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12 changed files with 140 additions and 45 deletions
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@ -120,6 +120,8 @@
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<Option_EstrusRelationship_Label>Hookup minimum opinion in estrus</Option_EstrusRelationship_Label>
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<EstimatedCumLifespan>Estimated sperm lifespan</EstimatedCumLifespan>
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<EstimatedEggLifespan>Estimated egg lifespan</EstimatedEggLifespan>
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<OvulationChanceLabel>Ovulation {0}</OvulationChanceLabel>
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<OvulationChanceDesc>Chance of each egg being released during ovulation.</OvulationChanceDesc>
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<FertilityDesc>Implantation chance of fertilized eggs. Chance of fertilization this hour: {0}%</FertilityDesc>
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<Option_PregnancyFromBaseRJW_Label>Use basic RJW pregnancy</Option_PregnancyFromBaseRJW_Label>
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<Option_PregnancyFromMultiplePregnancy_Label>Use menstruation multiple pregnancy</Option_PregnancyFromMultiplePregnancy_Label>
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@ -10,7 +10,7 @@ namespace RJW_Menstruation
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private static void SetFollicular(Pawn p)
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{
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foreach (HediffComp_Menstruation comp in p.GetMenstruationComps())
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comp.curStage = HediffComp_Menstruation.Stage.Follicular;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Follicular);
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Messages.Message($"{p} is now follicular", p, MessageTypeDefOf.NeutralEvent, false);
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}
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@ -18,7 +18,7 @@ namespace RJW_Menstruation
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private static void SetOvulatory(Pawn p)
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{
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foreach (HediffComp_Menstruation comp in p.GetMenstruationComps())
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comp.curStage = HediffComp_Menstruation.Stage.Ovulatory;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Ovulatory);
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Messages.Message($"{p} is now ovulatory", p, MessageTypeDefOf.NeutralEvent, false);
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}
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@ -26,7 +26,7 @@ namespace RJW_Menstruation
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private static void SetLuteal(Pawn p)
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{
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foreach (HediffComp_Menstruation comp in p.GetMenstruationComps())
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comp.curStage = HediffComp_Menstruation.Stage.Luteal;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Luteal);
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Messages.Message($"{p} is now luteal", p, MessageTypeDefOf.NeutralEvent, false);
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}
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@ -34,7 +34,7 @@ namespace RJW_Menstruation
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private static void SetBleeding(Pawn p)
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{
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foreach (HediffComp_Menstruation comp in p.GetMenstruationComps())
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comp.curStage = HediffComp_Menstruation.Stage.Bleeding;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Bleeding);
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Messages.Message($"{p} is now bleeding", p, MessageTypeDefOf.NeutralEvent, false);
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}
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/*
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@ -16,7 +16,7 @@ namespace RJW_Menstruation
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)
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{
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comp.SetEstrus();
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comp.curStage = HediffComp_Menstruation.Stage.Ovulatory;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Ovulatory);
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comp.ovarypower--;
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}
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}
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@ -32,7 +32,7 @@ namespace RJW_Menstruation
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)
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{
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comp.SetEstrus();
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comp.curStage = HediffComp_Menstruation.Stage.Ovulatory;
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comp.GoNextStage(HediffComp_Menstruation.Stage.Ovulatory);
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comp.eggstack += ingested.stackCount - 1;
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}
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}
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@ -203,7 +203,7 @@ namespace RJW_Menstruation
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get
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{
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if (!Configurations.EnableMenopause || Props.infertile) return Mathf.Max(1.0f, ovarypower / OvaryPowerThreshold);
