rjw_menstruation/source/RJW_Menstruation/RJW_Menstruation/HediffComp_Menstruation.cs

942 lines
34 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
using HugsLib;
using rjw;
using UnityEngine;
namespace RJW_Menstruation
{
public class CompProperties_Menstruation : HediffCompProperties
{
public float maxCumCapacity; // ml
public float baseImplantationChanceFactor;
public float basefertilizationChanceFactor;
public float deviationFactor;
public int folicularIntervalDays = 14; //before ovulation including beginning of bleeding
public int lutealIntervalDays = 14; //after ovulation until bleeding
public int bleedingIntervalDays = 6; //must be less than folicularIntervalDays
public int recoveryIntervalDays = 10; //additional infertile days after gave birth
public int eggLifespanDays = 2; //fertiledays = ovaluationday - spermlifespan ~ ovaluationday + egglifespanday
public string wombTex = "Womb/Womb"; //fertiledays = ovaluationday - spermlifespan ~ ovaluationday + egglifespanday
public string vagTex = "Genitals/Vagina"; //fertiledays = ovaluationday - spermlifespan ~ ovaluationday + egglifespanday
public bool infertile = false;
public CompProperties_Menstruation()
{
compClass = typeof(HediffComp_Menstruation);
}
}
public class CompProperties_Anus : HediffCompProperties
{
public string analTex = "Genitals/Anal";
public CompProperties_Anus()
{
compClass = typeof(HediffComp_Anus);
}
}
public class HediffComp_Menstruation : HediffComp
{
const float minmakefilthvalue = 1.0f;
public static readonly int tickInterval = 2500; // an hour
public CompProperties_Menstruation Props;
public Stage curStage = Stage.Follicular;
public int curStageHrs = 0;
public Action actionref;
public bool loaded = false;
public enum Stage
{
Follicular,
Ovulatory,
Luteal,
Bleeding,
Fertilized, //Obsoleted
Pregnant,
Recover,
None,
Young
}
private List<Cum> cums;
private List<Egg> eggs;
private int follicularIntervalhours = -1;
private int lutealIntervalhours = -1;
private int bleedingIntervalhours = -1;
private int recoveryIntervalhours = -1;
private float crampPain= -1;
public float TotalCum
{
get
{
float res = 0;
if (cums.NullOrEmpty()) return 0;
foreach (Cum cum in cums)
{
res += cum.volume;
}
return res;
}
}
public float TotalFertCum
{
get
{
float res = 0;
if (cums.NullOrEmpty()) return 0;
foreach (Cum cum in cums)
{
if (!cum.notcum) res += cum.fertvolume;
}
return res;
}
}
public float TotalCumPercent
{
get
{
float res = 0;
if (cums.NullOrEmpty()) return 0;
foreach (Cum cum in cums)
{
res += cum.volume;
}
return res/ Props.maxCumCapacity;
}
}
public float CumCapacity
{
get
{
float res = Props.maxCumCapacity * parent.pawn.BodySize;
if (curStage == Stage.Pregnant) res *= 0.2f;
return res;
}
}
public float CumInFactor
{
get
{
float res = 1.0f;
if (parent.pawn.health.hediffSet.HasHediff(VariousDefOf.RJW_IUD)) res = 0.001f;
return res;
}
}
//make follicular interval into half and double egg lifespan
public float CycleFactor
{
get
{
if (xxx.has_quirk(parent.pawn, "Breeder")) return 0.5f;
return 1.0f;
}
}
//effect on implant chance
public float ImplantFactor
{
get
{
float factor = 1.0f;
if (parent.pawn.Has(Quirk.Breeder)) factor = 10.0f;
if (xxx.is_animal(parent.pawn)) factor *= RJWPregnancySettings.animal_impregnation_chance/100f;
else factor *= RJWPregnancySettings.humanlike_impregnation_chance/100f;
return parent.pawn.health.capacities.GetLevel(xxx.reproduction) * factor;
}
}
public IEnumerable<string> GetCumsInfo
{
get
{
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (!cum.notcum) yield return String.Format(cum.pawn?.Label + ": {0:0.##}ml", cum.volume);
else yield return String.Format(cum.notcumLabel + ": {0:0.##}ml", cum.volume);
