
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</Patch> |