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else return ovarypower / OvaryPowerThreshold;
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else return (float)ovarypower / OvaryPowerThreshold;
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}
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}
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@ -280,16 +280,63 @@ namespace RJW_Menstruation
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return 1.0f;
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}
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}
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//effect on implant chance
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public float ImplantFactor
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// I hate doing this, but it's the least bad option
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public bool calculatingOvulationChance = false;
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public float OvulationChance
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{
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get
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{
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float ovulationChance = 1.0f;
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if (EggHealth <= 0.0f) return 0.0f;
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if (EggHealth < 1.0f / 3.0f) ovulationChance = 0.8f;
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if (ModsConfig.BiotechActive && xxx.is_human(Pawn))
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{
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if (Pawn.SterileGenes()) return 0.0f;
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// Replicate how rjw.PawnCapacityWorker_Fertility.CalculateCapacityLevel does it, but without the age factor
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if (!Pawn.RaceHasFertility()) return 0.0f;
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if (AndroidsCompatibility.IsAndroid(Pawn) && parent.def != Genital_Helper.archotech_vagina) return 0.0f;
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foreach (var part in StatDefOf.Fertility.parts)
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{
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if(part is StatPart_FertilityByGenderAge fertilityByAge)
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{
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float factor = 1.0f;
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fertilityByAge.TransformValue(StatRequest.For(Pawn), ref factor);
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if (factor <= 0.0f) return 0.0f; // Too young or too old
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}
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else part.TransformValue(StatRequest.For(Pawn), ref ovulationChance);
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}
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try
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{
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calculatingOvulationChance = true;
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ovulationChance *= PawnCapacityUtility.CalculateCapacityLevel(Pawn.health.hediffSet, xxx.reproduction);
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}
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finally { calculatingOvulationChance = false; }
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}
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return ovulationChance;
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}
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}
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public float ImplantChance
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{
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get
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{
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float factor = 1.0f;
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if (Pawn.Has(Quirk.Breeder)) factor = 10.0f;
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return Pawn.health.capacities.GetLevel(xxx.reproduction) * Props.baseImplantationChanceFactor * FertilityModifier * factor;
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if (ModsConfig.BiotechActive && xxx.is_human(Pawn))
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{
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// Implant factor will be based solely on pawn age, plus any rollover from ovulation chance
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StatPart_FertilityByGenderAge fertilityStatPart = StatDefOf.Fertility.GetStatPart<StatPart_FertilityByGenderAge>();
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fertilityStatPart?.TransformValue(StatRequest.For(Pawn), ref factor);
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float ovulationOverflow = OvulationChance;
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if (ovulationOverflow > 1.0f) factor *= ovulationOverflow;
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return Props.baseImplantationChanceFactor * FertilityModifier * factor;
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}
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else return Pawn.health.capacities.GetLevel(xxx.reproduction) * Props.baseImplantationChanceFactor * FertilityModifier * factor;
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}
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}
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public IEnumerable<string> GetCumsInfo
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{
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get
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@ -345,13 +392,13 @@ namespace RJW_Menstruation