}
else yield return Translations.Info_noCum;
}
}
public Color GetCumMixtureColor
{
get
{
Color mixedcolor = Color.white;
if (!cums.NullOrEmpty())
{
float mixedsofar = 0;
foreach (Cum cum in cums)
{
mixedcolor = Color.LerpUnclamped(mixedcolor, cum.color, cum.volume/(mixedsofar + cum.volume));
mixedsofar += cum.volume;
}
}
return mixedcolor;
}
}
public string GetCurStageLabel
{
get
{
switch (curStage)
{
case Stage.Follicular:
return Translations.Stage_Follicular;
case Stage.Ovulatory:
return Translations.Stage_Ovulatory;
case Stage.Luteal:
return Translations.Stage_Luteal;
case Stage.Bleeding:
return Translations.Stage_Bleeding;
case Stage.Fertilized:
return Translations.Stage_Fertilized;
case Stage.Pregnant:
if (Configurations.InfoDetail == Configurations.DetailLevel.All || (PregnancyHelper.GetPregnancy(parent.pawn)?.Visible ?? false)) return Translations.Stage_Pregnant;
else return Translations.Stage_Luteal;
case Stage.Recover:
return Translations.Stage_Recover;
case Stage.None:
case Stage.Young:
return Translations.Stage_None;
default:
return "";
}
}
}
public bool GetEggFertilizing
{
get
{
if (!eggs.NullOrEmpty())
{
if (!cums.NullOrEmpty()) foreach(Cum cum in cums)
{
if (cum.fertvolume > 0) return true;
}
return false;
}
else return false;
}
}
public bool GetFertilization
{
get
{
if (!eggs.NullOrEmpty()) foreach(Egg egg in eggs)
{
if (egg.fertilized) return true;
}
return false;
}
}
public bool GetEgg
{
get
{
return !eggs.NullOrEmpty();
}
}
public override void CompExposeData()
{
base.CompExposeData();
Scribe_Collections.Look(ref cums, saveDestroyedThings: true, label: "cums", lookMode: LookMode.Deep, ctorArgs: new object[0]);
Scribe_Collections.Look(ref eggs, saveDestroyedThings: true, label: "eggs", lookMode: LookMode.Deep, ctorArgs: new object[0]);
Scribe_Values.Look(ref curStage, "curStage", curStage, true);
Scribe_Values.Look(ref curStageHrs, "curStageHrs", curStageHrs, true);
Scribe_Values.Look(ref follicularIntervalhours, "follicularIntervalhours", follicularIntervalhours, true);
Scribe_Values.Look(ref lutealIntervalhours, "lutealIntervalhours", lutealIntervalhours, true);
Scribe_Values.Look(ref bleedingIntervalhours, "bleedingIntervalhours", bleedingIntervalhours, true);
Scribe_Values.Look(ref recoveryIntervalhours, "recoveryIntervalhours", recoveryIntervalhours, true);
Scribe_Values.Look(ref crampPain, "crampPain", crampPain, true);
}
public override void CompPostPostAdd(DamageInfo? dinfo)
{
//initializer moved to SpawnSetup
//Initialize();
}
public override void CompPostTick(ref float severityAdjustment)
{
//initializer moved to SpawnSetup
//if (!loaded)
//{
// Initialize();
//}
}
public override void CompPostPostRemoved()
{
HugsLibController.Instance.TickDelayScheduler.TryUnscheduleCallback(actionref);
ModLog.Message(parent.pawn.Label + "tick scheduler removed");
base.CompPostPostRemoved();
}
/// <summary>
/// Get fluid in womb that not a cum
/// </summary>
/// <param name="notcumlabel"></param>
/// <returns></returns>
public Cum GetNotCum(string notcumlabel)
{
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (cum.notcum && cum.notcumLabel.Equals(notcumlabel)) return cum;
}
return null;
}
/// <summary>
/// Get pawn's cum in womb
/// </summary>
/// <param name="pawn"></param>
/// <returns></returns>
public Cum GetCum(Pawn pawn)
{
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (!cum.notcum && cum.pawn.Equals(pawn)) return cum;
}
return null;
}
/// <summary>
/// Inject pawn's cum into womb
/// </summary>
/// <param name="pawn"></param>
/// <param name="injectedvolume"></param>
/// <param name="fertility"></param>
/// <param name="filthdef"></param>
