Handle inheritable xenotypes and hybrids

This commit is contained in:
lutepickle 2022-11-04 08:43:58 -07:00
parent 8c213c4fe6
commit ea1c5794f9
4 changed files with 56 additions and 0 deletions

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@ -439,6 +439,20 @@ namespace RJW_Menstruation
firstbaby = baby;
request.FixedGender = baby.gender;
request.ForcedEndogenes = baby.genes?.Endogenes.Select(gene => gene.def).ToList();
if (GeneUtility.SameHeritableXenotype(mother, father) && mother.genes.UniqueXenotype)
{
baby.genes.xenotypeName = mother.genes.xenotypeName;
baby.genes.iconDef = mother.genes.iconDef;
}
if (baby.genes != null)
{
baby.genes.SetXenotypeDirect(BabyXenoTypeDecider(mother, father, out bool hybridBaby));
if(hybridBaby)
{
baby.genes.hybrid = true;
baby.genes.xenotypeName = "Hybrid".Translate();
}
}
}
else
{
@ -451,6 +465,14 @@ namespace RJW_Menstruation
baby.story.bodyType = firstbaby.story.bodyType;
}
if (baby.genes != null)
{
baby.genes.SetXenotypeDirect(firstbaby.genes.Xenotype);
baby.genes.xenotypeName = firstbaby.genes.xenotypeName;
baby.genes.iconDef = firstbaby.genes.iconDef;
baby.genes.hybrid = firstbaby.genes.hybrid;
}
if (baby.IsHAR())
HARCompatibility.CopyHARProperties(baby, firstbaby);
//if (Configurations.AnimalGeneticsActivated)
@ -621,6 +643,39 @@ namespace RJW_Menstruation
}
public XenotypeDef BabyXenoTypeDecider(Pawn mother, Pawn father, out bool hybrid)
{
hybrid = false;
bool hybridMother = mother?.genes?.hybrid ?? false;
bool hybridFather = father?.genes?.hybrid ?? false;
if (hybridMother && hybridFather)
{
hybrid = true;
return null;
}
XenotypeDef motherInheritableXenotype = mother?.genes?.Xenotype;
XenotypeDef fatherInheritableXenotype = father?.genes?.Xenotype;
if (!motherInheritableXenotype.inheritable) motherInheritableXenotype = null;
if (!fatherInheritableXenotype.inheritable) fatherInheritableXenotype = null;
// If they're the same (or both null)
if (motherInheritableXenotype == fatherInheritableXenotype)
{
// Both null, but one's a hybrid
if (motherInheritableXenotype == null && (hybridMother || hybridFather))
hybrid = true;
return motherInheritableXenotype;
}
// If one is null and the other isn't
if ((motherInheritableXenotype == null) != (fatherInheritableXenotype == null)) return motherInheritableXenotype ?? fatherInheritableXenotype;
// So two different inheritable ones
hybrid = true;
return null;
}
public PawnKindDef GetHybrid(Pawn first, Pawn second)
{
PawnKindDef res = null;

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@ -1,5 +1,6 @@
Version 1.0.8.1
- Added the option for humans to start Biotech pregnancies if the DLC is enabled. If set, non-humans will use the old multiple pregnancy instead.
- Babies conceived through the multiple pregnancy option will now properly inherit xenotypes.
- Properly track biotech pregnancy through labor.
- A biotech pregnancy will pause before going into labor if another womb already is in labor.