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switch (CurrentVisibleStage)
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{
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case Stage.Follicular:
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return Translations.Stage_Follicular + (EggHealth < 1f ? Translations.Stage_Climacteric : "");
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return Translations.Stage_Follicular + (EggHealth < 1f ? " " + Translations.Stage_Climacteric : "");
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case Stage.Ovulatory:
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return Translations.Stage_Ovulatory + (EggHealth < 1f ? Translations.Stage_Climacteric : "");
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return Translations.Stage_Ovulatory + (EggHealth < 1f ? " " + Translations.Stage_Climacteric : "");
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case Stage.Luteal:
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return Translations.Stage_Luteal + (EggHealth < 1f ? Translations.Stage_Climacteric : "");
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return Translations.Stage_Luteal + (EggHealth < 1f ? " " + Translations.Stage_Climacteric : "");
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case Stage.Bleeding:
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return Translations.Stage_Bleeding + (EggHealth < 1f ? Translations.Stage_Climacteric : "");
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return Translations.Stage_Bleeding + (EggHealth < 1f ? " " + Translations.Stage_Climacteric : "");
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case Stage.Pregnant:
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return Translations.Stage_Pregnant;
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case Stage.Recover:
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@ -375,13 +422,13 @@ namespace RJW_Menstruation
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switch (CurrentVisibleStage)
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{
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case Stage.Follicular:
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return Translations.Stage_Follicular_Desc + (EggHealth < 1f ? Translations.Stage_Climacteric_Desc : "");
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return Translations.Stage_Follicular_Desc + (EggHealth < 1f ? " " + Translations.Stage_Climacteric_Desc : "");
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case Stage.Ovulatory:
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return Translations.Stage_Ovulatory_Desc + (EggHealth < 1f ? Translations.Stage_Climacteric_Desc : "");
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return Translations.Stage_Ovulatory_Desc + (EggHealth < 1f ? " " + Translations.Stage_Climacteric_Desc : "");
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case Stage.Luteal:
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return Translations.Stage_Luteal_Desc + (EggHealth < 1f ? Translations.Stage_Climacteric_Desc : "");
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return Translations.Stage_Luteal_Desc + (EggHealth < 1f ? " " + Translations.Stage_Climacteric_Desc : "");
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case Stage.Bleeding:
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return Translations.Stage_Bleeding_Desc + (EggHealth < 1f ? Translations.Stage_Climacteric_Desc : "");
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return Translations.Stage_Bleeding_Desc + (EggHealth < 1f ? " " + Translations.Stage_Climacteric_Desc : "");
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case Stage.Pregnant:
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return Translations.Stage_Pregnant_Desc;
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case Stage.Recover:
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@ -678,7 +725,7 @@ namespace RJW_Menstruation
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BeforeSimulator();
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if (pregnancy == null && (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0 || EggHealth <= 0 || Pawn.SterileGenes())) GoNextStage(Stage.Infertile);
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if (pregnancy == null && (ImplantChance <= 0.0f || EggHealth <= 0)) GoNextStage(Stage.Infertile);
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switch (curStage)
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{
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case Stage.Follicular:
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@ -1111,9 +1158,12 @@ namespace RJW_Menstruation
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if (cycleSpeed < 0f) cycleSpeed = Utility.RandGaussianLike(0.8f, 1.2f);
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if (cycleVariability < 0f) cycleVariability = MenstruationUtility.RandomVariabilityPercent();
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InitOvary();
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if (currentIntervalHours < 0)
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{
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if (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0 || Pawn.SterileGenes()) curStage = Stage.Infertile;
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if (ImplantChance <= 0.0f || EggHealth <= 0) curStage = Stage.Infertile;
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else if (!IsBreedingSeason()) curStage = Stage.Anestrus;
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else curStage = RandomStage();
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if (curStage == Stage.Follicular)
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@ -1128,8 +1178,6 @@ namespace RJW_Menstruation
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if (cums == null) cums = new List<Cum>();