public void CumIn(Pawn pawn, float injectedvolume, float fertility = 1.0f, ThingDef filthdef = null)
{
float volume = injectedvolume * CumInFactor;
float tmp = TotalCum + volume;
if (tmp > Props.maxCumCapacity)
{
float cumoutrate = 1 - (Props.maxCumCapacity / tmp);
bool merged = false;
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (cum.pawn.Equals(pawn))
{
cum.volume += volume;
cum.fertvolume += volume;
cum.FilthDef = filthdef;
merged = true;
}
cum.volume *= 1 - cumoutrate;
cum.fertvolume *= 1 - cumoutrate;
}
if (!merged) cums.Add(new Cum(pawn, volume * (1 - cumoutrate),fertility, filthdef));
}
else
{
bool merged = false;
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (cum.pawn.Equals(pawn))
{
cum.volume += volume;
cum.fertvolume += volume;
cum.FilthDef = filthdef;
merged = true;
}
}
if (!merged) cums.Add(new Cum(pawn, volume, fertility, filthdef));
}
}
/// <summary>
/// Inject pawn's fluid into womb
/// </summary>
/// <param name="pawn"></param>
/// <param name="volume"></param>
/// <param name="notcumlabel"></param>
/// <param name="decayresist"></param>
/// <param name="filthdef"></param>
public void CumIn(Pawn pawn, float volume, string notcumlabel, float decayresist = 0, ThingDef filthdef = null)
{
float tmp = TotalCum + volume;
if (tmp > Props.maxCumCapacity)
{
float cumoutrate = 1 - (Props.maxCumCapacity / tmp);
bool merged = false;
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (cum.notcum && cum.pawn.Equals(pawn) && cum.notcumLabel.Equals(notcumlabel))
{
cum.volume += volume;
cum.decayresist = decayresist;
cum.fertvolume = 0;
cum.FilthDef = filthdef;
merged = true;
}
cum.volume *= 1 - cumoutrate;
cum.fertvolume *= 1 - cumoutrate;
}
if (!merged) cums.Add(new Cum(pawn, volume * (1 - cumoutrate), notcumlabel,decayresist, filthdef));
}
else
{
bool merged = false;
if (!cums.NullOrEmpty()) foreach (Cum cum in cums)
{
if (cum.notcum && cum.pawn.Equals(pawn) && cum.notcumLabel.Equals(notcumlabel))
{
cum.volume += volume;
cum.decayresist = decayresist;
cum.fertvolume = 0;
cum.FilthDef = filthdef;
merged = true;
}
}
if (!merged) cums.Add(new Cum(pawn, volume, notcumlabel,decayresist, filthdef));
}
}
/// <summary>
/// Excrete cums in womb naturally
/// </summary>
public void CumOut()
{
if (cums.NullOrEmpty()) return;
List<Cum> removecums = new List<Cum>();
foreach(Cum cum in cums)
{
float vd = cum.volume;
cum.volume *= Math.Max(0,(1 - (Configurations.CumDecayRatio * (1 - cum.decayresist))));
cum.fertvolume *= Math.Max(0, (1 - (Configurations.CumDecayRatio * (1 - cum.decayresist))) * (1 - (Configurations.CumFertilityDecayRatio * (1 - cum.decayresist))));
if (vd - cum.volume > minmakefilthvalue) MakeCumFilth(cum);
if (cum.fertvolume < 0.01f) cum.fertvolume = 0;
if (cum.volume < 0.01f) removecums.Add(cum);
}
foreach(Cum cum in removecums)
{
cums.Remove(cum);
}
removecums.Clear();
}
/// <summary>
/// Excrete cums in womb and get excreted amount of specific cum
/// </summary>
/// <param name="targetcum"></param>
/// <param name="portion"></param>
/// <returns></returns>
public float CumOut(Cum targetcum, float portion = 0.1f)
{
if (cums.NullOrEmpty()) return 0;
float outcum = 0;
List<Cum> removecums = new List<Cum>();
foreach (Cum cum in cums)
{
float vd = cum.volume;
if (cum.Equals(targetcum)) outcum = cum.volume * (portion * (1 - cum.decayresist));
cum.volume *= Math.Max(0, 1 - (portion * (1 - cum.decayresist)));
cum.fertvolume *= Math.Max(0, (1 - (portion * (1 - cum.decayresist))) * (1 - (Configurations.CumFertilityDecayRatio * (1 - cum.decayresist))));
if (vd-cum.volume > minmakefilthvalue) MakeCumFilth(cum);
if (cum.fertvolume < 0.01f) cum.fertvolume = 0;
