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	Copy SkinColorBase to enzygotic siblings and set baby graphics dirty afterwards
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					 3 changed files with 4 additions and 0 deletions
				
			
		
										
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					@ -114,6 +114,7 @@ namespace RJW_Menstruation
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                            baby.story.HairColor = firstbaby.story.HairColor;
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					                            baby.story.HairColor = firstbaby.story.HairColor;
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                            baby.story.bodyType = firstbaby.story.bodyType;
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					                            baby.story.bodyType = firstbaby.story.bodyType;
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                            baby.story.furDef = firstbaby.story.furDef;
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					                            baby.story.furDef = firstbaby.story.furDef;
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					                            baby.story.SkinColorBase = firstbaby.story.SkinColorBase;
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                            baby.story.skinColorOverride = firstbaby.story.skinColorOverride;
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					                            baby.story.skinColorOverride = firstbaby.story.skinColorOverride;
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                        }
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					                        }
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					@ -133,6 +134,7 @@ namespace RJW_Menstruation
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                        PregnancyCommon.ProcessIdenticalSibling(baby, firstbaby);
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					                        PregnancyCommon.ProcessIdenticalSibling(baby, firstbaby);
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                    }
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					                    }
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                }
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					                }
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					                baby.Drawer.renderer.SetAllGraphicsDirty();
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                babies.Add(baby);
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					                babies.Add(baby);
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                // These get cleared out later, but setting the relations now will help keep track of things.
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					                // These get cleared out later, but setting the relations now will help keep track of things.
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                baby.SetMother(mother);
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					                baby.SetMother(mother);
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					@ -353,6 +353,7 @@ namespace RJW_Menstruation
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                            baby.story.HairColor = firstbaby.story.HairColor;
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					                            baby.story.HairColor = firstbaby.story.HairColor;
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                            baby.story.bodyType = firstbaby.story.bodyType;
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					                            baby.story.bodyType = firstbaby.story.bodyType;
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                            baby.story.furDef = firstbaby.story.furDef;
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					                            baby.story.furDef = firstbaby.story.furDef;
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					                            baby.story.SkinColorBase = firstbaby.story.SkinColorBase;
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                            baby.story.skinColorOverride = firstbaby.story.skinColorOverride;
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					                            baby.story.skinColorOverride = firstbaby.story.skinColorOverride;
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                        }
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					                        }
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					@ -370,6 +371,7 @@ namespace RJW_Menstruation
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                            AnimalGeneticsCompatibility.CopyGenes(baby, firstbaby);
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					                            AnimalGeneticsCompatibility.CopyGenes(baby, firstbaby);
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                    }
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					                    }
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                }
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					                }
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					                baby.Drawer.renderer.SetAllGraphicsDirty();
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                babies.Add(baby);
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					                babies.Add(baby);
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            }
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					            }
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