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if (eggs == null) eggs = new List<Egg>();
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InitOvary();
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TakeLoosePregnancy();
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//Log.Message(Pawn.Label + " - Initialized menstruation comp");
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@ -1283,7 +1331,7 @@ namespace RJW_Menstruation
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float totalFertPower = eligibleCum.Sum(cum => cum.FertVolume);
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if (Rand.Range(0.0f, 1.0f) > 1.0f - Mathf.Pow(1.0f - Configurations.FertilizeChance, totalFertPower * Props.basefertilizationChanceFactor))
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if (Rand.Chance(Mathf.Pow(1.0f - Configurations.FertilizeChance, totalFertPower * Props.basefertilizationChanceFactor)))
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return null;
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Pawn.records.AddTo(VariousDefOf.AmountofFertilizedEggs, 1);
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@ -1324,7 +1372,7 @@ namespace RJW_Menstruation
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deadeggs.Add(egg);
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continue;
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}
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else if (Rand.Range(0.0f, 1.0f) <= Configurations.ImplantationChance * ImplantFactor * InterspeciesImplantFactor(egg.fertilizer))
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else if (Rand.Chance(Configurations.ImplantationChance * ImplantChance * InterspeciesImplantFactor(egg.fertilizer)))
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{
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if (Configurations.Debug) Log.Message($"Implanting fertilized egg of {Pawn} into {parent}, father {egg.fertilizer}");
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if (pregnancy != null)
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@ -1527,7 +1575,7 @@ namespace RJW_Menstruation
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}
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else if (curStageHrs >= currentIntervalHours)
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{
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GoOvulatoryStage();
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GoNextStage(Stage.Ovulatory);
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}
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else
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{
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@ -1562,8 +1610,10 @@ namespace RJW_Menstruation
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eggnum *= ovulationFactor;
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ovulated = (int)eggnum + eggstack;
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float ovulationChance = OvulationChance;
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for (int i = 0; i < ovulated; i++)
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eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
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if (i < eggstack || Rand.Chance(ovulationChance)) // eggstack comes from drugs and are guaranteed ovulated
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eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
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ovarypower -= ovulated;
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eggstack = 0;
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@ -1584,7 +1634,7 @@ namespace RJW_Menstruation
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if (curStageHrs >= currentIntervalHours)
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{
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eggs.Clear();
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if (EggHealth < 1f / 4f || (EggHealth < 1f / 3f && Rand.Range(0.0f, 1.0f) < 0.3f)) //skips bleeding
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if (EggHealth < 1f / 4f || (EggHealth < 1f / 3f && Rand.Chance(0.3f))) //skips bleeding
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{
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GoNextStage(Stage.Follicular);
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}
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@ -1663,7 +1713,7 @@ namespace RJW_Menstruation
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{
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if (curStageHrs >= currentIntervalHours)
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{
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if (Pawn.health.capacities.GetLevel(xxx.reproduction) == 0 || EggHealth <= 0 || Pawn.SterileGenes())
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if (ImplantChance <= 0.0f || EggHealth <= 0)
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{
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GoNextStage(Stage.Infertile);
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}
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@ -1685,7 +1735,7 @@ namespace RJW_Menstruation
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protected virtual void InfertileAction()
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{
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if (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0 || EggHealth <= 0 || Pawn.SterileGenes())
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if (ImplantChance <= 0 || EggHealth <= 0)
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{
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StayCurrentStageConst(Stage.Infertile);
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}
