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No commits in common. "5924c73b2fbd16ecfaba98eae4d014b0ebbfce15" and "9aab479fe6715ea16537e6929af727e9b7ef10b2" have entirely different histories.

6 changed files with 16 additions and 31 deletions

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@ -700,16 +700,6 @@ namespace RJW_Menstruation
return false;
}
public bool ShouldBeInfertile()
{
if (pregnancy != null) return false;
if (ImplantChance <= 0.0f) return true;
// Give the last egg ovulated a chance to implant
if (curStage == Stage.Luteal || curStage == Stage.Bleeding || curStage == Stage.Recover) return false;
if (EggHealth <= 0.0f) return true;
return false;
}
public override void CompPostTick(ref float severityAdjustment)
{
base.CompPostTick(ref severityAdjustment);
@ -737,7 +727,7 @@ namespace RJW_Menstruation
BeforeSimulator();
if (ShouldBeInfertile()) GoNextStage(Stage.Infertile);
if (pregnancy == null && (ImplantChance <= 0.0f || EggHealth <= 0)) GoNextStage(Stage.Infertile);
switch (curStage)
{
case Stage.Follicular:
@ -1175,7 +1165,7 @@ namespace RJW_Menstruation
if (currentIntervalHours < 0)
{
if (ShouldBeInfertile()) curStage = Stage.Infertile;
if (ImplantChance <= 0.0f || EggHealth <= 0) curStage = Stage.Infertile;
else if (!IsBreedingSeason()) curStage = Stage.Anestrus;
else curStage = RandomStage();
if (curStage == Stage.Follicular)
@ -1629,15 +1619,22 @@ namespace RJW_Menstruation
eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
++ovulated;
}
if(ovulated < ovarypower) ovulated = Math.Max(ovarypower, eggstack);
ovarypower -= ovulated;
eggstack = 0;
if (Configurations.Debug && ovulated != toOvulate)
Log.Message($"{Pawn} ovulated {ovulated}/{toOvulate} eggs ({ovulationChance.ToStringPercent()} chance)");
eggstack = 0;
if (EggHealth <= 0)
{
eggs.Clear();
ovarypower = 0;
GoNextStage(Stage.Infertile);
}
else
{
GoNextStage(Stage.Luteal);
}
}
protected virtual void LutealAction()
{
@ -1723,7 +1720,7 @@ namespace RJW_Menstruation
{
if (curStageHrs >= currentIntervalHours)
{
if (ShouldBeInfertile())
if (ImplantChance <= 0.0f || EggHealth <= 0)
{
GoNextStage(Stage.Infertile);
}
@ -1745,7 +1742,7 @@ namespace RJW_Menstruation
protected virtual void InfertileAction()
{
if (ShouldBeInfertile())
if (ImplantChance <= 0 || EggHealth <= 0)
{
StayCurrentStageConst(Stage.Infertile);
}

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@ -214,10 +214,6 @@ namespace RJW_Menstruation
PregnancyUtility.ApplyBirthOutcome(thisOutcome, quality, ritual, genes, geneticMother, birtherThing, thisFather, doctor, lordJobRitual, assignments);
// No more babies if mom dies halfway through. Unrealistic maybe, but saves a lot of headache in ApplyBirthOutcome
if (mother.health.Dead) break;
if (xxx.is_human(baby))
mother.records.Increment(xxx.CountOfBirthHuman);
else if (xxx.is_animal(baby))
mother.records.Increment(xxx.CountOfBirthAnimal);
thisOutcome = ((RitualOutcomeEffectWorker_ChildBirth)precept_Ritual.outcomeEffect).GetOutcome(birthQuality, null);
} while (comp.HasBaby);
@ -267,10 +263,6 @@ namespace RJW_Menstruation
PregnancyUtility.ApplyBirthOutcome(outcome, quality, ritual, genes, geneticMother, birtherThing, thisFather, doctor, lordJobRitual, assignments);
if (mother.health.Dead) break;
if (xxx.is_human(baby))
mother.records.Increment(xxx.CountOfBirthHuman);
else if (xxx.is_animal(baby))
mother.records.Increment(xxx.CountOfBirthAnimal);
} while (comp.HasBaby);
// The ritual version doesn't use the return value, either

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@ -463,10 +463,6 @@ namespace RJW_Menstruation
{
return Color.white;
}
catch (InvalidOperationException) // And sometimes it can try to pull the value of a Nullable without checking, too
{
return Color.white;
}
}
}
}

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@ -2,7 +2,7 @@ Version 1.0.8.8
- Fix pawns skipping straight to menopause instead of going through climacteric stages.
- Fix father appearing as "Null" in womb dialog for some Biotech pregnancies.
- Other bug fixes
- Rework ovulation mechanics. A pawn's implantation chance is now dependent only on their age and climacteric effects.
- Rework ovulation mechanics. A pawn's implantation chance is now dependent only on their age.
- All other fertility-altering effects instead change the odds of ovulation occuring, rolled per-egg. This chance appears in the womb dialog.
- If the chance of ovulation goes above 100%, the implantation chance is increased.
- Drugs that increase the number of eggs ovulated are still guaranteed to work.