Add StageProgressNextUpdate
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@ -630,6 +630,15 @@ namespace RJW_Menstruation
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}
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public float StageProgessNextUpdate
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{
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get
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{
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if (pregnancy != null) return StageProgress;
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return Mathf.Clamp01((float)(curStageTicks + TickInterval * Configurations.CycleAcceleration) / currentIntervalTicks);
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}
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}
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public Texture2D GetStageTexture
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{
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get
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