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@ -1772,7 +1822,7 @@ namespace RJW_Menstruation
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TaleRecorder.RecordTale(VariousDefOf.TaleCameInside, new object[] { cummer, Pawn });
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}
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protected void GoNextStage(Stage nextstage, bool calculateHours = true)
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public void GoNextStage(Stage nextstage, bool calculateHours = true)
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{
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curStageHrs = 0;
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if (calculateHours) currentIntervalHours = PeriodRandomizer(nextstage);
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|
@ -1781,12 +1831,7 @@ namespace RJW_Menstruation
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protected virtual void GoOvulatoryStage()
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{
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if (EggHealth < 1.0f / 3.0f && Rand.Range(0.0f, 1.0f) < 0.2f) // Skip ovulation if deep into climacteric
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{
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estrusflag = false;
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GoNextStage(Stage.Luteal);
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}
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else GoNextStage(Stage.Ovulatory);
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GoNextStage(Stage.Ovulatory);
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}
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//stage can be interrupted in other reasons
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|
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@ -1,4 +1,5 @@
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using RimWorld;
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using RimWorld.Planet;
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using rjw;
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using System;
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using System.Collections.Generic;
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|
@ -218,6 +219,8 @@ namespace RJW_Menstruation
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}
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public static Texture2D GetEggIcon(this HediffComp_Menstruation comp, bool includeOvary)
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{
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const float ovaryChanceToShow_01 = 0.4f;
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const float ovaryChanceToShow_02 = 1.0f;
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switch (comp.CurrentVisibleStage)
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{
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case HediffComp_Menstruation.Stage.Follicular:
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|
@ -228,15 +231,20 @@ namespace RJW_Menstruation
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job.Sexprops != null &&
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!job.Sexprops.usedCondom &&
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(job.Sexprops.sexType == xxx.rjwSextype.Vaginal || job.Sexprops.sexType == xxx.rjwSextype.DoublePenetration))
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_01", true);
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return ContentFinder<Texture2D>.Get((comp.OvulationChance >= ovaryChanceToShow_01) ? "Ovaries/Ovary_01" : "Ovaries_Ovary_00", true);
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else break;
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}
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if (comp.curStageHrs > comp.CurStageIntervalHours - 30) // Approximate time for ovulation to occur
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_01", true);
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return ContentFinder<Texture2D>.Get((comp.OvulationChance >= ovaryChanceToShow_01) ? "Ovaries/Ovary_01" : "Ovaries_Ovary_00", true);
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else break;
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case HediffComp_Menstruation.Stage.Ovulatory:
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if (!includeOvary) break;
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_02", true);
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if (comp.OvulationChance >= ovaryChanceToShow_02)
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_02", true);
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else if (comp.OvulationChance >= ovaryChanceToShow_01)
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_01", true);
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else
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return ContentFinder<Texture2D>.Get("Ovaries/Ovary_00", true);
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case HediffComp_Menstruation.Stage.Luteal:
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if (!comp.IsEggExist) break;
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int fertstage = comp.IsFertilized;
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|
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@ -129,11 +129,11 @@ namespace RJW_Menstruation
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else if (pawn.GetMenstruationComps().Any()) return false;
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else return pawn.IsPregnant();
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}
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private static readonly MethodInfo IsPregnant = AccessTools.Method(typeof(PawnExtensions), nameof(PawnExtensions.IsPregnant), new System.Type[] {typeof(Pawn), typeof(bool)});
