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	Add StageProgressNextUpdate
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			@ -630,6 +630,15 @@ namespace RJW_Menstruation
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            }
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        }
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        public float StageProgessNextUpdate
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        {
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            get
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            {
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                if (pregnancy != null) return StageProgress;
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                return Mathf.Clamp01((float)(curStageTicks + TickInterval * Configurations.CycleAcceleration) / currentIntervalTicks);
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            }
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        }
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        public Texture2D GetStageTexture
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        {
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            get
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