if (cum.volume < 0.01f) removecums.Add(cum);
}
foreach (Cum cum in removecums)
{
cums.Remove(cum);
}
removecums.Clear();
return outcum;
}
/// <summary>
/// Ignores cum's decayratio and get excreted amount of specific cum
/// </summary>
/// <param name="targetcum"></param>
/// <param name="portion"></param>
/// <returns></returns>
public float CumOutForce(Cum targetcum, float portion = 0.1f)
{
if (cums.NullOrEmpty()) return 0;
float outcum = 0;
List<Cum> removecums = new List<Cum>();
foreach (Cum cum in cums)
{
float vd = cum.volume;
if (cum.Equals(targetcum)) outcum = cum.volume * (portion);
cum.volume *= 1 - (portion);
cum.fertvolume *= (1 - (portion)) * (1 - (Configurations.CumFertilityDecayRatio));
if (vd - cum.volume > minmakefilthvalue) MakeCumFilth(cum);
if (cum.fertvolume < 0.01f) cum.fertvolume = 0;
if (cum.volume < 0.1f) removecums.Add(cum);
}
foreach (Cum cum in removecums)
{
cums.Remove(cum);
}
removecums.Clear();
return outcum;
}
/// <summary>
/// Fertilize eggs and return the result
/// </summary>
/// <returns></returns>
public bool FertilizationCheck()
{
if (!eggs.NullOrEmpty())
{
bool onefertilized = false;
foreach (Egg egg in eggs)
{
if (!egg.fertilized) egg.fertilizer = Fertilize();
if (egg.fertilizer != null) {
egg.fertilized = true;
onefertilized = true;
}
}
return onefertilized;
}
else return false;
}
public void Initialize()
{
Props = (CompProperties_Menstruation)props;
if (!Props.infertile)
{
if (follicularIntervalhours < 0)
{
follicularIntervalhours = PeriodRandomizer(Props.folicularIntervalDays * 24, Props.deviationFactor);
curStage = RandomStage();
}
if (lutealIntervalhours < 0) lutealIntervalhours = PeriodRandomizer(Props.lutealIntervalDays * 24, Props.deviationFactor);
if (bleedingIntervalhours < 0) bleedingIntervalhours = PeriodRandomizer(Props.bleedingIntervalDays * 24, Props.deviationFactor);
if (recoveryIntervalhours < 0) recoveryIntervalhours = PeriodRandomizer(Props.recoveryIntervalDays * 24, Props.deviationFactor);
if (crampPain < 0) crampPain = PainRandomizer();
if (cums == null) cums = new List<Cum>();
if (eggs == null) eggs = new List<Egg>();
if (parent.pawn.IsPregnant()) curStage = Stage.Pregnant;
if (parent.pawn.IsAnimal())
{
if (Configurations.EnableAnimalCycle)
{
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(curStage), tickInterval, parent.pawn, false);
}
}
else
{
if (parent.pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(Stage.Young), tickInterval, parent.pawn, false);
else HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(curStage), tickInterval, parent.pawn, false);
}
}
else
{
if (cums == null) cums = new List<Cum>();
curStage = Stage.None;
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(curStage), tickInterval, parent.pawn, false);
}
//Log.Message(parent.pawn.Label + " - Initialized menstruation comp");
loaded = true;
}
private Pawn Fertilize()
{
if (cums.NullOrEmpty()) return null;
foreach (Cum cum in cums)
{
float rand = Rand.Range(0.0f, 1.0f);
if (!cum.notcum && rand < cum.fertvolume * cum.fertFactor * Configurations.FertilizeChance * Props.basefertilizationChanceFactor)
{
return cum.pawn;
}
}
return null;
}
//for now, only one egg can be implanted
private bool Implant()
{
if (!eggs.NullOrEmpty())
{
List<Egg> deadeggs = new List<Egg>();
bool pregnant = false;
foreach(Egg egg in eggs)
{
if (egg.position < 24 || !egg.fertilized) continue;
else if (Rand.Range(0.0f, 1.0f) <= Configurations.ImplantationChance * Props.baseImplantationChanceFactor * ImplantFactor * InterspeciesImplantFactor(egg.fertilizer))
{
PregnancyHelper.PregnancyDecider(parent.pawn, egg.fertilizer);
pregnant = true;
break;
}
else deadeggs.Add(egg);
}
if (pregnant)
{
eggs.Clear();
deadeggs.Clear();
return true;
}
else if (!deadeggs.NullOrEmpty())
{
foreach (Egg egg in deadeggs)
{
eggs.Remove(egg);
}
deadeggs.Clear();
}
}
return false;
}
private void BleedOut()
{
//FilthMaker.TryMakeFilth(parent.pawn.Position, parent.pawn.Map, ThingDefOf.Filth_Blood,parent.pawn.Label);
CumIn(parent.pawn, Rand.Range(0f, 15f), Translations.Menstrual_Blood,-4.0f,ThingDefOf.Filth_Blood);
GetNotCum(Translations.Menstrual_Blood).color = Colors.blood;
}
private void MakeCumFilth(Cum cum)
{
FilthMaker.TryMakeFilth(parent.pawn.Position, parent.pawn.Map, cum.FilthDef, cum.pawn.LabelShort);
}
private void EggDecay()
{
List<Egg> deadeggs = new List<Egg>();
foreach (Egg egg in eggs)
{
egg.lifespanhrs -= Configurations.CycleAcceleration;
egg.position += Configurations.CycleAcceleration;
if (egg.lifespanhrs < 0) deadeggs.Add(egg);
}
if (!deadeggs.NullOrEmpty())
{
foreach (Egg egg in deadeggs)
{
eggs.Remove(egg);
}
deadeggs.Clear();
}
}
private Action PeriodSimulator(Enum targetstage)
{
Action action = null;
switch (targetstage)
{
case Stage.Follicular:
action = delegate
{
if (curStageHrs >= (follicularIntervalhours - bleedingIntervalhours) * CycleFactor)
{
GoNextStage(Stage.Ovulatory);
}
else
{
curStageHrs+=Configurations.CycleAcceleration;
StayCurrentStage();
}
};
break;
case Stage.Ovulatory:
action = delegate
{
eggs.Add(new Egg((int)(Props.eggLifespanDays * 24 / CycleFactor)));
lutealIntervalhours = PeriodRandomizer(lutealIntervalhours, Props.deviationFactor);
GoNextStage(Stage.Luteal);
};
break;
case Stage.Luteal:
action = delegate
{
if (!eggs.NullOrEmpty())
{
EggDecay();
FertilizationCheck();
if (Implant()) GoNextStage(Stage.Pregnant);
else
{
curStageHrs += Configurations.CycleAcceleration;
StayCurrentStage();
}
}
else if (curStageHrs <= lutealIntervalhours)
{
curStageHrs+=Configurations.CycleAcceleration;
StayCurrentStage();
}
else
{
if (Props.bleedingIntervalDays == 0)
{
follicularIntervalhours = PeriodRandomizer(follicularIntervalhours, Props.deviationFactor);
GoNextStage(Stage.Follicular);
}
else
{
bleedingIntervalhours = PeriodRandomizer(bleedingIntervalhours, Props.deviationFactor);
if (crampPain >= 0.05f)
{
Hediff hediff = HediffMaker.MakeHediff(VariousDefOf.Hediff_MenstrualCramp, parent.pawn);
hediff.Severity = crampPain * Rand.Range(0.9f, 1.1f);
HediffCompProperties_SeverityPerDay Prop = (HediffCompProperties_SeverityPerDay)hediff.TryGetComp<HediffComp_SeverityPerDay>().props;
Prop.severityPerDay = - hediff.Severity / (bleedingIntervalhours/24) * Configurations.CycleAcceleration;
parent.pawn.health.AddHediff(hediff, Genital_Helper.get_genitalsBPR(parent.pawn));
}
GoNextStage(Stage.Bleeding);
}
}
};
break;
case Stage.Bleeding:
action = delegate
{
if (curStageHrs >= bleedingIntervalhours)
{
follicularIntervalhours = PeriodRandomizer(follicularIntervalhours, Props.deviationFactor);
GoNextStage(Stage.Follicular);
}
else
{
if (curStageHrs < bleedingIntervalhours / 6) for (int i = 0; i < Configurations.CycleAcceleration; i++) BleedOut();
curStageHrs+=Configurations.CycleAcceleration;
StayCurrentStage();
}
};
break;
case Stage.Fertilized: //Obsoleted stage. merged in luteal stage
action = delegate
{
if (curStageHrs >= 24)
{
if (Implant())
{
GoNextStage(Stage.Pregnant);
}
else
{
GoNextStageSetHour(Stage.Luteal, 96);
}
}
else
{
curStageHrs+=Configurations.CycleAcceleration;
StayCurrentStage();
}
};
break;
case Stage.Pregnant:
action = delegate
{
if (parent.pawn.IsPregnant()) StayCurrentStageConst(Stage.Pregnant);
else GoNextStage(Stage.Recover);
};
break;
case Stage.Recover:
action = delegate
{
if (curStageHrs >= recoveryIntervalhours)
{