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private static readonly MethodInfo IsPregnant = AccessTools.Method(typeof(PawnExtensions), nameof(PawnExtensions.IsPregnant), new System.Type[] { typeof(Pawn), typeof(bool) });
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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if (IsPregnant == null || IsPregnant.ReturnType != typeof(bool)) throw new System.InvalidOperationException("IsPregnant not found");
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foreach(CodeInstruction instruction in instructions)
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foreach (CodeInstruction instruction in instructions)
|
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{
|
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if (instruction.Calls(IsPregnant))
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yield return CodeInstruction.Call(typeof(CanImpregnate_Patch), nameof(PregnancyBlocksImpregnation));
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|
@ -371,4 +371,27 @@ namespace RJW_Menstruation
|
|||
|
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}
|
||||
}
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[HarmonyPatch(typeof(PawnCapacityWorker_Fertility), nameof(PawnCapacityWorker_Fertility.CalculateCapacityLevel))]
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public static class PawnCapacityWorker_Fertility_Patch
|
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{
|
||||
private static float GetFertilityStatOrOne(Thing thing, StatDef stat, bool applyPostProcess, int cacheStaleAfterTicks)
|
||||
{
|
||||
Pawn pawn = (Pawn)thing;
|
||||
if (pawn.GetMenstruationComps().Any(comp => comp.calculatingOvulationChance))
|
||||
return 1.0f;
|
||||
else return thing.GetStatValue(stat, applyPostProcess, cacheStaleAfterTicks);
|
||||
}
|
||||
private static readonly MethodInfo GetStatValue = AccessTools.Method(typeof(StatExtension), "GetStatValue", new System.Type[] { typeof(Thing), typeof(StatDef), typeof(bool), typeof(int) });
|
||||
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
|
||||
{
|
||||
if (GetStatValue == null || GetStatValue.ReturnType != typeof(float)) throw new System.InvalidOperationException("GetStatValue not found");
|
||||
foreach (CodeInstruction instruction in instructions)
|
||||
{
|
||||
if (instruction.Calls(GetStatValue))
|
||||
yield return CodeInstruction.Call(typeof(PawnCapacityWorker_Fertility_Patch), nameof(GetFertilityStatOrOne));
|
||||
else yield return instruction;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -134,6 +134,8 @@ namespace RJW_Menstruation
|
|||
|
||||
public static readonly string EstimatedCumLifespan = "EstimatedCumLifespan".Translate();
|
||||
public static readonly string EstimatedEggLifespan = "EstimatedEggLifespan".Translate();
|
||||
public static string OvulationChanceLabel(string value) => "OvulationChanceLabel".Translate(value);
|
||||
public static readonly string OvulationChanceDesc = "OvulationChanceDesc".Translate();
|
||||
public static string FertilityDesc(string value) => "FertilityDesc".Translate(value);
|
||||
|
||||
public static readonly string Gizmo_GatherCum = "Gizmo_GatherCum".Translate();
|
||||
|
|
|
@ -450,11 +450,18 @@ namespace RJW_Menstruation
|
|||
|
||||
statvalue = pawn.records.GetValue(xxx.CountOfBirthEgg);
|
||||
FillableBarLabeled(lineRect, " " + xxx.CountOfBirthEgg.LabelCap.CapitalizeFirst() + " " + statvalue, statvalue / 100, TextureCache.RecoverTexture, Texture2D.blackTexture, xxx.CountOfBirthEgg.description);
|
||||
lineRect.y += height * 4;
|
||||
lineRect.y += height * 3;
|
||||
|
||||
statvalue = Configurations.ImplantationChance * comp.ImplantFactor;
|
||||
if (ModsConfig.BiotechActive)
|
||||
{
|
||||
statvalue = comp.OvulationChance;
|
||||
FillableBarLabeled(lineRect, " " + Translations.OvulationChanceLabel(statvalue.ToStringPercent()), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.OvulationChanceDesc);
|
||||
}
|
||||
lineRect.y += height;
|
||||
|
||||
statvalue = Configurations.ImplantationChance * comp.ImplantChance;
|
||||
float fertchance = comp.GetFertilityChance();
|
||||
FillableBarLabeled(lineRect, " " + xxx.reproduction.LabelCap.CapitalizeFirst() + " " + statvalue.ToStringPercent(), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.FertilityDesc(String.Format("{0:0.##}", fertchance * 100)));
|
||||
FillableBarLabeled(lineRect, " " + xxx.reproduction.LabelCap.CapitalizeFirst() + " " + statvalue.ToStringPercent(), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.FertilityDesc(string.Format("{0:0.##}", fertchance * 100)));
|
||||
Rect overayRect = new Rect(lineRect.x, lineRect.y, lineRect.width * Math.Min(1.0f, fertchance), lineRect.height);
|
||||
GUI.DrawTexture(overayRect, TextureCache.FertChanceTex);
|
||||
lineRect.y += height;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<Manifest>
|
||||
<identifier>RJW Menstruation</identifier>
|
||||
<version>1.0.8.7</version>
|
||||
<version>1.0.8.8</version>
|
||||
<dependencies>
|
||||
</dependencies>
|
||||
<incompatibleWith />
|
||||
|
|
|
@ -1,3 +1,11 @@
|
|||
Version 1.0.8.8
|
||||
- Fix pawns skipping straight to menopause instead of going through climacteric stages.
|
||||
- Rework ovulation mechanics. A pawn's implantation chance is now dependent on their age.
|
||||
- All other fertility-altering effects instead change the odds of ovulation occuring, rolled per-egg. This chance appears in the womb dialog.
|
||||
- If the chance of ovulation goes above 100%, the implantation chance is increased.
|
||||
- Drugs that increase the number of eggs ovulated are still guaranteed to work.
|
||||
- If Biotech is disabled or not installed, the old fertility system will apply instead.
|
||||
|
||||
Version 1.0.8.7
|
||||
- Fix missing texture when using Milkable Colonists.
|
||||
- Fix estrus and egg lifespan lasting far longer than intended.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue