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	1.5.21
This commit is contained in:
		
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					 5 changed files with 111 additions and 1 deletions
				
			
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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					<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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					<Manifest>
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	<version>1.5.20</version>
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						<version>1.5.21</version>
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	<manifestUri>https://gitgud.io/Tory/rjwanimaddons-animalpatch/-/raw/master/About/Manifest.xml</manifestUri>
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						<manifestUri>https://gitgud.io/Tory/rjwanimaddons-animalpatch/-/raw/master/About/Manifest.xml</manifestUri>
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    <downloadUri>https://gitgud.io/Tory/rjwanimaddons-animalpatch/</downloadUri>
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					    <downloadUri>https://gitgud.io/Tory/rjwanimaddons-animalpatch/</downloadUri>
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</Manifest>
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					</Manifest>
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					@ -1,5 +1,7 @@
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RJWAnimAddons-Animalpatch:
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					RJWAnimAddons-Animalpatch:
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					2/15/2023: 1.5.21 Updated vanilla bodies (added new mechs from biotech) Added pphhyy Sanguinary Animals, Secure_Contain_Rimworld, Thanks Middle_aged_dragon!
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1/9/2023: 1.5.20 Updated Steves Animals (Bastyon)
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					1/9/2023: 1.5.20 Updated Steves Animals (Bastyon)
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12/20/2022: 1.5.19 Updated Biomes! Prehistoric
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					12/20/2022: 1.5.19 Updated Biomes! Prehistoric
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					@ -21,6 +21,15 @@
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			<li>Lancer</li>
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								<li>Lancer</li>
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			<li>Pikeman</li>
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								<li>Pikeman</li>
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			<li>Scyther</li>
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								<li>Scyther</li>
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								<li>MechanicalTermite</li>			
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								<li MayRequire="ludeon.rimworld.biotech">Scorcher</li>
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								<li MayRequire="ludeon.rimworld.biotech">Apocriton</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Light</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Agrihand</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Tunneler</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Diabolus</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Centurion</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Warqueen</li>
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		</value>
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							</value>
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	</Operation>
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						</Operation>
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	<Operation Class="PatchOperationAdd"><!--Fucked Animals-->
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						<Operation Class="PatchOperationAdd"><!--Fucked Animals-->
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					@ -44,6 +53,15 @@
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			<li>Lancer</li>
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								<li>Lancer</li>
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			<li>Pikeman</li>
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								<li>Pikeman</li>
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			<li>Scyther</li>
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								<li>Scyther</li>
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								<li>MechanicalTermite</li>
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								<li MayRequire="ludeon.rimworld.biotech">Scorcher</li>
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								<li MayRequire="ludeon.rimworld.biotech">Apocriton</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Light</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Agrihand</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Tunneler</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Diabolus</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Centurion</li>
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								<li MayRequire="ludeon.rimworld.biotech">Mech_Warqueen</li>
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		</value>
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							</value>
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	</Operation>
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						</Operation>
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</Patch>
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					</Patch>
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										48
									
								
								Patches/Secure_Contain_Rimworld.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								Patches/Secure_Contain_Rimworld.xml
									
										
									
									
									
										Normal file
									
								
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					<?xml version="1.0" encoding="utf-8"?>
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					<Patch>
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						<Operation Class="PatchOperationFindMod">
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							<mods>
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								<li>Secure Contain Rimworld</li>
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							</mods>
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							<match Class="PatchOperationSequence">
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								<success>Always</success>
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								<operations>
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									<li Class="PatchOperationAdd"><!--Fucking Animals(4legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_DoggystyleF" or defName="Beast_DoggystyleM" or defName="BeastxBeast_Doggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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											<li>SCR_BipedalQuad</li>
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											<li>SCR_Neck</li>
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											<li>SCR_Round</li>
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											<li>SCR_BipedalBoney</li>
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											<li>SCR_Snail</li>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucked Animals(4legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Beast_Doggystyle2" or defName="BeastxBeast_Doggystyle"]/actors/li[1]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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											<li>SCR_BipedalQuad</li>
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											<li>SCR_Neck</li>
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											<li>SCR_Round</li>
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											<li>SCR_BipedalBoney</li>
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											<li>SCR_Snail</li>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucking Animals(2legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_DoggystyleF" or defName="Beast_DoggystyleM" or defName="BeastxBeast_Doggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucked Animals(2legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Beast_Doggystyle2" or defName="BeastxBeast_Doggystyle"]/actors/li[1]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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										</value>
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									</li>
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								</operations>
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							</match>
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						</Operation>
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					</Patch>
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										42
									
								
								Patches/pphhyy_Sanguinary_Animals.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								Patches/pphhyy_Sanguinary_Animals.xml
									
										
									
									
									
										Normal file
									
								
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					<?xml version="1.0" encoding="utf-8"?>
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					<Patch>
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						<Operation Class="PatchOperationFindMod">
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							<mods>
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								<li>pphhyy Sanguinary Animals</li>
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							</mods>
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							<match Class="PatchOperationSequence">
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								<success>Always</success>
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								<operations>
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									<li Class="PatchOperationAdd"><!--Fucking Animals(4legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Mech_DoggystyleF" or defName="Mech_DoggystyleM" or defName="Beast_DoggystyleF" or defName="Beast_DoggystyleM" or defName="Beast_CowgirlM" or defName="Beast_CowgirlF" or defName="BeastxBeast_Doggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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											<li>pphhyy_QuadrupedAnimal_Vargulf</li>
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											<li>pphhyy_BloodScarabBody</li>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucked Animals(4legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="Beast_Doggystyle2" or defName="BeastxBeast_Doggystyle" or defName="Beast_Oral" or defName="Beast_Muzzlefuck"]/actors/li[1]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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											<li>pphhyy_QuadrupedAnimal_Vargulf</li>
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											<li>pphhyy_BloodScarabBody</li>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucking Animals(2legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="HumanoidBeastDoggystyleF" or defName="HumanoidBeastDoggystyleM" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[2]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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										</value>
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									</li>
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									<li Class="PatchOperationAdd"><!--Fucked Animals(2legs)-->
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										<xpath>/Defs/Rimworld_Animations.AnimationDef[defName="HumanoidBeastDoggystyle2" or defName="HumanoidBeastxHumanoidBeastDoggystyle"]/actors/li[1]/bodyDefTypes</xpath>
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										<success>Always</success>
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										<value>
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										</value>
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									</li>
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								</operations>
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							</match>
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						</Operation>
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					</Patch>
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