Added Hybrid Animals patch, updated Bastyon patch

This commit is contained in:
Tory 2021-06-29 18:38:17 +00:00
parent 48433971b8
commit b3567f98a9
3 changed files with 57 additions and 2 deletions

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@ -1,5 +1,7 @@
RJWAnimAddons-Animalpatch:
Added Hybrid Animals patch, updated Bastyon patch
fixed requireGender error for 1.1 users
6/23/2021: 1.5.4 Actually more accurate gender detection this time. Requires Animation Framework V:1.1.5 from June 23rd 2021
@ -42,4 +44,4 @@ fixed requireGender error for 1.1 users
6/30/2020: Added Animations_Beast2.xml file for male/futa on animal animations (will likely need tweaks using offset manager)
6/27/2020: Initial upload
6/27/2020: Initial upload

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@ -16,6 +16,8 @@
<li>Bast_LimblessGelatinous</li>
<li>Bast_LimblessHovering</li>
<li>Bast_Spider</li>
<li>Bast_Ant</li>
<li>Bast_SnippingSnail</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucked Animals(4legs)-->
@ -26,22 +28,30 @@
<li>Bast_LimblessGelatinous</li>
<li>Bast_LimblessHovering</li>
<li>Bast_Spider</li>
<li>Bast_Ant</li>
<li>Bast_SnippingSnail</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucking Animals(2legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyleF" or defName="HumanoidBeastDoggystyleM" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[2]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>Bast_Critter</li>
<li>Bast_SvarogBody</li>
<li>Bast_LightningElementalBody</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucked Animals(2legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyle2" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[1]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>Bast_Critter</li>
<li>Bast_SvarogBody</li>
<li>Bast_LightningElementalBody</li>
</value>
</li>
</operations>
</match>
</Operation>
</Patch>
</Patch>

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@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Hybrid Animals</li>
<li>2531718666</li>
</mods>
<match Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationAdd"><!--Fucking Animals(4legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_DoggystyleF" or defName="Beast_DoggystyleM" or defName="Beast_CowgirlM" or defName="Beast_CowgirlF" or defName="BeastxBeast_Doggystyle"]/actors/li[2]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>ZNY_ChorseBody</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucked Animals(4legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Beast_Doggystyle2" or defName="BeastxBeast_Doggystyle" or defName="Beast_Oral" or defName="Beast_Muzzlefuck"]/actors/li[1]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>ZNY_ChorseBody</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucking Animals(2legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyleF" or defName="HumanoidBeastDoggystyleM" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[2]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>ZHY_DoguinBody</li>
</value>
</li>
<li Class="PatchOperationAdd"><!--Fucked Animals(2legs)-->
<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="HumanoidBeastDoggystyle2" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[1]/bodyDefTypes</xpath>
<success>Always</success>
<value>
<li>ZHY_DoguinBody</li>
</value>
</li>
</operations>
</match>
</Operation>
</Patch>