follicularIntervalhours = PeriodRandomizer(follicularIntervalhours, Props.deviationFactor);
GoNextStage(Stage.Follicular);
}
else
{
curStageHrs+=Configurations.CycleAcceleration;
StayCurrentStage();
}
};
break;
case Stage.None:
action = delegate
{
StayCurrentStageConst(Stage.None);
};
break;
case Stage.Young:
action = delegate
{
if (parent.pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) StayCurrentStageConst(Stage.Young);
else GoNextStage(Stage.Follicular);
};
break;
default:
curStage = Stage.Follicular;
curStageHrs = 0;
if (follicularIntervalhours < 0) follicularIntervalhours = PeriodRandomizer(Props.folicularIntervalDays*24, Props.deviationFactor);
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(Stage.Follicular), tickInterval, parent.pawn, false);
break;
}
action += () =>
{
if (parent.pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) curStage = Stage.Young;
CumOut();
};
actionref = action;
return actionref;
void GoNextStage(Stage nextstage, float factor = 1.0f)
{
curStageHrs = 0;
curStage = nextstage;
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(nextstage), (int)(tickInterval * factor), parent.pawn, false);
}
void GoNextStageSetHour(Stage nextstage, int hour, float factor = 1.0f)
{
curStageHrs = hour;
curStage = nextstage;
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(nextstage), (int)(tickInterval * factor), parent.pawn, false);
}
//stage can be interrupted in other reasons
void StayCurrentStage(float factor = 1.0f)
{
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(curStage), (int)(tickInterval * factor), parent.pawn, false);
}
//stage never changes
void StayCurrentStageConst(Stage curstage, float factor = 1.0f)
{
HugsLibController.Instance.TickDelayScheduler.ScheduleCallback(PeriodSimulator(curstage), (int)(tickInterval * factor), parent.pawn, false);
}
}
private int PeriodRandomizer(int intervalhours, float deviation)
{
return intervalhours + (int)(intervalhours*Rand.Range(-deviation,deviation));
}
private float InterspeciesImplantFactor(Pawn fertilizer)
{
if (RJWPregnancySettings.complex_interspecies) return SexUtility.BodySimilarity(parent.pawn, fertilizer);
else return RJWPregnancySettings.interspecies_impregnation_modifier;
}
private float PainRandomizer()
{
float rand = Rand.Range(0.0f, 1.0f);
if (rand < 0.01f) return Rand.Range(0.0f,0.2f);
else if (rand < 0.2f) return Rand.Range(0.1f, 0.2f);
else if (rand < 0.8f) return Rand.Range(0.2f, 0.4f);
else if (rand < 0.95f) return Rand.Range(0.4f, 0.6f);
else return Rand.Range(0.6f, 1.0f);
}
private Stage RandomStage()
{
int rand = Rand.Range(0,2);
switch (rand)
{
case 0:
curStageHrs = Rand.Range(0, (Props.folicularIntervalDays - Props.bleedingIntervalDays) * 24);
return Stage.Follicular;
case 1:
curStageHrs = Rand.Range(0, Props.eggLifespanDays * 24);
return Stage.Luteal;
case 2:
curStageHrs = Rand.Range(0, Props.bleedingIntervalDays * 24);
return Stage.Bleeding;
default: return Stage.Follicular;
}
}
public class Egg : IExposable
{
public bool fertilized;
public int lifespanhrs;
public Pawn fertilizer;
public int position;
public Egg()
{
fertilized = false;
lifespanhrs = 96;
fertilizer = null;
position = 0;
}
public Egg(int lifespanhrs)
{
fertilized = false;
this.lifespanhrs = lifespanhrs;
fertilizer = null;
position = 0;
}
public void ExposeData()
{
Scribe_References.Look(ref fertilizer, "fertilizer", true);
Scribe_Values.Look(ref fertilized, "fertilized", fertilized, true);
Scribe_Values.Look(ref lifespanhrs, "lifespanhrs", lifespanhrs, true);
Scribe_Values.Look(ref position, "position", position, true);
}
}
}
public class HediffComp_Anus : HediffComp
{
public override void CompPostTick(ref float severityAdjustment)
{
}
}
}